This project contains a Cython version of librender by Andreas Geiger and Chaohui Wang 2014. The code enables the efficient rendering of depth maps from 3D triangle meshes.
To use the code, first compile the Cython code via
python setup.py build_ext --inplace
You can then use the rendering function
import pyrender
...
# vertices: a Nx3 double numpy array
# faces: a Nx3 int array (indices of vertices array)
# cam_intr: (fx, fy, px, py) double vector
# img_size: (height, width) int vector
depth, mask = pyrender.render(vertices, faces, cam_intr, img_size)
Make sure pyrender
is in your $PYTHONPATH
.