-
Notifications
You must be signed in to change notification settings - Fork 1.2k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Add aix directory synchronization support
AIX doesn't support a proper flock like linux, but it seems to have enough support for process level file locking using fcntl. For #2035
- Loading branch information
1 parent
de3932e
commit 21435d9
Showing
2 changed files
with
159 additions
and
2 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,157 @@ | ||
//go:build aix | ||
// +build aix | ||
|
||
/* | ||
* Copyright 2024 Dgraph Labs, Inc. and Contributors | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
|
||
package badger | ||
|
||
import ( | ||
"fmt" | ||
"os" | ||
"path/filepath" | ||
"sync" | ||
|
||
"golang.org/x/sys/unix" | ||
|
||
"github.com/dgraph-io/badger/v4/y" | ||
) | ||
|
||
type directoryLockGuard struct { | ||
// The absolute path to our pid/lock file. | ||
path string | ||
// Was this a shared lock for a read-only database? | ||
readOnly bool | ||
} | ||
|
||
// AIX flocking is file x process, not fd x file x process like linux. We can | ||
// only hold one descriptor with a lock open at any given time. | ||
type aixFlock struct { | ||
file *os.File | ||
count int | ||
readOnly bool | ||
} | ||
|
||
// Keep a map of locks synchronized by a mutex. | ||
var aixFlockMap = map[string]*aixFlock{} | ||
var aixFlockMapLock sync.Mutex | ||
|
||
// acquireDirectoryLock gets a lock on the directory by creating the file | ||
// dirPath/pidFileName. A registry of directory locks is maintained to | ||
// avoid multiple open file descriptors of the directory lock file in the | ||
// same process. | ||
func acquireDirectoryLock(dirPath string, pidFileName string, readOnly bool) ( | ||
*directoryLockGuard, error) { | ||
|
||
// Convert to absolute path so that Release still works even if we do an unbalanced | ||
// chdir in the meantime. | ||
absPidFilePath, err := filepath.Abs(filepath.Join(dirPath, pidFileName)) | ||
if err != nil { | ||
return nil, y.Wrapf(err, "cannot get absolute path for pid lock file") | ||
} | ||
|
||
aixFlockMapLock.Lock() | ||
defer aixFlockMapLock.Unlock() | ||
|
||
lg := &directoryLockGuard{absPidFilePath, readOnly} | ||
|
||
if lock, fnd := aixFlockMap[absPidFilePath]; fnd { | ||
if !readOnly || lock.readOnly != readOnly { | ||
fmt.Printf("error\n") | ||
return nil, fmt.Errorf( | ||
"Cannot acquire directory lock on %q. Another process is using this Badger database.", dirPath) | ||
} | ||
lock.count++ | ||
} else { | ||
// This is the first acquirer, set up a lock file and register it. | ||
f, err := os.OpenFile(absPidFilePath, os.O_RDWR|os.O_CREATE, 0666) | ||
if err != nil { | ||
return nil, y.Wrapf(err, "cannot create/open pid file %q", absPidFilePath) | ||
} | ||
|
||
opts := unix.F_WRLCK | ||
if readOnly { | ||
opts = unix.F_RDLCK | ||
} | ||
|
||
flckt := unix.Flock_t{int16(opts), 0, 0, 0, 0, 0, 0} | ||
err = unix.FcntlFlock(uintptr(f.Fd()), unix.F_SETLK, &flckt) | ||
if err != nil { | ||
f.Close() | ||
return nil, y.Wrapf(err, | ||
"Cannot acquire directory lock on %q. Another process is using this Badger database.", dirPath) | ||
} | ||
|
||
if !readOnly { | ||
f.Truncate(0) | ||
// Write our pid to the file. | ||
_, err = f.Write([]byte(fmt.Sprintf("%d\n", os.Getpid()))) | ||
if err != nil { | ||
f.Close() | ||
return nil, y.Wrapf(err, | ||
"Cannot write pid file %q", absPidFilePath) | ||
} | ||
} | ||
aixFlockMap[absPidFilePath] = &aixFlock{f, 1, readOnly} | ||
} | ||
return lg, nil | ||
} | ||
|
||
// Release deletes the pid file and releases our lock on the directory. | ||
func (guard *directoryLockGuard) release() error { | ||
var err error | ||
|
||
aixFlockMapLock.Lock() | ||
defer aixFlockMapLock.Unlock() | ||
|
||
lock := aixFlockMap[guard.path] | ||
lock.count-- | ||
if lock.count == 0 { | ||
if !lock.readOnly { | ||
// Try to clear the PID if we succeed. | ||
lock.file.Truncate(0) | ||
} | ||
|
||
if closeErr := lock.file.Close(); err == nil { | ||
err = closeErr | ||
} | ||
delete(aixFlockMap, guard.path) | ||
guard.path = "" | ||
} | ||
|
||
return err | ||
} | ||
|
||
// openDir opens a directory for syncing. | ||
func openDir(path string) (*os.File, error) { return os.Open(path) } | ||
|
||
// When you create or delete a file, you have to ensure the directory entry for the file is synced | ||
// in order to guarantee the file is visible (if the system crashes). (See the man page for fsync, | ||
// or see https://github.com/coreos/etcd/issues/6368 for an example.) | ||
func syncDir(dir string) error { | ||
f, err := openDir(dir) | ||
if err != nil { | ||
return y.Wrapf(err, "While opening directory: %s.", dir) | ||
} | ||
|
||
err = f.Sync() | ||
closeErr := f.Close() | ||
if err != nil { | ||
// TODO: ignore the failure on AIX. It complains with invalid argument. | ||
// return y.Wrapf(err, "While syncing directory: %s.", dir) | ||
} | ||
return y.Wrapf(closeErr, "While closing directory: %s.", dir) | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters