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Set up a class
Teachers can configure both classes and students.
Only games that have been marked as public by developers will be visible to teachers.
![](https://user-images.githubusercontent.com/2271676/29711669-4bdda46a-8996-11e7-8a75-0f516e1aed38.png)
Figure 1.: This game will not be visible to teachers until the check-box is marked.
A class can be seen as a set of students playing the game during a period of time. A class can be started and stopped by the teacher
that created it.
![](https://cloud.githubusercontent.com/assets/5658058/10539476/1a13d402-7400-11e5-9a0a-de6c70c759dd.png)
Figure 2.: a closed class. Interaction data from clients is still collected, but it is not analyzed.
![](https://cloud.githubusercontent.com/assets/5658058/10539543/75d92454-7400-11e5-8ed2-0b7d7d7f3a8e.png)
Figure 3.: displayed while analytics are being deployed.
![](https://cloud.githubusercontent.com/assets/5658058/10539559/9c9ffd60-7400-11e5-8899-7ead86f350d6.png)
Figure 4.: an active class. Interaction data from clients is collected and analyzed.
When the teacher
starts the class the rage-analytics real-time module starts processing the xAPI statements sent from the students in order to create the data needed for the real-time dashboards.
The dashboards display information about the state of a learning class initiated by a teacher
. More information about the default visualizations for teachers
can be found here.
This part of the setup allows teachers to specify the students that will be considered part of their class. Note that it does not actually register the students with A2 -- this can be done either via API calls to A2, or through the "#" functionality of the front-end.
The teacher
can configure the students whose information should be tracked in real time during a class session.
![](https://cloud.githubusercontent.com/assets/5657407/10537605/42d267e4-73f3-11e5-83a2-2a1ea69b6d87.png)
Figure 5.: teachers can change configuration of the students from the teachers view.
The anonymous users option (Allow anonymous users
) activates the real time tracking for players that are not identified. This means that the student does not need to have an account and be logged in when playing the game.
![](https://cloud.githubusercontent.com/assets/5658058/10537303/2708b2f4-73f1-11e5-947b-9bd98762db15.png)
Figure 6.: checking the allow anonymous users option in the student dialog allows students that do not have a rage-analytics-front-end account to submit game traces.
The teacher
can also add the username of class students, supposing they have a rage-analytics front-end account:
![](https://cloud.githubusercontent.com/assets/5657407/10538021/fc524fb6-73f5-11e5-9948-a1da9a78663c.png)
Figure 7.: teachers can directly add students that have a rage-analytics-frontend account.
The teacher
may also add a class from a CSV file.
We are working to allow several formats of file and separator characters, for now the file has to be a list of usernames separated by commas:
![](https://cloud.githubusercontent.com/assets/5657407/10538213/4af549f6-73f7-11e5-804c-90de92264d22.png)
Figure 8.: teachers can add a CSV file with a list of students.
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- Upgrading RAGE Analytics
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