I'm currently a Principal Software Engineer with Unity Technologies. I have a long background in AAA game development, having worked at Origin Systems / Electronic Arts, Sony Online Entertainment, Bioware / Electronic Arts, and Bethesda Game Studios / Zenimax Media.
Principal Software Engineer - Unity Technologies
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unity-projecttemplate-urp
unity-projecttemplate-urp PublicA application framework for Unity Universal Render Pipeline-based projects, based off of Unity 2019.4.1f1.
C# 1
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unity-packagetemplate
unity-packagetemplate Public templateStarting point to build new packages for the Unity Package Manager. Updated with Unity 2019.4.1f1.
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