🎯
Focusing
Learning the art & craft of Game Development @ DAE, Howest Kortrijk
- Antwerp, Belgium
- https://gamedevjef.be/
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Velocity_Overdrive
Velocity_Overdrive PublicA game developed in a homebrew engine, based on the Overlord Engine base template.
C++
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Coral3D
Coral3D PublicA small Vulkan renderer written to get myself accustomed to the marvellous Vulkan API.
C++
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Dual_Rasterizer
Dual_Rasterizer PublicSoft- and hardware rasterizer written using SDL and DirectX
C
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GOAP_ZombieGame
GOAP_ZombieGame PublicResearch done on GOAP (Goal-Oriented Action Planning) applied to a zombie game developed using an in-house engine of DAE, a course at Howest Belgium.
C
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