gl.stencilMask should not be set to a boolean #160
Merged
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gl.stencilMask
expects a GLUint as its parameter, not a boolean value.This is relevant for BabylonJS/Spector.js#257; when running Spector.js on the webxr samples, captures would fail because Spector was expecting a numerical value in the
stencilMask
call and got a boolean instead.I haven't dug super deep into the code, so am not entirely certain that the values I provided are the desired ones for the stencilMask call.