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Properties disappear in editor's inspector #1681
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I think you are experiencing the same issue as me: In short, for now this can be worked around by using dylibs instead of frameworks on macos. |
@Ivorforce thanks, but it's not working for me, just tried |
Can you pack an example project that uses dylibs that's not working for you? |
if i understand correct, there is modified project with dylibs |
hm, using
instead of
fixing issue, like godotengine/godot#90108 (comment) . Also, to see changes i need to unfocus and focus godot window. Is it expected behavior? |
Ohh, good observation!
No, this is a bug. I hope that all these observations together are enough to finally get it fixed. I will likely have a look myself later, but if not, I'll submit a formal bug report. I hope we can get it fixed ASAP. |
thanks a lot |
Godot version
4.3.stable
godot-cpp version
4.3.stable
System information
MacOS, m1 pro
Issue description
Properties registered with gdextension disappear in editor's inspector on rebuild gdextension with hot reload enabled (reloadable = true). After "reload current project" they are visible again.
Steps to reproduce
Minimal reproduction project
godot-cpp-template.zip
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