Skip to content

[WIP] Moving Device to associated types #517

New issue

Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? # to your account

Closed
wants to merge 1 commit into from

Conversation

sectopod
Copy link
Contributor

@sectopod sectopod commented Feb 3, 2015

Fixes #416

Currently getting an ICE...
Progress so far:

  • Buffer
  • Array Buffer
  • Shader Object
  • Shader Program
  • Frame Buffer
  • Surface
  • Sampler
  • Texture

@kvark
Copy link
Member

kvark commented Feb 3, 2015

It looks like we are blocked by rust-lang/rust#20220

@kvark
Copy link
Member

kvark commented Feb 18, 2015

Closing in favor of #564. Sorry!

@kvark kvark closed this Feb 18, 2015
@sectopod sectopod deleted the device branch December 2, 2015 04:42
# for free to join this conversation on GitHub. Already have an account? # to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Make Device completely self-contained with associated types
3 participants