-
Enter the following command in the
WebScripts~
directory.yarn yarn dev
-
Import the sample MVS from Package Manager.
-
Enter the following command in the
MVS/WebScripts
directory.yarn yarn dev
The JavaScript code will be built and output to
/Assets/WebTemplates/Dev
. -
Open
Build Settings
and change the platform toWebGL
. -
Select
Dev
fromPlayer Settings > Resolution and Presentation > WebGL Template
. -
Add all scenes in MVS to
Scenes In Build
. -
See README to start a signaling server.
-
Play
- Native
- Open multiple Unity editors using ParrelSync.
- Run
- Scene: MVS/App/App
- WebGL
- See README to run WebGL application in local environment.
- Native
- Group selection screen
- Ability to create a group by specifying a name (host start)
- VirtualSpace
- Client can join a group (client join)
- Clients can leave the group (client exit)
- Ability to send text (text chat)
- Ability to talk (voice chat)
- Ability to toggle microphone mute
- Ability to adjust microphone volume
- Ability to adjust other people's volume
- Ability to obtain own and others' voice volume at a specified frequency
- Abilities other than the microphone can be used if the microphone is not available
- Ability to return to the group selection screen (host stop)
- Group selection screen
- Ability to join a group (join host)
- Virtual space
- Ability to send text (text chat)
- Ability to talk (voice chat)
- Ability to toggle microphone mute
- Ability to adjust microphone volume
- Ability to adjust other people's volume
- Ability to obtain own and others' voice volume at a specified frequency
- Abilities other than the microphone can be used if the microphone is not available
- Ability to return to the group selection screen while moving the player (leave host)