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FF8: fix crash on non-US versions when ff8_ssigpu_debug is enabled #323

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6 changes: 4 additions & 2 deletions src/ff8_data.h
Original file line number Diff line number Diff line change
Expand Up @@ -243,8 +243,6 @@ void ff8_find_externals()
ff8_externals.worldmap_enter_main = get_absolute_value(ff8_externals.main_loop, 0x2C0);
ff8_externals.worldmap_sub_53F310 = get_relative_call(ff8_externals.worldmap_enter_main, 0xA7);

ff8_externals.show_vram_window = (void (*)())get_relative_call(ff8_externals.worldmap_main_loop, 0xA0);
ff8_externals.refresh_vram_window = (void (*)())get_relative_call(ff8_externals.worldmap_main_loop, 0xA5);
ff8_externals.wm_upload_psx_vram = get_relative_call(ff8_externals.load_field_models, 0xB72);

ff8_externals.check_active_window = get_relative_call(ff8_externals.pubintro_main_loop, 0x4);
Expand Down Expand Up @@ -354,6 +352,8 @@ void ff8_find_externals()
{
ff8_externals.worldmap_sub_53F310_loc_53F7EE = ff8_externals.worldmap_sub_53F310 + 0x4DE;

ff8_externals.show_vram_window = (void (*)())get_relative_call(ff8_externals.worldmap_main_loop, 0xA0);
ff8_externals.refresh_vram_window = (void (*)())get_relative_call(ff8_externals.worldmap_main_loop, 0xA5);
ff8_externals.sub_53FAC0 = get_relative_call(ff8_externals.worldmap_main_loop, 0x134);
ff8_externals.sub_54B460 = get_relative_call(ff8_externals.sub_53FAC0, 0x5D7);

Expand All @@ -378,6 +378,8 @@ void ff8_find_externals()
{
ff8_externals.worldmap_sub_53F310_loc_53F7EE = ff8_externals.worldmap_sub_53F310 + 0x507;

ff8_externals.show_vram_window = (void (*)())get_relative_call(ff8_externals.worldmap_main_loop, 0xA3);
ff8_externals.refresh_vram_window = (void (*)())get_relative_call(ff8_externals.worldmap_main_loop, 0xA8);
ff8_externals.sub_53FAC0 = get_relative_call(ff8_externals.worldmap_main_loop, 0x137);
ff8_externals.sub_54B460 = get_relative_call(ff8_externals.sub_53FAC0, 0x5D9);

Expand Down