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fix #4 : use float instead of string for fps when present #15

fix #4 : use float instead of string for fps when present

fix #4 : use float instead of string for fps when present #15

Triggered via push September 5, 2024 13:40
Status Success
Total duration 2m 36s
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lint.yaml

on: push
Matrix: Coding standards
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4 warnings
Coding standards (8.2)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Coding standards (8.2)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Coding standards (8.3)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Coding standards (8.3)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/