[BUG FIX]octree vs mesh CollisionResult now returns triangle id. #114
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
In previous version of fcl, the Contact objects contained in CollisionResult object, pointed
to invalid triangle id in a specific case.
This case is the collision request between an octree and a mesh.
This has been fixed and a simple test has been added.
It simply verifies that the returned triangle id actually exists in the object.