A graphical editor for Ogre3D mesh and material made with Qt Framework
- Mesh
- Translation, Scale, and Rotation
- Change the material of the mesh - Allows the change of the mesh material
- Primitives creation, using ogre-procedural - Easy tool to create Box, Sphere, and Plane
- Material
- Shows in real time the material changes on the model
- Material can be edited using GUI or code editor
- Skeleton
- View the bones
- Animation Preview - Shows a list of animations and allows the animation preview.
- Renaming Animation
- View keyframe positions and values
- Import/Export
- Export mesh in older versions
- Other 3D Format Importer - Can convert any 3D format provided by ASSIMP to Ogre Mesh, Material, and Skeleton
- Other 3D Format Exporter - Can export the mesh to any other format supported by ASSIMP.
brew tap fernandotonon/qtmesheditor
brew install qtmesheditor
Remove with
brew remove qtmesheditor
Upgrade with
brew upgrade qtmesheditor
- Download and open the .dmg file;
- Drag and drop the QtMeshEditor to the Applications folder:
Download the .deb file; Then there are a few options for installing it:
-
Using apt
sudo apt install ./qtmesheditor_amd64.deb
-
Using dpkg
sudo dpkg -i qtmesheditor_amd64.deb
-
Using the Software Install:
Remove with
sudo apt remove qtmesheditor
or
sudo dpkg -r qtmesheditor
Run it calling qtmesheditor
Unpack the binaries and run the QtMeshEditor.exe
file
Feel free to contact me, create issues or to contribute ;)