Modding: Allow replacing EXE text/data hardcoded in code #699
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Summary
Sometimes texts and textures are stored inside the EXE, instead in the data directory.
In this case it is harder for modders to mod the game.
This feature allows modders to override data from the EXE via the
Direct Mode feature.
Use the
save_exe_data
option to dump files to the direct/exe/ directory.And then FFNx will look for those files directly instead of data from the EXE.
Supported data
FF8
battle_scans.msd
: Texts in battle scans. Note: this is not exactly the sameformat in the EXE, the msd format is used because it is a well documented format
of FF8.
ACKs