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[9.0 RC2, Windows] After upgrading to 9.0 RC2, the game crashes at start both in Debug and Release configuration #25150

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janne-hmp opened this issue Oct 9, 2024 · 10 comments
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platform/windows 🪟 potential-regression This issue described a possible regression on a currently supported version., verification pending s/triaged Issue has been reviewed t/bug Something isn't working wasdk-oct-updates
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@janne-hmp
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janne-hmp commented Oct 9, 2024

Description

I tried to update the Windows version of our game GnollHack to RC2. It works well in RC1. However, after the update, the game simply crashes at start in an unhandled exception at CoreMessagingXP.dll (the stack trace shows KernelBase.dll, though) with the following stack trace:

Image

I tried deleting bin and obj directories, and ran dotnet restore, but the problem persists. I can recall having vaguely similar issues when trying out WinAppSDK 1.6, but it is hard to tell what the problem is based on the exception. The game does build fine both in Debug and Release, but in both cases the build results in an app that crashes at start.

I also tried rolling back to RC1, and then the game started to work just as before. With both RC1 and RC2, I used Visual Studio 2022 17.12.0 Preview 2.1.

EDIT: I also tested dotnet build from the command line, and it produces a similarly crashing app in RC2, while RC1 works.

Steps to Reproduce

  1. Build GnollHackM for Windows in Debug mode using the instructions at https://github.com/hyvanmielenpelit/GnollHack/wiki/Build-Instructions-for-WinUI3-Version-on-Windows-%28.NET-MAUI%29
  2. Start Debugging
  3. The game crashes at start

Link to public reproduction project repository

https://github.com/hyvanmielenpelit/GnollHack

Version with bug

Unknown/Other (9.0 RC2)

Is this a regression from previous behavior?

Yes, this used to work in .NET MAUI

Last version that worked well

Unknown/Other (9.0 RC1)

Affected platforms

Windows

Affected platform versions

Windows 11 (10.0.22631)

Did you find any workaround?

No, cannot use RC2 at the moment for Windows, and have to stick to RC1.

Relevant log output

Happy to provide whatever makes sense. The game builds just fine, but the resulting app does not work on Windows.

@janne-hmp janne-hmp added the t/bug Something isn't working label Oct 9, 2024
@XonyON13
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XonyON13 commented Oct 9, 2024

Latest .NET SDK (9.0.100-rc.2) is broken. I suggest to use previous one with using following command
dotnet workload install maui --version "9.0.100-rc.1"

P.S. Same solution for .NET SDK 8.0.403 (try to use 8.0.402)

@PureWeen PureWeen added this to the .NET 9.0 GA milestone Oct 9, 2024
@PureWeen PureWeen added potential-regression This issue described a possible regression on a currently supported version., verification pending platform/windows 🪟 labels Oct 9, 2024
@manodasanW
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Thanks for the repro, it was definitely helpful in figuring out the issue. For context, the exception being thrown is Managed vtable types (ie. containing any reference types) are not supported from the updated WinRT.Runtime. All generated CsWinRT projections using managed vtable types were in the Windows SDK projection which was updated alongside this change. But there was a manual projection in SkiaSharp with a managed vftbl type we got reports of during our previews which we weren't sure at that time how to assess impact of and the issue was addressed by SkiaSharp, so the issue was closed. Related microsoft/CsWinRT#1645

But given that there looks to be numerous folks impacted by this exception, we will look at if we can add fallback code in WinRT.Runtime to handle this for non trimming scenarios.

Until this is fixed, you can put the WindowsSdkPackageVersion in your csproj or a common props file to explicitly pull the older version of the Windows SDK projection which you can remove once the issue is fixed. Updating the SkiaSharp version might also addressing it depending on if that package shipped an update.

If you target the 19041 OS version in the Windows TFM:

<PropertyGroup>
    <WindowsSdkPackageVersion>10.0.19041.34</WindowsSdkPackageVersion>
</PropertyGroup>

@janne-hmp
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janne-hmp commented Oct 10, 2024

I get multiple build errors when I add <WindowsSdkPackageVersion>10.0.19041.34</WindowsSdkPackageVersion> so perhaps that version of the SDK is not installed on my system, and deleting obj and bin or using dotnet restore do not help. How do I install Windows SDK package version 10.0.19041.34 on my system?

@manodasanW
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It should trigger restoring this nuget package. Can you provide a snippet of the errors you are getting when you specify WindowsSdkPackageVersion? When I was reproing this issue, I had put that property in GnollHackM.csproj and it had built and worked (but I was just building with the Windows TFM).

@janne-hmp
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The build cannot find some basic libraries like Windows.Graphics in XamlPreCompile task:

1>Target MarkupCompilePass1:
1>  (Out) GeneratedCodeFiles: 'C:\hmp\GnollHack\win\win32\xpl\GnollHackM\obj\Debug\net9.0-windows10.0.19041.0\win10-x64\Platforms\Windows\App.g.i.cs;C:\hmp\GnollHack\win\win32\xpl\GnollHackM\obj\Debug\net9.0-windows10.0.19041.0\win10-x64\Platforms\Windows\App.g.cs;C:\hmp\GnollHack\win\win32\xpl\GnollHackM\obj\Debug\net9.0-windows10.0.19041.0\win10-x64\XamlTypeInfo.g.cs'
1>  (Out) GeneratedXamlFiles: 'C:\hmp\GnollHack\win\win32\xpl\GnollHackM\obj\Debug\net9.0-windows10.0.19041.0\win10-x64\Platforms\Windows\App.xaml'
1>  (Out) GeneratedXbfFiles: 'C:\hmp\GnollHack\win\win32\xpl\GnollHackM\obj\Debug\net9.0-windows10.0.19041.0\win10-x64\Platforms\Windows\App.xbf'
1>  (Out) Compile: 'App.xaml.cs;AppShell.xaml.cs;MauiProgram.cs;PlatformService.cs;Platforms\Android\MainActivity.cs;Platforms\Android\MainApplication.cs;Platforms\iOS\AppDelegate.cs;Platforms\iOS\CustomShellRenderer.cs;Platforms\iOS\NotAnimatedBorderHandler.cs;Platforms\iOS\Program.cs;Platforms\MacCatalyst\AppDelegate.cs;Platforms\MacCatalyst\Program.cs;Platforms\Tizen\Main.cs;Platforms\Windows\App.xaml.cs;Platforms\Windows\CursorUtilities.cs;Platforms\Windows\PlatformServiceWindows.cs;..\GnollHackX\GnollHackX\BackgroundView.cs;..\GnollHackX\GnollHackX\GHGame.cs;..\GnollHackX\GnollHackX\UIUtils.cs;..\GnollHackX\GnollHackX\CustomCanvasView.cs;..\GnollHackX\GnollHackX\CustomLabel.cs;..\GnollHackX\GnollHackX\DiscordWebHookAttachedFile.cs;..\GnollHackX\GnollHackX\DiscordWebHookPost.cs;..\GnollHackX\GnollHackX\DiscordWebHookPostWithAttachment.cs;..\GnollHackX\GnollHackX\EventArgs.cs;..\GnollHackX\GnollHackX\GHPost.cs;..\GnollHackX\GnollHackX\GHPostAttachment.cs;..\GnollHackX\GnollHackX\HttpClientDownloadWithProgress.cs;..\GnollHackX\GnollHackX\GHAnimationTimerList.cs;..\GnollHackX\GnollHackX\GHApp.cs;..\GnollHackX\GnollHackX\GHButton.cs;..\GnollHackX\GnollHackX\GHCachedImage.cs;..\GnollHackX\GnollHackX\GHColors.cs;..\GnollHackX\GnollHackX\GHCommandButtonItem.cs;..\GnollHackX\GnollHackX\GHConstants.cs;..\GnollHackX\GnollHackX\GHDelegates.cs;..\GnollHackX\GnollHackX\GHEditor.cs;..\GnollHackX\GnollHackX\GHFloatingText.cs;..\GnollHackX\GnollHackX\GHConditionText.cs;..\GnollHackX\GnollHackX\GHDrawCommand.cs;..\GnollHackX\GnollHackX\GHGUIEffect.cs;..\GnollHackX\GnollHackX\GHNumberPickItem.cs;..\GnollHackX\GnollHackX\GHMenuInfo.cs;..\GnollHackX\GnollHackX\GHMenuItem.cs;..\GnollHackX\GnollHackX\GHMouseWheelEventArgs.cs;..\GnollHackX\GnollHackX\GHMsgHistoryItem.cs;..\GnollHackX\GnollHackX\GHOutRipInfo.cs;..\GnollHackX\GnollHackX\GHPetDataItem.cs;..\GnollHackX\GnollHackX\GHPutStrItem.cs;..\GnollHackX\GnollHackX\GHPutStrInstructions.cs;..\GnollHackX\GnollHackX\GHRecordedFunctionCall.cs;..\GnollHackX\GnollHackX\GHRecordedGameFile.cs;..\GnollHackX\GnollHackX\GHResponse.cs;..\GnollHackX\GnollHackX\GHRequest.cs;..\GnollHackX\GnollHackX\GHScreenFilter.cs;..\GnollHackX\GnollHackX\GHScreenText.cs;..\GnollHackX\GnollHackX\GHSkiaFontPaint.cs;..\GnollHackX\GnollHackX\GHSoundTrack.cs;..\GnollHackX\GnollHackX\GHSnapshot.cs;..\GnollHackX\GnollHackX\GHStatusField.cs;..\GnollHackX\GnollHackX\GHSubstring.cs;..\GnollHackX\GnollHackX\GHTopScoreItem.cs;..\GnollHackX\GnollHackX\GHUserData.cs;..\GnollHackX\GnollHackX\GHUtils.cs;..\GnollHackX\GnollHackX\GHWindow.cs;..\GnollHackX\GnollHackX\GlyphImageSource.cs;..\GnollHackX\GnollHackX.Common\GnollHackService.cs;..\GnollHackX\GnollHackX\IGnollHackService.cs;..\GnollHackX\GnollHackX\IPlatformService.cs;..\GnollHackX\GnollHackX\IFMODService.cs;..\GnollHackX\GnollHackX\ImageCarousel.cs;..\GnollHackX\GnollHackX\MapData.cs;..\GnollHackX\GnollHackX\NoTabStopButton.cs;..\GnollHackX\GnollHackX\ObjectData.cs;..\GnollHackX\GnollHackX\ObjectDataItem.cs;..\GnollHackX\GnollHackX\PointableButton.cs;..\GnollHackX\GnollHackX\Secrets.cs;..\GnollHackX\GnollHackX\SecretsDirectory.cs;..\GnollHackX\GnollHackX\SecretsFile.cs;..\GnollHackX\GnollHackX\SelectableShortcutButton.cs;..\GnollHackX\GnollHackX\StoredManual.cs;..\GnollHackX\GnollHackX\UserSecrets.cs;..\GnollHackX\GnollHackX.FMOD\fmod.cs;..\GnollHackX\GnollHackX.FMOD\fmod_studio.cs;..\GnollHackX\GnollHackX.FMOD\fmod_errors.cs;..\GnollHackX\GnollHackX.FMOD\fmod_dsp.cs;..\GnollHackX\GnollHackX.FMOD\FMODService.cs;..\GnollHackX\GnollHackX\Controls\CustomImageButton.xaml.cs;..\GnollHackX\GnollHackX\Controls\LabeledImageButton.xaml.cs;..\GnollHackX\GnollHackX\Controls\RowImageButton.xaml.cs;..\GnollHackX\GnollHackX\Controls\SimpleImageButton.xaml.cs;..\GnollHackX\GnollHackX\Controls\SwitchableCanvasView.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\AboutPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\ResetPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\SettingsPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\VaultPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\TopScorePage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\LibraryPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\MusicPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\SnapshotPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\DisplayFilePage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\ReplayPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\ImportExportPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\EditorPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\MainScreen\VersionPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\Game\GameMenuPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\Game\GamePage.xaml.cs;..\GnollHackX\GnollHackX\Pages\Game\NamePage.xaml.cs;..\GnollHackX\GnollHackX\Pages\Game\OutRipPage.xaml.cs;..\GnollHackX\GnollHackX\Pages\Game\WikiPage.xaml.cs;..\GnollHackX\GnollHackX\MainPage.xaml.cs;C:\Users\janne\.nuget\packages\microsoft.windowsappsdk\1.5.240802000\buildTransitive\..\include\DeploymentManagerAutoInitializer.cs;C:\Users\janne\.nuget\packages\microsoft.windowsappsdk\1.5.240802000\buildTransitive\..\include\WindowsAppSDK-VersionInfo.cs;obj\Debug\net9.0-windows10.0.19041.0\win10-x64\GnollHackM.GlobalUsings.g.cs;C:\hmp\GnollHack\win\win32\xpl\GnollHackM\obj\Debug\net9.0-windows10.0.19041.0\win10-x64\Platforms\Windows\App.g.i.cs;C:\hmp\GnollHack\win\win32\xpl\GnollHackM\obj\Debug\net9.0-windows10.0.19041.0\win10-x64\Platforms\Windows\App.g.cs;C:\hmp\GnollHack\win\win32\xpl\GnollHackM\obj\Debug\net9.0-windows10.0.19041.0\win10-x64\XamlTypeInfo.g.cs'
1>Target XamlPreCompile:
1>  C:\hmp\GnollHack\win\win32\xpl\GnollHackM\MauiProgram.cs(22,15,22,23): error CS0234: The type or namespace name 'Graphics' does not exist in the namespace 'Windows' (are you missing an assembly reference?)
1>  C:\hmp\GnollHack\win\win32\xpl\GnollHackM\Platforms\Windows\PlatformServiceWindows.cs(10,15,10,23): error CS0234: The type or namespace name 'Services' does not exist in the namespace 'Windows' (are you missing an assembly reference?)
1>  C:\hmp\GnollHack\win\win32\xpl\GnollHackM\Platforms\Windows\PlatformServiceWindows.cs(11,15,11,21): error CS0234: The type or namespace name 'System' does not exist in the namespace 'Windows' (are you missing an assembly reference?)
1>  C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\GHApp.cs(7,15,7,23): error CS0234: The type or namespace name 'Graphics' does not exist in the namespace 'Windows' (are you missing an assembly reference?)
1>  C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\Pages\Game\GamePage.xaml.cs(38,18,38,22): error CS0234: The type or namespace name 'Core' does not exist in the namespace 'Windows.UI' (are you missing an assembly reference?)
1>  C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\Pages\Game\GamePage.xaml.cs(39,15,39,21): error CS0234: The type or namespace name 'System' does not exist in the namespace 'Windows' (are you missing an assembly reference?)
1>  C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\GHApp.cs(6959,16,6959,25): error CS0246: The type or namespace name 'RectInt32' could not be found (are you missing a using directive or an assembly reference?)
1>  C:\hmp\GnollHack\win\win32\xpl\GnollHackM\Platforms\Windows\PlatformServiceWindows.cs(185,17,185,29): error CS0246: The type or namespace name 'StoreContext' could not be found (are you missing a using directive or an assembly reference?)
1>  C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\GHApp.cs(6960,16,6960,25): error CS0246: The type or namespace name 'RectInt32' could not be found (are you missing a using directive or an assembly reference?)
1>  C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\Pages\Game\GamePage.xaml.cs(19275,51,19275,61): error CS0246: The type or namespace name 'VirtualKey' could not be found (are you missing a using directive or an assembly reference?)
1>  CompilerServer: server - server processed compilation - GnollHackM (net9.0-windows10.0.19041.0)
1>Done building target "XamlPreCompile" in project "GnollHackM.csproj" -- FAILED.

So it looks like the process just can't find the right version of the package, since the errors look pretty random.

@janne-hmp
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I tested that the errors happen with any WindowsAppSDKPackaveVersion of 10.0.19041.34 or lower, and they do not happen with versions 10.0.19041.38 or higher (but then the produced app crashes at start).

@janne-hmp
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janne-hmp commented Oct 10, 2024

If it is of any help, I tried to run dotnet restore and dotnet build from the command line and got the following errors:

PS C:\hmp\GnollHack\win\win32\xpl\GnollHackM> dotnet restore
Restore succeeded with 4 warning(s) in 2,9s
    C:\hmp\GnollHack\win\win32\vs\gnollhackwin.vcxproj : warning NU1503: Skipping restore for project 'C:\hmp\GnollHack\win\win32\vs\gnollhackwin.vcxproj'. The project file may be invalid or missing targets required for restore.
    C:\hmp\GnollHack\win\win32\xpl\GnollHackM\GnollHackM.csproj : warning NU1903: Package 'System.Private.Uri' 4.3.0 has a known high severity vulnerability, https://github.com/advisories/GHSA-5f2m-466j-3848
    C:\hmp\GnollHack\win\win32\xpl\GnollHackM\GnollHackM.csproj : warning NU1902: Package 'System.Private.Uri' 4.3.0 has a known moderate severity vulnerability, https://github.com/advisories/GHSA-x5qj-9vmx-7g6g
    C:\hmp\GnollHack\win\win32\xpl\GnollHackM\GnollHackM.csproj : warning NU1903: Package 'System.Private.Uri' 4.3.0 has a known high severity vulnerability, https://github.com/advisories/GHSA-xhfc-gr8f-ffwc

Build succeeded with 4 warning(s) in 3,0s
PS C:\hmp\GnollHack\win\win32\xpl\GnollHackM> dotnet build .\GnollHackM.csproj -f:net9.0-windows10.0.19041.0 -c:Debug --no-incremental
C:\hmp\GnollHack\win\win32\xpl\GnollHackM\GnollHackM.csproj : warning NU1903: Package 'System.Private.Uri' 4.3.0 has a known high severity vulnerability, https://github.com/advisories/GHSA-5f2m-466j-3848
C:\hmp\GnollHack\win\win32\xpl\GnollHackM\GnollHackM.csproj : warning NU1902: Package 'System.Private.Uri' 4.3.0 has a known moderate severity vulnerability, https://github.com/advisories/GHSA-x5qj-9vmx-7g6g
C:\hmp\GnollHack\win\win32\xpl\GnollHackM\GnollHackM.csproj : warning NU1903: Package 'System.Private.Uri' 4.3.0 has a known high severity vulnerability, https://github.com/advisories/GHSA-xhfc-gr8f-ffwc
You are using a preview version of .NET. See: https://aka.ms/dotnet-support-policy
  GnollHackM net9.0-windows10.0.19041.0 failed with 10 error(s) and 3 warning(s) (5,3s)
    C:\hmp\GnollHack\win\win32\xpl\GnollHackM\GnollHackM.csproj : warning NU1903: Package 'System.Private.Uri' 4.3.0 has a known high severity vulnerability, https://github.com/advisories/GHSA-5f2m-466j-3848
    C:\hmp\GnollHack\win\win32\xpl\GnollHackM\GnollHackM.csproj : warning NU1902: Package 'System.Private.Uri' 4.3.0 has a known moderate severity vulnerability, https://github.com/advisories/GHSA-x5qj-9vmx-7g6g
    C:\hmp\GnollHack\win\win32\xpl\GnollHackM\GnollHackM.csproj : warning NU1903: Package 'System.Private.Uri' 4.3.0 has a known high severity vulnerability, https://github.com/advisories/GHSA-xhfc-gr8f-ffwc
    C:\hmp\GnollHack\win\win32\xpl\GnollHackM\MauiProgram.cs(22,15): error CS0234: The type or namespace name 'Graphics' does not exist in the namespace 'Windows' (are you missing an assembly reference?)
    C:\hmp\GnollHack\win\win32\xpl\GnollHackM\Platforms\Windows\PlatformServiceWindows.cs(10,15): error CS0234: The type or namespace name 'Services' does not exist in the namespace 'Windows' (are you missing an assembly reference?)
    C:\hmp\GnollHack\win\win32\xpl\GnollHackM\Platforms\Windows\PlatformServiceWindows.cs(11,15): error CS0234: The type or namespace name 'System' does not exist in the namespace 'Windows' (are you missing an assembly reference?)
    C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\GHApp.cs(7,15): error CS0234: The type or namespace name 'Graphics' does not exist in the namespace 'Windows' (are you missing an assembly reference?)
    C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\Pages\Game\GamePage.xaml.cs(38,18): error CS0234: The type or namespace name 'Core' does not exist in the namespace 'Windows.UI' (are you missing an assembly reference?)
    C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\Pages\Game\GamePage.xaml.cs(39,15): error CS0234: The type or namespace name 'System' does not exist in the namespace 'Windows' (are you missing an assembly reference?)
    C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\GHApp.cs(6959,16): error CS0246: The type or namespace name 'RectInt32' could not be found (are you missing a using directive or an assembly reference?)
    C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\GHApp.cs(6960,16): error CS0246: The type or namespace name 'RectInt32' could not be found (are you missing a using directive or an assembly reference?)
    C:\hmp\GnollHack\win\win32\xpl\GnollHackM\Platforms\Windows\PlatformServiceWindows.cs(185,17): error CS0246: The type or namespace name 'StoreContext' could not be found (are you missing a using directive or an assembly reference?)
    C:\hmp\GnollHack\win\win32\xpl\GnollHackX\GnollHackX\Pages\Game\GamePage.xaml.cs(19275,51): error CS0246: The type or namespace name 'VirtualKey' could not be found (are you missing a using directive or an assembly reference?)

Build failed with 10 error(s) and 3 warning(s) in 5,6s

niksedk added a commit to niksedk/subtitle-alchemist that referenced this issue Oct 10, 2024
@manodasanW
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I realized why you see the other errors. I have a fix that is not yet in the .NET SDK that allows to use older Windows SDK projection packages on .NET 9. Adding the below would make .NET 9 work with older Windows SDK projection packages like the .34 one.

<ItemGroup Condition=" '$(IncludeWindowsSDKRefFrameworkReferences)' == 'True'">
    <FrameworkReference Include="Microsoft.Windows.SDK.NET.Ref" IsImplicitlyDefined="true" Pack="false" PrivateAssets="All" />
</ItemGroup>

@janne-hmp
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Great, thanks, the game indeed works now with the given FrameworkReference element and WindowsAppSDK version of 10.0.19041.34. I will leave this issue open until a proper fix comes around, i.e., Windows version works without setting WindowsAppSDK version to 10.0.19041.34.

@PureWeen PureWeen modified the milestones: .NET 9.0 GA, .NET 9 SR1 Oct 17, 2024
@jfversluis jfversluis added the s/triaged Issue has been reviewed label Nov 4, 2024
@PureWeen PureWeen modified the milestones: .NET 9 SR1, .NET 9.0 GA Nov 5, 2024
@PureWeen
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This should be resolved now with the release of .NET 9 GA

@github-project-automation github-project-automation bot moved this from Todo to Done in MAUI SDK Ongoing Nov 12, 2024
@github-actions github-actions bot locked and limited conversation to collaborators Dec 13, 2024
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