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Update README.md #7

Merged
1 commit merged into from
Jan 10, 2018
Merged

Update README.md #7

1 commit merged into from
Jan 10, 2018

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@ghost ghost commented Jan 10, 2018

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@ghost ghost merged commit d9efb15 into development Jan 10, 2018
ghost pushed a commit that referenced this pull request Jan 19, 2018
Readmes, a rename, and a couple basic tweaks

Commit log:

* Update README.md (#7)

* Updating package json

* The bot shall be TavernBot! And the rpg-catchall shall be the dungeonary, like a dungeon dictionary!

* Readme tweak

* Renaming everything to tavernbot

* Package tweak

* Locking in the npm registry key, we've published tavernbot and dungeonary to npm - this closes #5

* Test

* Updating readmes and tavernbot package file

* Version bump for docs

* formatting

* a space of formatting

* Better coin message
ghost pushed a commit that referenced this pull request Jan 29, 2018
Here we go... Below is the super useful commit log

* Update README.md (#7)

* Updating package json

* The bot shall be TavernBot! And the rpg-catchall shall be the dungeonary, like a dungeon dictionary!

* Readme tweak

* Renaming everything to tavernbot

* Package tweak

* Locking in the npm registry key, we've published tavernbot and dungeonary to npm - this closes #5

* Test

* Updating readmes and tavernbot package file

* Version bump for docs

* formatting

* a space of formatting

* Better coin message

* Tweak to bot and test output, logging timestamps now. Roles stubs cleaned up and template-ized

* Ignore python stuff cus it's not part of this project

* Package lock and service idea

* Updated run scripts and gitignore
ghost pushed a commit that referenced this pull request Jan 29, 2018
ghost pushed a commit that referenced this pull request Jan 29, 2018
Readmes, a rename, and a couple basic tweaks

Commit log:

* Update README.md (#7)

* Updating package json

* The bot shall be TavernBot! And the rpg-catchall shall be the dungeonary, like a dungeon dictionary!

* Readme tweak

* Renaming everything to tavernbot

* Package tweak

* Locking in the npm registry key, we've published tavernbot and dungeonary to npm - this closes #5

* Test

* Updating readmes and tavernbot package file

* Version bump for docs

* formatting

* a space of formatting

* Better coin message
ghost pushed a commit that referenced this pull request Jan 29, 2018
Here we go... Below is the super useful commit log

* Update README.md (#7)

* Updating package json

* The bot shall be TavernBot! And the rpg-catchall shall be the dungeonary, like a dungeon dictionary!

* Readme tweak

* Renaming everything to tavernbot

* Package tweak

* Locking in the npm registry key, we've published tavernbot and dungeonary to npm - this closes #5

* Test

* Updating readmes and tavernbot package file

* Version bump for docs

* formatting

* a space of formatting

* Better coin message

* Tweak to bot and test output, logging timestamps now. Roles stubs cleaned up and template-ized

* Ignore python stuff cus it's not part of this project

* Package lock and service idea

* Updated run scripts and gitignore
ghost pushed a commit that referenced this pull request Mar 21, 2018
Readmes, a rename, and a couple basic tweaks

Commit log:

* Update README.md (#7)

* Updating package json

* The bot shall be TavernBot! And the rpg-catchall shall be the dungeonary, like a dungeon dictionary!

* Readme tweak

* Renaming everything to tavernbot

* Package tweak

* Locking in the npm registry key, we've published tavernbot and dungeonary to npm - this closes #5

* Test

* Updating readmes and tavernbot package file

* Version bump for docs

* formatting

* a space of formatting

* Better coin message
ghost pushed a commit that referenced this pull request Mar 21, 2018
Here we go... Below is the super useful commit log

* Update README.md (#7)

* Updating package json

* The bot shall be TavernBot! And the rpg-catchall shall be the dungeonary, like a dungeon dictionary!

* Readme tweak

* Renaming everything to tavernbot

* Package tweak

* Locking in the npm registry key, we've published tavernbot and dungeonary to npm - this closes #5

* Test

* Updating readmes and tavernbot package file

* Version bump for docs

* formatting

* a space of formatting

* Better coin message

* Tweak to bot and test output, logging timestamps now. Roles stubs cleaned up and template-ized

* Ignore python stuff cus it's not part of this project

* Package lock and service idea

* Updated run scripts and gitignore
ghost pushed a commit that referenced this pull request Mar 21, 2018
jakethedev pushed a commit that referenced this pull request Jul 6, 2018
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Test commit

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#	Init a basic random lib, it can roll dice now. Starting point for the actual bot

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#	Adding general todo, this will likely form up as github issues

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#	Adding more sources of dice rollers

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#	More todo info

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#	Adding package.json

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#	Started rolling

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#	Initial code bits for bot. Nuked python unnecessary stuff, tweaked a couple files to fit node stuff better. Still needs some conversion

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#	Initial setup for various commands

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#	Tweak todo

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#	Basic framework for mvp fleshed out, function stubs for catarns ranks, dice hella simplified.

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#	Converted adventure generator to node!

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#	Last tweaks and it works

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#	Fixed name, hooked into bot

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#	Lots of bot updates, runs for sure and works on a default channel and DMs. Easily configurable for now, will be easier to configure later

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#	Tweak to bot, added tons of boilerplate to roleslib that should make it trivial to build up mvp

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#	Adding link to roles

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#	Adding a bunch of python templates

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#	Overhaul with spellbook and monster SRD added, all custom libs renamed to better things.

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#	Several tweaks and fixed. Huge update to adventuregen, we now have a skeleton for multisetting support. WOO

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#	Updating libs to use new and easier export structure, tiny tweak to default config

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#	Fixed the rest of the exports, this should make it easy to set everything up as one library. Bot updated to use new api

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#	Tweaks on input parsing to make sure we're handling it right

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#	Comments and a final input tweak

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#	Added a bit of example code for iterating exports to find a function

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#	Nix todo, keeping that elsewhere - switch to a notepad

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#	The first semblance of testing and proper npm script handling

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#	Update default config structure

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#	Refactored for easy function addition, so now we go on to building the discord lib

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#	Init tavernlib's package.json, will take it out eventually and kick it to NPM

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#	Updating package for nodemon

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#	Basic testing complete, npm run test will fire off a series of mock messages against all current functions of rpg lib

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#	Tiny tweak

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#	Tweak to bot output

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#	Updating readme.

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#	Update README.md

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#	Moved notes to Readme, quick peruse through NPM for info on active rpg utils

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#	Removing package lock

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#	Tweak to readme

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#	Merge from Dev
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#	Readmes, a rename, and a couple basic tweaks
#
#	Commit log:
#
#	* Update README.md (#7)
#
#	* Updating package json
#
#	* The bot shall be TavernBot! And the rpg-catchall shall be the dungeonary, like a dungeon dictionary!
#
#	* Readme tweak
#
#	* Renaming everything to tavernbot
#
#	* Package tweak
#
#	* Locking in the npm registry key, we've published tavernbot and dungeonary to npm - this closes #5
#
#	* Test
#
#	* Updating readmes and tavernbot package file
#
#	* Version bump for docs
#
#	* formatting
#
#	* a space of formatting
#
#	* Better coin message

# The 45th commit message will be skipped:

#	Initial Setup for Deploy
#
#	Here we go... Below is the super useful commit log
#
#	* Update README.md (#7)
#
#	* Updating package json
#
#	* The bot shall be TavernBot! And the rpg-catchall shall be the dungeonary, like a dungeon dictionary!
#
#	* Readme tweak
#
#	* Renaming everything to tavernbot
#
#	* Package tweak
#
#	* Locking in the npm registry key, we've published tavernbot and dungeonary to npm - this closes #5
#
#	* Test
#
#	* Updating readmes and tavernbot package file
#
#	* Version bump for docs
#
#	* formatting
#
#	* a space of formatting
#
#	* Better coin message
#
#	* Tweak to bot and test output, logging timestamps now. Roles stubs cleaned up and template-ized
#
#	* Ignore python stuff cus it's not part of this project
#
#	* Package lock and service idea
#
#	* Updated run scripts and gitignore

# The 2nd commit message will be skipped:

#	Updating package json

# The 2nd commit message will be skipped:

#	Locking in the npm registry key, we've published tavernbot and dungeonary to npm - this closes #5

# The 2nd commit message will be skipped:

#	Test

# The 3rd commit message will be skipped:

#	Version bump for docs

# The 2nd commit message will be skipped:

#	a space of formatting

# The 3rd commit message will be skipped:

#	Better coin message

# The 4th commit message will be skipped:

#	Tweak to bot and test output, logging timestamps now. Roles stubs cleaned up and template-ized

# The 5th commit message will be skipped:

#	Ignore python stuff cus it's not part of this project

# The 6th commit message will be skipped:

#	Package lock and service idea

# The 7th commit message will be skipped:

#	Updated run scripts and gitignore

# The 8th commit message will be skipped:

#	Package update

# The 9th commit message will be skipped:

#	Basic daemon script, enough to get moving with

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#	Dice roller tweak to not collide with other roller

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#	Daemon tweaks

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#	Daemon tweak

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#	Readme tweak.

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#	Roleslib is now loading, and rolesize works

# The 2nd commit message will be skipped:

#	Updating package json

# The 2nd commit message will be skipped:

#	Locking in the npm registry key, we've published tavernbot and dungeonary to npm - this closes #5

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#	Test

# The 3rd commit message will be skipped:

#	Version bump for docs

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#	a space of formatting

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#	Better coin message

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#	Ignore python stuff cus it's not part of this project

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#	Package lock and service idea

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#	Package update

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#	Dice roller tweak to not collide with other roller

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#	Daemon tweak

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#	Readme tweak.

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#	Roleslib is now loading, and rolesize works

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#	Daemon tweak

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#	Daemon update, should be last one

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#	New discord sublib called chatter

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#	Beta summoning function

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#	First try at summon, committing tweak to bot config for multichannel

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#	semver bump

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#	semver bump actual this time

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#	Service scripts (#54)
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#	* Nuke old daemon script
#	* Service dir with test scripts for running live - progress on #38 and #47

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#	Systemd unit should be complete, updated service use instructions with basic notes

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#	Package cleanup + lock update

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#	Nodeenv output to verify #38

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#	Daemon update, should be last one

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#	Fixing service script so its run as npm to deliver package props for gravemind lib

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#	Script that should do the trick for #63 but we need to test it

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#	Perms on autoup script

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#	Cleanup on autoupdate script

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#	Updating service dir with update script and clean docs, killing init script

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#	Default issue markdown file

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#	Amending commit - readme update

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#	Rename DefaultIssueFormat.md to ISSUE_TEMPLATE.md

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#	Readme update with importerror fix

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#	Fixed typo, added helpful cron entries

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#	Comment

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#	Dungeonary version bump for npm update:

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#	Fixing readme links after transfer
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