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[GameController] Implement up to Xcode 16.3. #22699
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This includes some older APIs as well. Fixes #15725.
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src/GameController/GCPoint2.cs
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public static bool operator != (GCPoint2 l, GCPoint2 r) | ||
{ | ||
return l.x != r.x || l.y != r.y; |
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Call be lazy, I would have implemented this based on the == operator.
✅ [CI Build #e9b26d6] Build passed (Build packages) ✅Pipeline on Agent |
✅ [PR Build #e9b26d6] Build passed (Detect API changes) ✅Pipeline on Agent |
✅ API diff for current PR / commit.NET ( No breaking changes )✅ API diff vs stable.NET ( No breaking changes )ℹ️ Generator diffGenerator Diff: vsdrops (html) vsdrops (raw diff) gist (raw diff) - Please review changes) Pipeline on Agent |
✅ [CI Build #e9b26d6] Build passed (Build macOS tests) ✅Pipeline on Agent |
💻 [CI Build #e9b26d6] Tests on macOS X64 - Mac Sonoma (14) passed 💻✅ All tests on macOS X64 - Mac Sonoma (14) passed. Pipeline on Agent |
💻 [CI Build #e9b26d6] Tests on macOS M1 - Mac Monterey (12) passed 💻✅ All tests on macOS M1 - Mac Monterey (12) passed. Pipeline on Agent |
💻 [CI Build #e9b26d6] Tests on macOS arm64 - Mac Sequoia (15) passed 💻✅ All tests on macOS arm64 - Mac Sequoia (15) passed. Pipeline on Agent |
💻 [CI Build #e9b26d6] Tests on macOS M1 - Mac Ventura (13) passed 💻✅ All tests on macOS M1 - Mac Ventura (13) passed. Pipeline on Agent |
🚀 [CI Build #e9b26d6] Test results 🚀Test results✅ All tests passed on VSTS: test results. 🎉 All 115 tests passed 🎉 Tests counts✅ cecil: All 1 tests passed. Html Report (VSDrops) Download Pipeline on Agent |
This includes some older APIs as well.
Fixes #15725.