add faster safe rust variant that does not drop needlessly #52
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In the split and merge parts, calls to drop were inserted to delete
options that had been taken, ie were already none. Thus the calls to
drop would always conclude they didn't need to drop, but this would waste
computational resources. Using the swap and forget pattern, we can
safely inform the compiler that the taken node does not actually need to
be freed.
This significantly decreased the runtime on my machine (from ~0.5s for the idiomatic version down to ~0.3s for the new version).