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getting started

Sythelux Rikd edited this page Jul 16, 2023 · 2 revisions

After Installing the AddOn from either the AssetLibrary or from git. The official Tutorial tells you to go into settings and hit enable. DON'T do that just yet.

Please make sure you are using the Mono/Dotnet Version of Godot this is the second button on the Godot Website: https://godotengine.org/download/

Example image from the Godot download Page stating which Button to Press. The Godot Engine - .NET Button is circled in

Follow the guide here to make sure you have the .NET prereqs and the .NET version of godot installed.

After you opened your Project for the first time.

  1. Go to Project -> Tools -> C# -> Create C# Solution
  2. hit Build on the top right.
  3. now you can finally enable the AddOn in the Project Settings.

Activation-Order

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