Physicist and research software engineer with specialty in simulation, applied computational physics, mathematics and robotics.
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Stanford
- USA
Highlights
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StanfordMSL/msl_quad
StanfordMSL/msl_quad PublicResearch quadrotor platform (software & hardware) developed at Stanford Multi-Robot Systems Lab
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acidrainstudios/TrueReality
acidrainstudios/TrueReality PublicTrue Reality (TR) is an open source LGPL Game and Simulation Engine written entirely in Standard C++ and OpenGL. It runs on all Windows platforms and GNU/Linux. OpenSceneGraph is used as its graphi…
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USRSE/dei-wg
USRSE/dei-wg PublicA repo for some Diversity, Equity, and Inclusion working group content
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