cmdfx is a lightweight game engine for your terminal, allowing you to create some pretty wild things. It is designed to be simple and easy to use, while still providing a powerful set of features.
It is written in C and is available cross-platform. It is licensed under the MIT license.
- Cross-platform: cmdfx is available on Windows, macOS, and Linux.
- Lightweight: cmdfx is designed to be lightweight and fast.
- Easy to use: cmdfx is simple to use and easy to learn.
- Powerful: cmdfx provides a powerful set of features for creating terminal-based games.
For a full method list, check out the documentation.
- Events API
- Handle window events such as key presses and window resizing.
- Get the current state of the keyboard.
- Canvas API
- Draw characters and shapes on the terminal.
- Set foreground and background colors.
- Clear the screen.
- Get the size of the terminal and the screen.
- ...and much more!
- Sprites API
- Load and draw sprites on the terminal.
- Set the color of a sprite.
- Create Gradients for a sprite.
- ...and much more!
- Cross-Platform Exposure
- Expose platform-specific features and utilities such as setting the title of the terminal.
You can download the latest release of cmdfx from the releases page.
#include <cmdfx.h>
int main() {
// Set character at position (4, 4) to 'X'
Canvas_setChar(4, 4, 'X');
// Draw Circle with '#' at position (10, 10) with radius 5
Canvas_fillCircle(10, 10, 5, '#');
// Set Foreground to Red, then draw a line from (0, 0) to (10, 0)
Canvas_setForeground(0xFF0000);
Canvas_hLine(0, 0, 10);
}
#include <cmdfx.h>
int main() {
// (path, z-index)
CmdFX_Sprite* mySprite = Sprite_loadFromFile("sprite.txt", 0);
Sprite_setForegroundAll(mySprite, 0xFF0000); // Set Color to Red
// Draw Sprite at position (5, 5)
Sprite_draw(5, 5, mySprite);
// Move Sprite to position (10, 10)
Sprite_moveTo(mySprite, 10, 10);
// (width, height, char, ansi, z-index)
CmdFX_Sprite* background = Sprite_createFilled(10, 10, '#', 0, 0);
// Set Gradient to Foreground with Red, Green, and Gold
Sprite_setForegroundGradientAll(background, GRADIENT_ANGLE_45, 0xFF0000, 0x00FF00, 0xFFD700);
}
If you would like to contribute to cmdfx, please see the contributing guidelines. All contributions are welcome!