Porting of 2048 to QML.
This is a highly addictive game where you use arrow keys to move tiles in a 4x4 grid. When two tiles of the same number touch, they merge into one.
If you get a tile with 2048 you win!
In order to build and install this application you need Qt 5.1 or better with at least the following modules:
- qtbase
- qtdeclarative
- qtquickcontrols
You can either build Qt from git yourself or download binaries.
More information about building Qt 5 from can be found here:
http://qt-project.org/wiki/Building-Qt-5-from-Git
Qt 5 binaries can be downloaded from http://qt-project.org/downloads
Building this application is a piece of cake.
Assuming you are in the source directory, just create a build directory and run cmake:
mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=/opt/hawaii ..
To do a debug build the last command can be:
cmake -DCMAKE_INSTALL_PREFIX=/opt/hawaii -DCMAKE_BUILD_TYPE=Debug ..
To do a release build instead it can be:
cmake -DCMAKE_INSTALL_PREFIX=/opt/hawaii -DCMAKE_BUILD_TYPE=Release ..
If not passed, the CMAKE_INSTALL_PREFIX
parameter defaults to /usr/local.
You have to specify a path that fits your needs, /opt/hawaii is just an example.
Package maintainers would pass -DCMAKE_INSTALL_PREFIX=/usr
.
The CMAKE_BUILD_TYPE
parameter allows the following values:
- Debug: debug build
- Release: release build
- RelWithDebInfo: release build with debugging information
It's really easy, it's just a matter of typing:
make install
from the build directory.