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Adds comments and renames internals. Also some re-ordering of init code. #235

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merged 1 commit into from
Aug 18, 2019

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  • Added comments
  • Renamed some internals
  • Renamed WindowInitialLocations to WindowInitialLocations (singular) with backwards compatible (deprecated) function.
  • Re-ordered some of the (Application).Run() code.

@GeertJohan GeertJohan requested a review from pchampio August 18, 2019 17:46
@GeertJohan GeertJohan force-pushed the beta-improvements branch 2 times, most recently from aa86b24 to 15e4884 Compare August 18, 2019 18:54
@pchampio pchampio merged commit 9d9d2cb into beta Aug 18, 2019
@pchampio pchampio deleted the beta-improvements branch August 18, 2019 20:55
pchampio added a commit that referenced this pull request Sep 3, 2019
* Texture support (#217)

* Feature/event loop interop (#218)

* Feature/callback messages (#220)

* fix: remove initial WaitEvent

now that we have implemented the proper event loop.
Delete the first WaitEvent

* lazy initialize go-gl/gl on first texture frame

* align BinaryMessenger with *-channels

BinaryMessenger:
SendNoReply -> Send
Send -> SendWithReply

* change the priorityQueue to specifically contain embedder.FlutterTask's

* Adds comments and renames internals. Also some re-ordering of init code. (#235)

* Addressing comments & fix pointer warning

* implement RunOnCurrentThread check using C call

* Custom error codes on the plugin side (#238)

Custom error codes on the plugin side

* rely on LockOSThread to ensure engine task are run on the same thread
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