a vanilla 3d rubiks cube playground
- cool 3d cube
- spinning 3d cube
- move selection is inaccurate near edges of faces for some reason
- its a feature not a bug
- no one will notice trust
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How to determine if a list of polygon points are in clockwise order?
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Calculating normals for a polygon mesh (3D computer graphics)
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Multiply by 0.5 rather than divide by 2 (yes i really searched this up)
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How do I add two quaternions in Unity C# (dont judge)
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calculate area of triangle given 3 user defined points -Beginner
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Given a bounding box and a line (two points), determine if the line intersects the box
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How would I find all the cubes a ray intersects in a 3d grid?