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2048 for Hawaii

Porting of 2048 to QML.

This is a highly addictive game where you use arrow keys to move tiles in a 4x4 grid. When two tiles of the same number touch, they merge into one.

If you get a tile with 2048 you win!

Dependencies

In order to build and install this application you need Qt 5.1 or better with at least the following modules:

  • qtbase
  • qtdeclarative
  • qtquickcontrols

You can either build Qt from git yourself or download binaries.

More information about building Qt 5 from can be found here:

http://qt-project.org/wiki/Building-Qt-5-from-Git

Qt 5 binaries can be downloaded from http://qt-project.org/downloads

Build

Building this application is a piece of cake.

Assuming you are in the source directory, just create a build directory and run cmake:

mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=/opt/hawaii ..

To do a debug build the last command can be:

cmake -DCMAKE_INSTALL_PREFIX=/opt/hawaii -DCMAKE_BUILD_TYPE=Debug ..

To do a release build instead it can be:

cmake -DCMAKE_INSTALL_PREFIX=/opt/hawaii -DCMAKE_BUILD_TYPE=Release ..

If not passed, the CMAKE_INSTALL_PREFIX parameter defaults to /usr/local. You have to specify a path that fits your needs, /opt/hawaii is just an example.

Package maintainers would pass -DCMAKE_INSTALL_PREFIX=/usr.

The CMAKE_BUILD_TYPE parameter allows the following values:

  • Debug: debug build
  • Release: release build
  • RelWithDebInfo: release build with debugging information

Installation

It's really easy, it's just a matter of typing:

make install

from the build directory.

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