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fix readme
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etnlGD committed Apr 26, 2020
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12 changes: 6 additions & 6 deletions README.md
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Expand Up @@ -6,11 +6,11 @@ Translate dxbc to hlsl source code. You can use it alone, or as a renderdoc shad

1. Put hlsl_decompiler_wrapper.bat and cmd_Decompiler.exe in the same directory
2. Renderdoc -> Tools -> Settings -> Shader Viewer -> Add
2.1. Name: whatever you like
2.2. Tool Type: Custom Tool
2.3. Executable: Set absolute path of hlsl_decompiler_wrapper.bat
2.4. Command Line: {input_file}
2.5. Input/Output: DXBC/HLSL
1. Name: whatever you like
2. Tool Type: Custom Tool
3. Executable: Set absolute path of hlsl_decompiler_wrapper.bat
4. Command Line: {input_file}
5. Input/Output: DXBC/HLSL
3. Renderdoc -> Pipeline State View -> Choose Any Shader Stage
3.1. Edit -> Decompile with ${Name}
1. Edit -> Decompile with ${Name}
4. Modify shader as you wish, and click Refresh button to see the change

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