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Added Phoenix-Game-Framework Pascal framework.
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Addresses #103 .
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siavashserver authored Mar 20, 2024
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Expand Up @@ -88,19 +88,20 @@ There are a number of frameworks that include GLFW as a component. Here are
some of them. Please [let us know](https://github.com/glfw/website/issues) if
one should be added or removed.

| Name | Language | Source |
| --------------------------------------------- | -------- | ---------------- |
| [Cinder](https://libcinder.org/) | C++ | [GitHub](https://github.com/cinder/Cinder) |
| [Cocos2d-x](http://cocos2d-x.org/cocos2dx) | C++, Lua | [GitHub](https://github.com/cocos2d/cocos2d-x) |
| [Emscripten](http://emscripten.org/) | C, C++ | [GitHub](https://github.com/kripken/emscripten) |
| [Falcor](https://developer.nvidia.com/falcor) | C++ | [GitHub](https://github.com/nvidiagameworks/falcor) |
| [libGDX](https://libgdx.com/) | Java | [GitHub](https://github.com/libgdx/libgdx/) |
| [LWJGL](https://www.lwjgl.org/) | Java | [GitHub](https://github.com/LWJGL/lwjgl3/) |
| [nCine](https://ncine.github.io/) | C++ | [GitHub](https://github.com/nCine/nCine) |
| [NimGL](https://nimgl.dev) | Nim | [GitHub](https://github.com/nimgl/nimgl) |
| [openFrameworks](https://openframeworks.cc/) | C++ | [GitHub](https://github.com/openframeworks/openFrameworks/) |
| [Orx](https://orx-project.org/) | C, C++ | [GitHub](https://github.com/orx/orx) |
| [raylib](https://www.raylib.com/) | C, C++ | [GitHub](https://github.com/raysan5/raylib) |
| Name | Language | Source |
| ---------------------------------------------------------------------------- | -------- | ------------------------------------------------------------ |
| [Cinder](https://libcinder.org/) | C++ | [GitHub](https://github.com/cinder/Cinder) |
| [Cocos2d-x](http://cocos2d-x.org/cocos2dx) | C++, Lua | [GitHub](https://github.com/cocos2d/cocos2d-x) |
| [Emscripten](http://emscripten.org/) | C, C++ | [GitHub](https://github.com/kripken/emscripten) |
| [Falcor](https://developer.nvidia.com/falcor) | C++ | [GitHub](https://github.com/nvidiagameworks/falcor) |
| [libGDX](https://libgdx.com/) | Java | [GitHub](https://github.com/libgdx/libgdx/) |
| [LWJGL](https://www.lwjgl.org/) | Java | [GitHub](https://github.com/LWJGL/lwjgl3/) |
| [nCine](https://ncine.github.io/) | C++ | [GitHub](https://github.com/nCine/nCine) |
| [NimGL](https://nimgl.dev) | Nim | [GitHub](https://github.com/nimgl/nimgl) |
| [openFrameworks](https://openframeworks.cc/) | C++ | [GitHub](https://github.com/openframeworks/openFrameworks/) |
| [Orx](https://orx-project.org/) | C, C++ | [GitHub](https://github.com/orx/orx) |
| [Phoenix-Game-Framework](https://github.com/GuvaCode/Phoenix-Game-Framework) | Pascal | [GitHub](https://github.com/GuvaCode/Phoenix-Game-Framework) |
| [raylib](https://www.raylib.com/) | C, C++ | [GitHub](https://github.com/raysan5/raylib) |

### Wrappers

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