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[BUG FIX]octree vs mesh CollisionResult now returns triangle id. #114

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merged 1 commit into from
Apr 10, 2016

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stonneau
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@stonneau stonneau commented Apr 4, 2016

In previous version of fcl, the Contact objects contained in CollisionResult object, pointed
to invalid triangle id in a specific case.
This case is the collision request between an octree and a mesh.
This has been fixed and a simple test has been added.
It simply verifies that the returned triangle id actually exists in the object.

@sherm1
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sherm1 commented Apr 10, 2016

👍 Thanks, @stonneau. Merging since no one has objected.

@sherm1 sherm1 merged commit 470cc2f into flexible-collision-library:master Apr 10, 2016
@jslee02 jslee02 added this to the FCL 0.5.0 milestone Apr 10, 2016
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3 participants