Skip to content

Commit

Permalink
Independent Researcher affiliation
Browse files Browse the repository at this point in the history
  • Loading branch information
ekiefl committed Apr 4, 2024
1 parent ed23656 commit 638f4da
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions paper.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,9 +8,9 @@ authors:
- name: Evan Kiefl
orcid: 0000-0002-6473-0921
affiliation: 1
#affiliations:
# - name: Graduate Program in Biophysical Sciences, University of Chicago, USA
# index: 1
affiliations:
- name: Independent Researcher
index: 1
date: 3 April 2024
bibliography: paper.bib
---
Expand All @@ -27,7 +27,7 @@ Billiards simulation serves as the foundation for a wide array of research topic

Unfortunately, the current billiards simulation software landscape reveals a stark contrast between the realistic physics seen in some commercially-produced games (i.e., *Shooterspool* and *VirtualPool4*) and the limited functionality of open-source projects. Commercial products have little, if any, utility in research contexts due to closed source code and a lack of open APIs. Conversely, available open source tools lack realism, usability, and adaptability for generic research needs. The most widely cited simulator in research studies, *FastFiz*[^1], is unpackaged, unmaintained, provides no modularity for custom geometries nor for physical models, offers restrictive 2D visualizations, outputs minimal simulation results with no built-in capabilities for introspection, and was custom built for hosting the Association for the Advancement of Artificial Intelligence (AAAI) Computational Pool Tournament from 2005-2008 [@Archibald2010-av]. Another option, *Billiards*[^2], offers a visually appealing 3D game experience, realistic physics, and supports customization via Lua scripting. However, as a standalone application, it lacks interoperability with commonly used systems and tools in research. Written in Lua, an uncommon language in the scientific community, it has limited appeal in research settings. The lack of Windows support is another drawback. *FooBilliard++*[^3] is a 3D game with realistic physics, yet is not a general purpose billiards simulator, instead focusing on game experience and aesthetics. Other offerings suffer from drawbacks already mentioned.

The lack of suitable software for billiards simulation in research contexts forces researchers to develop case-specific simulators that meet their research requirements but fall short of serving the broader community as general purpose simulators. This fragments the research collective, renders cross-study results difficult or impossible to compare, and leads to wasted effort spent reinventing the wheel. `pooltool` fills this niche by providing an billiards simulation platform designed for speed, flexibility, and extensibility in mind.
The lack of suitable software for billiards simulation in research contexts forces researchers to develop case-specific simulators that meet their research requirements but fall short of serving the broader community as general purpose simulators. This fragments the research collective, renders cross-study results difficult or impossible to compare, and leads to wasted effort spent reinventing the wheel. `pooltool` fills this niche by providing a billiards simulation platform designed for speed, flexibility, and extensibility in mind.

[^1]: [https://github.com/ekiefl/FastFiz](https://github.com/ekiefl/FastFiz)
[^2]: [https://www.nongnu.org/billiards/](https://www.nongnu.org/billiards/)
Expand Down

0 comments on commit 638f4da

Please # to comment.