In this workshop, you will learn how to create a multi-platform virtual showroom using the Mixed Reality Toolkit. The latest generation of the toolkit, MRTK3, is an open source, Microsoft-driven project that provides a set of components and features used to accelerate cross-platform mixed reality app development in Unity.
This workshop highlights some of the core features of MRTK3, where you will utilize various components to create a functional showroom for the HoloLens 2 and Meta Quest.
- Learn how to import and configure MRTK3 for mixed reality development within Unity. For a basic tutorial for getting started with Unity, please see the roll-a-ball tutorial.
- Understand the core features of MRTK3.
- Learn how to create a functional mixed reality application using MRTK3.
- Learn how to build and deploy your application for multiple platforms.
- Please see Install the Tools for a comprehensive list of prerequisites and installation resources.
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This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.
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