v1.6.7.0-beta
ipodtouch0218
released this
20 Jul 19:45
·
50 commits
to master
since this release
This version is outdated! Click here to download the most recent update!
Additions:
- Added unique draw music
- Added the "no item in reserve" sfx
- Added enemy kill combo sfx for Starman Players
Adjustments:
- Ice Flower now only does damage/knockback when a player is thrown
- Slightly reduced time frozen when hit with an Ice Flower
- Increased time frozen when picked up while frozen with an Ice Flower
- Frozen entities now break when hit from below
- (Once again) improved the stuck-in-block system
- Players can no longer summon items while dead / respawning
- Changed Mega Mushroom shrink sfx to more closely match the original game
- Optimized the fluid physics system. For those with bad PCs, it should help with lag
- Local Player track icons now are along the bottom, making it easier to tell which one's yours
- Music now speeds up when one of the last two Players only has 1 life remaining
- Bobombs no longer detonate when being crushed by a ceiling
- WIP map changes
Fixes:
- Fixed crouching requiring more space, making it impossible to uncrouch under Ice's spinner
- Fixed Ice Flower projectiles being destroyed when passing upwards through a semisolid
- Fixed the credits using the old outlined font, rather than the new one
- Fixed the "connecting" screen using the old font
- Fixed Powerups hanging off ledges above the Player when summoned against a wall
- Fixed Powerups falling through blocks when bumped from below
- Fixed clipping into ceilings using the Propeller Mushroom
- Fixed Koopas/Spinys not properly being bumped from below
- Fixed Koopas sometimes becoming intangible
- Fixed Bobombs not interacting properly with Frozen entities
- Fixed the room list not working when switch to a previously selected region
- Fixed teleporting out of blocks instead of smoothly moving out of them
- Fixed graphical tilemap issue on Bricks
- Fixed Starman Players being unable to jump when immediately below blocks
- Fixed arrows in the spectator UI not being able to be clicked via mouse
- Fixed pause menu button using the wrong sprites when hovered/selected
- Fixed WIP map related bugs
- Fixed powerups being duplicated when spamming reserve item button
- Fixed powerups sometimes not spawning properly
- Fixed graphical artifact with the clouds platforms on Sky
- Fixed some pause menu buttons not playing selection sounds
- Fixed the Mega Mushroom powerdown animation sometimes being too long when it fails to activate
- Fixed the Mega Mushroom removing your previous powerup when it fails to activate
- Fixed frozen entities hovering in mid-air when shaking before the ice automatically breaks
- Fixed a softlock when a player disconnects from the game while loading
- Fixed a softlock where the spectator loading screen doesn't disappear
Full Changelog: v1.6.6.1-beta...v1.6.7.0-beta