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Try ignoring direction on animation overload
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isadorasophia committed Dec 20, 2024
1 parent 78c5ccc commit 38c5ef1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/Murder/Systems/Agents/AgentSpriteSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -101,7 +101,7 @@ public void Draw(RenderContext render, Context context)
suffix = string.Empty;

// Ignore facing ignores the suffix for the animation, but still flips the sprite if facing left
// imageFlip = ImageFlip.None;
imageFlip = ImageFlip.None;
}

if (overload.Value.Flip != ImageFlip.None)
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