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Partial properties: duplicate membersByName
before merging accessors
#74969
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cston
commented
Aug 31, 2024
membersByName = new Dictionary<ReadOnlyMemory<char>, ImmutableArray<Symbol>>(membersByName, ReadOnlyMemoryOfCharComparer.Instance); | ||
} | ||
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DuplicateMembersByNameIfCached(ref membersByName); |
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Previously, membersByName
was modified in mergeAccessors
before duplicating.
RikkiGibson
reviewed
Sep 3, 2024
membersByName[name] = FixPartialMember(membersByName[name], prevProperty, currentProperty); | ||
} | ||
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void mergeAccessors(ref Dictionary<ReadOnlyMemory<char>, ImmutableArray<Symbol>> membersByName, ReadOnlyMemory<char> name, SourcePropertyAccessorSymbol? currentAccessor, SourcePropertyAccessorSymbol? prevAccessor) | ||
void mergeAccessors(ref Dictionary<ReadOnlyMemory<char>, ImmutableArray<Symbol>> membersByName, SourcePropertyAccessorSymbol? currentAccessor, SourcePropertyAccessorSymbol? prevAccessor) |
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It also seems like this function could take membersByName
by value instead.
RikkiGibson
approved these changes
Sep 3, 2024
333fred
approved these changes
Sep 3, 2024
This was referenced Sep 6, 2024
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Feature - Partial Properties
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Duplicate
membersByName
dictionary before modifying inmergeAccessors
if the dictionary is cached.Note, the potential race condition is speculative. I'm not aware of a reported issue, and I have not been able to create a test that hits an issue here.
Relates to test plan #73090