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QtMeshEditor

A graphical editor for Ogre3D mesh and material made with Qt Framework

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🎥 Preview

QtMeshEditor1 5 0

Skeleton Animation Controls

QtMeshEditor1 6 0

✨ Features

  • Mesh
    • Translation, Scale, and Rotation
    • Change the material of the mesh - Allows the change of the mesh material
    • Primitives creation, using ogre-procedural - Easy tool to create Box, Sphere, and Plane
  • Material
    • Shows in real time the material changes on the model
    • Material can be edited using GUI or code editor
  • Skeleton
    • View the bones
    • Animation Preview - Shows a list of animations and allows the animation preview.
    • Renaming Animation
    • View keyframe positions and values
  • Import/Export
    • Export mesh in older versions
    • Other 3D Format Importer - Can convert any 3D format provided by ASSIMP to Ogre Mesh, Material, and Skeleton
    • Other 3D Format Exporter - Can export the mesh to any other format supported by ASSIMP.

💻 Install from release binaries

🍎 macOS

Homebrew

brew tap fernandotonon/qtmesheditor

brew install qtmesheditor

Remove with

brew remove qtmesheditor

Upgrade with

brew upgrade qtmesheditor

image
DMG file
  • Download and open the .dmg file;
  • Drag and drop the QtMeshEditor to the Applications folder:

install_macOS

🐧 Linux (ubuntu)

Download the .deb file; Then there are a few options for installing it:

  • Using apt sudo apt install ./qtmesheditor_amd64.deb

  • Using dpkg sudo dpkg -i qtmesheditor_amd64.deb

  • Using the Software Install:

Remove with

sudo apt remove qtmesheditor

or

sudo dpkg -r qtmesheditor

Run it calling qtmesheditor

🪟 Windows

Unpack the binaries and run the QtMeshEditor.exe file

Feel free to contact me, create issues or to contribute ;)