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Event Cards

Active Player Events:

Name Description Goal Positive outcome Negative outcome
Time Loop: You encounter a mysterious time loop! Roll a 4, 5, or 6. Move to any adjacent location on the Time Map for free. No effect.
Time Traveler's Feast: You find a bountiful feast left behind by other time travelers. Roll a 3 or higher. Gain up to 3 Food resources. No effect.
Ancient Knowledge: You come across an ancient library full of wisdom. Roll an even number. Gain up to 2 Knowledge resources. No effect.
Time Riddle: Solve a riddle presented by a mysterious figure from the past. Roll a 4, 5, or 6. Gain 1 Time Crystal. No effect.
Lost Artifact: You stumble upon a long-lost artifact. Roll a 3 or higher. Choose one resource type, and gain 2 of that resource. No effect.
Timeworn Map: You find an old map pointing to hidden resources. Roll a 3 or higher. Gain 1 resource of each type (Food, Gold, Knowledge, Cloth, Stone). No effect.
Time Traveler's Market: You stumble upon a market filled with time travelers from various eras. Roll an even number. Swap up to 3 of one resource type for 3 of another resource type. No effect.
Beneficial Glitch: A glitch in your time machine helps you gather more resources. Roll a 4 or higher. Collect double the resources from your current location as if you had used the "Collect Resources" action. No effect.
Lost and Found: You discover lost items from various time periods. Roll a 5 or 6. Choose two different resource types and gain 2 of each type. No effect.
Time Healer: A time healer offers to help restore your resources. Roll a 1, 2, or 3. Regain up to 2 resources of your choice that you spent during your last turn. No effect.

High Cost/High Reward Active Player Events:

Name Description Goal Positive outcome Negative outcome
Temporal Treasure Vault: You discover a hidden vault filled with resources and Time Crystals. Spend 5 of each resource type (Food, Gold, Knowledge, Cloth, Stone). Gain 8 Time Crystals. No effect.
Time Distortion: A time distortion grants you the power to complete a quest with ease. Spend 3 Time Crystals and discard a Quest card from your hand. Gain double the Time Crystals listed on the discarded Quest card. No effect.
Ancient Master: An ancient master offers to teach you powerful skills. Spend 6 Knowledge resources and 4 Gold resources. Draw 2 Action cards and keep/use them outside of your character limit. No effect.
Time Navigator: You meet a skilled time navigator who offers to help you on your journey. Spend 4 Time Crystals. Move to any location on the Time Map for free and collect resources as if you had used the "Collect Resources" action. No effect.
Miracle Growth: A futuristic fertilizer promises to greatly increase your food resources. Spend 4 Food resources and 2 Knowledge resources. Gain 10 Food resources. No effect.

All Players Events:

At the start of each new round, before the active player takes their turn, an "All Player" event card will be drawn from the designated Event Card deck. These events affect all players and can offer opportunities for cooperation or competition. The events are divided into three difficulty levels: Easy, Moderate, and Difficult. They will be drawn in ascending order of difficulty as the game progresses.
Name Description Goal Positive outcome Negative outcome
Timequake: A powerful time quake shakes the Time Map. The goal for each player:** Spend 2 Time Crystals to stabilize their position. Players who pay the Time Crystals are unaffected. Lose 3 resources of their choice.\
Temporal Tax: A time agent demands a tax for using the Time Map. The goal for each player:** Pay 3 Gold resources. Players who pay the tax are unaffected. Lose 2 Time Crystals.
Solar Flare: A solar flare affects the Time Map, causing resource depletion. The goal for each player:** Spend 3 Food resources to keep their time machines operational. Players who pay the food resources are unaffected. Lose 1 Time Crystal.
Time Vortex: A swirling vortex opens up, threatening to consume all players. The goal for each player:** Pay 1 Cloth, 1 Stone, and 1 Knowledge resource to stabilize their time machines. Players who pay the resources are unaffected. Lose 1 Time Crystal and 1 resource of their choice.\
Rogue Time Traveler: A rogue time traveler is causing chaos in the Time Map. The goal for each player:** Spend 2 Knowledge resources to track them down and restore order. Players who spend the Knowledge resources gain 1 Time Crystal. Lose 2 resources of their choice.
Sudden Drought: A drought strikes the Time Map, causing food resources to become scarce. Each player spends 2 Food resources. Each player who contributes gains 1 Time Crystal. Each player who does not contribute cannot collect Food resources during their next turn.
Wisdom Sharing: A group of wise elders offers to share their knowledge. Each player spends 1 Knowledge resource. Each player who contributes may draw 1 Event card and resolve its effects. Each player who does not contribute loses 1 Time Crystal.
Time Vortex: A time vortex threatens to displace resources across the Time Map. Each player spends 1 of any resource type. Each player who contributes may draw 1 Action card. Each player who does not contribute loses 2 of any resource type.
Cosmic Alignment: A rare cosmic alignment grants the players special abilities. Each player spends 1 Gold and 1 Cloth resource. Each player who contributes gains 1 Time Crystal and can choose to move one location for free during their next turn. Each player who does not contribute must skip their next "Collect Resources" action.
Chrono Thief: A chrono thief is caught stealing resources. Each player rolls a dice and gets an even number. Each player who succeeds gains 1 resource of their choice. Each player who fails must discard 1 resource of their choice.

High Cost/High Reward All Player Events:

Name Description Goal Positive outcome Negative outcome
Time Quake: A sudden time quake threatens to destabilize the Time Map. Each player spends 4 of any resource type. Each player who contributes gains 5 Time Crystals. Each player who does not contribute loses 1 Time Crystal.
Temporal Plague: A temporal plague spreads across the Time Map, affecting the resources. Each player spends 2 Food and 2 Gold resources. Each player who contributes gains 3 Knowledge and 3 Cloth resources. Each player who does not contribute must discard 1 Quest card.
Time Bandits: Time Bandits appear and demand a tribute. Each player spends 1 Time Crystal and 2 of any resource type. Each player who contributes draws 1 Action card. Each player who does not contribute must move their Time Traveler token to a random adjacent location.
Quantum Harvest: A quantum harvest promises to provide bountiful resources. Each player spends 3 Knowledge resources. Each player who contributes gains 2 of each other resource type (Food, Gold, Cloth, Stone). Each player who does not contribute loses 1 of each other resource types.
Chrono Eclipse: A rare chrono eclipse grants players the opportunity to glimpse the future. Each player spends 3 Cloth and 1 Time Crystal. Each player who contributes may look at the top 3 Quest cards of their current location's deck and rearrange them in any order. Each player who does not contribute must skip their next "Move" action.

Special events:

Name Description Effect
Temporal Crossroads: The Time Map becomes unstable, presenting players with a choice. Each player chooses to either gain 2 resources of their choice or spend 2 resources of their choice to gain 1 Time Crystal.
Time Bank: A mysterious Time Bank appears, allowing players to invest in their future. Each player can choose to spend up to 3 resources of any type. At the end of the next round, they will receive double the resources they spent.
Duel of the Ages: Two legendary figures from history challenge the players to a duel of wits. Each player can choose to participate by spending 1 Knowledge resource. Those who participate roll a dice. If the result is 4 or higher, they gain 2 Time Crystals. If the result is 3 or lower, they lose 1 Time Crystal.
Time Ripples: Time ripples cause players to swap resources with their neighbors. Each player exchanges half (rounded down) of their resources with the player to their left.
Paradox Portals: Paradox portals open up, causing random events to occur. Each player rolls a dice and consults
figure 3
Temporal Market: A temporal market appears, offering rare and valuable goods. Players can choose to spend resources to purchase one of the options from figure 5
Cosmic Lottery: A cosmic lottery takes place, with the chance to win big. Each player can choose to spend 1 resource of any type to enter the lottery. All participating players roll a dice. The player with the highest roll wins all the resources spent by all players.
Time Loop: A time loop occurs, forcing players to revisit their past actions. Each player can choose to undo and redo their last action (Move, Collect Resources, Complete a Quest, or Draw a card). They must still pay any required costs.
Quantum Gifts: Quantum gifts are bestowed upon the players by a mysterious benefactor. Each player rolls a dice. Based on the result, they receive the gifts as stated in figure 4
Time Auction: A time auction is held, with a chance to bid on powerful artifacts. A random artifact is drawn. Each player secretly chooses several resources they would like to bid on. The highest bidder wins the artifact and discards the resources they bid. In the case of a tie, the artifact is discarded, and all tied players keep their resources.

Levels

Active Player levels:

Level 1 - Easy Events:

  • Harvest Festival
  • Solar Flare
  • Ancient Market
  • Time Anomaly
  • Benevolent Ruler

Level 2 - Moderate Events:

  • Mystical Plague
  • Time Pirates
  • Meteor Shower
  • Time Rift
  • Resource Scarcity

Level 3 - Difficult Events:

  • Time Collapse
  • War Through Time
  • Cosmic Convergence
  • Rise of the Machines
  • Great Flood

All player levels:

Level 1: Easy

  • Timequake
  • Temporal Tax
  • Solar Flare
  • Time Vortex (first instance)
  • Rogue Time Traveler
  • Sudden Drought
  • Wisdom Sharing
  • Chrono Thief
  • Temporal Crossroads
  • Time Bank
  • Time Ripples

Level 2: Intermediate

  • Time Vortex (second instance)
  • Cosmic Alignment
  • Duel of the Ages
  • Time Quake
  • Time Bandits
  • Paradox Portals
  • Temporal Market

Level 3: Advanced

  • Temporal Plague
  • Quantum Harvest
  • Chrono Eclipse
  • Cosmic Lottery
  • Time Loop
  • Quantum Gifts
  • Time Auction