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v1.6.7.0-beta

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@ipodtouch0218 ipodtouch0218 released this 20 Jul 19:45
· 50 commits to master since this release

This version is outdated! Click here to download the most recent update!

Additions:

  • Added unique draw music
  • Added the "no item in reserve" sfx
  • Added enemy kill combo sfx for Starman Players

Adjustments:

  • Ice Flower now only does damage/knockback when a player is thrown
  • Slightly reduced time frozen when hit with an Ice Flower
  • Increased time frozen when picked up while frozen with an Ice Flower
  • Frozen entities now break when hit from below
  • (Once again) improved the stuck-in-block system
  • Players can no longer summon items while dead / respawning
  • Changed Mega Mushroom shrink sfx to more closely match the original game
  • Optimized the fluid physics system. For those with bad PCs, it should help with lag
  • Local Player track icons now are along the bottom, making it easier to tell which one's yours
  • Music now speeds up when one of the last two Players only has 1 life remaining
  • Bobombs no longer detonate when being crushed by a ceiling
  • WIP map changes

Fixes:

  • Fixed crouching requiring more space, making it impossible to uncrouch under Ice's spinner
  • Fixed Ice Flower projectiles being destroyed when passing upwards through a semisolid
  • Fixed the credits using the old outlined font, rather than the new one
  • Fixed the "connecting" screen using the old font
  • Fixed Powerups hanging off ledges above the Player when summoned against a wall
  • Fixed Powerups falling through blocks when bumped from below
  • Fixed clipping into ceilings using the Propeller Mushroom
  • Fixed Koopas/Spinys not properly being bumped from below
  • Fixed Koopas sometimes becoming intangible
  • Fixed Bobombs not interacting properly with Frozen entities
  • Fixed the room list not working when switch to a previously selected region
  • Fixed teleporting out of blocks instead of smoothly moving out of them
  • Fixed graphical tilemap issue on Bricks
  • Fixed Starman Players being unable to jump when immediately below blocks
  • Fixed arrows in the spectator UI not being able to be clicked via mouse
  • Fixed pause menu button using the wrong sprites when hovered/selected
  • Fixed WIP map related bugs
  • Fixed powerups being duplicated when spamming reserve item button
  • Fixed powerups sometimes not spawning properly
  • Fixed graphical artifact with the clouds platforms on Sky
  • Fixed some pause menu buttons not playing selection sounds
  • Fixed the Mega Mushroom powerdown animation sometimes being too long when it fails to activate
  • Fixed the Mega Mushroom removing your previous powerup when it fails to activate
  • Fixed frozen entities hovering in mid-air when shaking before the ice automatically breaks
  • Fixed a softlock when a player disconnects from the game while loading
  • Fixed a softlock where the spectator loading screen doesn't disappear

Full Changelog: v1.6.6.1-beta...v1.6.7.0-beta