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_G.kick = false local Pedo = { 1135910299, -- Havelic 1619950875, -- Pixel_SkillzSPIN2 1581720092, -- Pixel_SkillzSPIN 1661505948, -- Pixel_SkillzBARRIER 679804290, -- Pixel_Skillz 520944, -- Oblivic 43247021, -- BowTiedPony 2350183594, -- icydragonwingsis 1338963426, -- happypandamagic2 1276541545, -- VanitasThePlague 587649463, -- happypandamagic 245586741, -- Tiptop98 174941504, -- FoxKingFab 136099207,-- CudlessTheCat 94825741, -- NATSUDRAGN331 358051152, -- VortexFragmented 529455640, -- vlonedd 281482099, -- Quixotize 355207559, -- Elianmc1s 5084487, -- Americanflag 928623624, -- TrashPanda2361 30049170, -- Farquanetta 474452017 -- Bige0n }

for _, v in pairs(game:GetService("Players"):GetPlayers()) do for _, v1 in pairs(Pedo) do if v.UserId == v1 then game:GetService("Players").LocalPlayer:Kick("Admin is in the server") end end end

game:GetService("Players").PlayerAdded:Connect(function(r) for _, v in pairs(Pedo) do if r.UserId == v then game:GetService("Players").LocalPlayer:Kick("Admin or Staff has joined the server") end end end)
local listed = { 1485440429, -- hieutrungze 1566703867, -- Ekko_gaming10 3913846312, -- anhlapro1aa 2451054123, -- hoan123444421 1811121760, -- ChanhProGamer 5027369692, -- QuaLeKhongLo 1141261219, -- bemancau 2614833950, -- haodepzainhat123456 1708655181, -- Cooki_Hieu 818126717, -- chanhcho200912 4960088701, -- PenikTrugDaiMu 463465033, -- vuichtuan09 4475140933, -- lekiet07989 4513872025, -- Tommy27h 4966584607, -- NgocTrinhh2k3 1177968786, -- btthanh123 4810192848, -- modesosinh7 635645976, -- TuanKhaiCFL 4446507245, -- BaoTrumToxic 314763640, -- letranminh5 1290417002, -- ccqn004 1408212935, -- Kirito_vnc 3777705947, -- Dragon_Xayad 2370889865, -- bollken2 1529597528, -- datag10 3170802162, -- issknshsusu 1411247414, -- TNAE_SsThanhKunnsS 3286439888, --NhanBoy07 3199047367, -- VTAZONE2008 986848272, -- TAU115TAI 304648368, -- produydn1 4141021120, -- iwxoxz 4475215238, -- luongnhan52916 712851393, -- trunghuy5 618465845, -- noobdeptrai400 233784440, -- KaraShaw7 4863899811, -- NevandaNavas 4795964374, -- tendcm 1570525640, -- XxNguyen_SamaxX 314763640, -- letranminh5 876377767, -- vgfakemoon3 1450900444, -- cyiutr1 1220151559, -- dokaizen 1329011010, -- hotfruit2510 1810666877, -- Rareboxzs1 3468253464, -- bao10_1 2860632931, -- XxPhongMagmaxX 857977140, -- xccfdhdi 1792637340, -- Power_Gaming2k7 3647697808, -- PeXuuZuTo 1171387409, -- khangngauloi 2635741505, -- BlackDragond123 1943377434, -- Joker_XxTinhDarkxX 3451151379, -- Nghiasen_legendary 3993347755, -- conketlol5 4669089478, -- nguuyenquanghuytu 4872236019, -- nguyenquangdat012 4736354449, -- nzxz13 634413900, -- ShenFamus 2605103756, -- Royal_Domination 4059421765, -- accquaydffirstsea35 4058001938, -- accquaydffirstsea34 4056862638, -- accquaydffirstsea33 4056585434, -- accquaydffirstsea32 4056142639, -- accquaydffirstsea31 4740726618, -- chemhan764239 4055494125, -- accquaydffirstsea30 4945123695, -- 1_xSxBuildTheSun 4639567199, -- nguyenquanghuytu 4641381230, -- anhnghiapro16 2226394702, -- HadesTrum 4732817476, -- ShipTrox 4087605807, -- tinhkhenh1 1814938572, -- TM_HuyDepZai 1309541634, -- thaideptrai32g 170967030, -- thai752005 1309447883, -- thaiabbc 2529508762, -- ChauBaolam29 1347848913, -- cucsilau345 1544046636, -- nghiahahi 1855776836, -- hungfc573 1165679906, -- duy08duy08 4850255262, -- 160kdaycnb109 3381622523, -- 160kdaycnb1 1254144943, -- khanhkaido9999 1312230152, -- gigadian123 4723792084, -- clmm98b 1480130154, -- tokuda_jabanvn 1129631079, -- apexbes2 1490665232, -- DFGHTRU10 3246732830, -- Hainclone2 146022306, -- hainha0123456 1810614004, -- Shadow_MainNoob 1957434850, -- clonepk5 4027558815, -- accquaydffirstsea1 1423316156, -- ACE_xXAZPROGOD123Xx 4048427595, --accquaydffirstsea21 1322815101, -- azpro2k7 2221229319, -- duongthai366 1175626557, -- zxcandyxzz 1821277569, -- Jack_Sama123 1928941615, -- King_RareBox 226801418, -- hieubom123 660629515, -- LHPGamingVN 170895715, -- ductx2004 1075665647, -- khang20297 1813673746, -- MagnusDiggory1 175021965, -- huyduy909090 3146985482, -- bl4ck1105 4494066040, -- SimulatorDotio 936844900, -- aztrear2 4802073978, -- tuantuantuantuang 1832777631, --EvilNumBer_1 4254731743, --AHD_SIEUVIP 1574447607, -- cacchutuoitom2000 2045590029, -- Lucky_Oz4 1221321256, -- bibimbin1 2572841200, -- 4532Demon 1421912436, -- TNAE_SsLiemDemonsS 1782620303, -- NHD_ZxKhangSenPaixZ 1461551082, -- tranvanvu17 1067471780, -- GasFruit1 1480395031, -- nhat8a10 892917079, -- baxuan1242 1426606839, -- hackcc16 3899214734, -- chemhan78121 3896699123, -- chemhan21323 1370768463 -- hackcc11 } _G.WhiteListed = false for _, v1 in pairs(listed) do if game.Players.LocalPlayer.UserId == v1 then _G.WhiteListed = true end end if _G.WhiteListed or _G.bypasschothgngukhoi then _G.kick = true if game.placeId == 8569358381 or game.placeId == 3237168 then local vu = game:GetService("VirtualUser") game:GetService("Players").LocalPlayer.Idled:connect(function() vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame) wait(1) vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame) end)

local Players = game:GetService("Players")
local cache = {}
function lol(name)
    if cache[name] then return cache[name] end
    local player = Players:FindFirstChild(name)
    if player then
        cache[name] = player.UserId
        return player.UserId
    end 

    local id
    pcall(function ()
        id = Players:lol(name)
    end)
    cache[name] = id
    return id
end
local ehh = game.Players.LocalPlayer.Name
local Final = lol(ehh)
getgenv().firstfruit = game.Workspace.UserData["User_"..Final].Data["DevilFruit"].Value
getgenv().secondfruit = game.Workspace.UserData["User_"..Final].Data["DevilFruit2"].Value

do
local fishingplace = game:GetService("Workspace"):FindFirstChild("fishingplace")
if fishingplace then fishingplace:Destroy() end end local fishingplace = Instance.new("Part",game.Workspace) fishingplace.Name = "fishingplace" fishingplace.Size = Vector3.new(2,1,2) fishingplace.Position = Vector3.new(19784, 210,5000) fishingplace.Anchored = true

do  
local safezonedestroyspace =  game:GetService("Workspace"):FindFirstChild("SafeZoneOuterSpacePart")  
if safezonedestroyspace then 
safezonedestroyspace:Destroy() 
end 
end
local SafeZoneOuterSpace = Instance.new("Part",game.Workspace)
SafeZoneOuterSpace.Name = "SafeZoneOuterSpacePart"
SafeZoneOuterSpace.Size = Vector3.new(200,3,200)
SafeZoneOuterSpace.Position = Vector3.new((math.random(-100000, 100000)), 10000, (math.random(-100000, 100000)))
SafeZoneOuterSpace.Anchored = true

    if game.CoreGui:FindFirstChild("LagoGui") then
        game.CoreGui:FindFirstChild("LagoGui"):Destroy()
    end
    local Flux = {RainbowColorValue = 0, HueSelectionPosition = 0}
    local PresetColor = Color3.fromRGB(66, 134, 255)
    local UserInputService = game:GetService("UserInputService")
    local TweenService = game:GetService("TweenService")
    local RunService = game:GetService("RunService")
    local LocalPlayer = game:GetService("Players").LocalPlayer
    local Mouse = LocalPlayer:GetMouse()
    local CloseBind = Enum.KeyCode.RightControl
    
    local Lago = Instance.new("ScreenGui")
    Lago.Name = "LagoGui"
    Lago.Parent = game.CoreGui
    Lago.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
    
    coroutine.wrap(
        function()
            while wait() do
                Flux.RainbowColorValue = Flux.RainbowColorValue + 1 / 255
                Flux.HueSelectionPosition = Flux.HueSelectionPosition + 1
    
                if Flux.RainbowColorValue >= 1 then
                    Flux.RainbowColorValue = 0
                end
    
                if Flux.HueSelectionPosition == 80 then
                    Flux.HueSelectionPosition = 0
                end
            end
        end
    )()
    
    local function MakeDraggable(topbarobject, object)
        local Dragging = nil
        local DragInput = nil
        local DragStart = nil
        local StartPosition = nil
    
        local function Update(input)
            local Delta = input.Position - DragStart
            local pos =
                UDim2.new(
                    StartPosition.X.Scale,
                    StartPosition.X.Offset + Delta.X,
                    StartPosition.Y.Scale,
                    StartPosition.Y.Offset + Delta.Y
                )
            local Tween = TweenService:Create(object, TweenInfo.new(0.2), {Position = pos})
            Tween:Play()
        end
    
        topbarobject.InputBegan:Connect(
            function(input)
                if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
                    Dragging = true
                    DragStart = input.Position
                    StartPosition = object.Position
    
                    input.Changed:Connect(
                        function()
                            if input.UserInputState == Enum.UserInputState.End then
                                Dragging = false
                            end
                        end
                    )
                end
            end
        )
    
        topbarobject.InputChanged:Connect(
            function(input)
                if
                    input.UserInputType == Enum.UserInputType.MouseMovement or
                    input.UserInputType == Enum.UserInputType.Touch
                then
                    DragInput = input
                end
            end
        )
    
        UserInputService.InputChanged:Connect(
            function(input)
                if input == DragInput and Dragging then
                    Update(input)
                end
            end
        )
    end
    
    
    
    function Flux:Window(text, bottom,mainclr,toclose)
        CloseBind = toclose or Enum.KeyCode.RightControl
        PresetColor = mainclr or Color3.fromRGB(0, 254, 252)
        local fs = false
        local MainFrame = Instance.new("Frame")
        local MainCorner = Instance.new("UICorner")
        local LeftFrame = Instance.new("Frame")
        local LeftCorner = Instance.new("UICorner")
        local GlowTabHolder = Instance.new("ImageLabel")
        local Title = Instance.new("TextLabel")
        local BottomText = Instance.new("TextLabel")
        local TabHold = Instance.new("Frame")
        local TabLayout = Instance.new("UIListLayout")
        local Drag = Instance.new("Frame")
        local ContainerFolder = Instance.new("Folder")
    
        MainFrame.Name = "MainFrame"
        MainFrame.Parent = Lago
        MainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
        MainFrame.BackgroundColor3 = Color3.fromRGB(22, 29, 31)
        MainFrame.ClipsDescendants = true
        MainFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
        MainFrame.Size = UDim2.new(0, 0, 0, 0)
    
        MainCorner.CornerRadius = UDim.new(0, 5)
        MainCorner.Name = "MainCorner"
        MainCorner.Parent = MainFrame
    
        LeftFrame.Name = "LeftFrame"
        LeftFrame.Parent = MainFrame
        LeftFrame.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
        LeftFrame.Size = UDim2.new(0, 190, 0, 484)
    
        LeftCorner.CornerRadius = UDim.new(0, 5)
        LeftCorner.Name = "LeftCorner"
        LeftCorner.Parent = LeftFrame
    
        GlowTabHolder.Name = "GlowTabHolder"
        GlowTabHolder.Parent = LeftFrame
        GlowTabHolder.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
        GlowTabHolder.BackgroundTransparency = 1.000
        GlowTabHolder.BorderSizePixel = 0
        GlowTabHolder.Position = UDim2.new(0, -15, 0, -15)
        GlowTabHolder.Size = UDim2.new(1, 30, 1, 30)
        GlowTabHolder.ZIndex = 0
        GlowTabHolder.Image = "rbxassetid://4996891970"
        GlowTabHolder.ImageColor3 = Color3.fromRGB(15, 15, 15)
        GlowTabHolder.ScaleType = Enum.ScaleType.Slice
        GlowTabHolder.SliceCenter = Rect.new(20, 20, 280, 280)
        
        
        Title.Name = "Title"
        Title.Parent = LeftFrame
        Title.BackgroundColor3 = Color3.fromRGB(255, 0, 11)
        Title.BackgroundTransparency = 1.000
        Title.Position = UDim2.new(0.097560972, 0, 0.0475206636, 0)
        Title.Size = UDim2.new(0, 111, 0, 34)
        Title.Font = Enum.Font.GothamBold
        Title.Text = text
        Title.TextColor3 = Color3.fromRGB(0, 166, 50)
        Title.TextSize = 25.000
        Title.TextXAlignment = Enum.TextXAlignment.Left
    
        BottomText.Name = "BottomText"
        BottomText.Parent = LeftFrame
        BottomText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
        BottomText.BackgroundTransparency = 1.000
        BottomText.Position = UDim2.new(0.097560972, 0, 0.0889999792, 0)
        BottomText.Size = UDim2.new(0, 113, 0, 28)
        BottomText.Font = Enum.Font.Gotham
        BottomText.Text = bottom
        BottomText.TextColor3 = Color3.fromRGB(255, 255, 255)
        BottomText.TextSize = 14.000
        BottomText.TextTransparency = 0.300
        BottomText.TextXAlignment = Enum.TextXAlignment.Left
    
        TabHold.Name = "TabHold"
        TabHold.Parent = LeftFrame
        TabHold.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
        TabHold.BackgroundTransparency = 1.000
        TabHold.Position = UDim2.new(0, 0, 0.167355374, 0)
        TabHold.Size = UDim2.new(0, 190, 0, 403)
    
        TabLayout.Name = "TabLayout"
        TabLayout.Parent = TabHold
        TabLayout.SortOrder = Enum.SortOrder.LayoutOrder
        TabLayout.Padding = UDim.new(0, 3)
    
        Drag.Name = "Drag"
        Drag.Parent = MainFrame
        Drag.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
        Drag.BackgroundTransparency = 1.000
        Drag.Position = UDim2.new(0.290368259, 0, 0, 0)
        Drag.Size = UDim2.new(0, 501, 0, 23)
    
        ContainerFolder.Name = "ContainerFolder"
        ContainerFolder.Parent = MainFrame
    
        MakeDraggable(Drag,MainFrame)
        MakeDraggable(LeftFrame,MainFrame)
        MainFrame:TweenSize(UDim2.new(0, 706, 0, 484), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
    
        local uitoggled = false
        UserInputService.InputBegan:Connect(
            function(io, p)
                if io.KeyCode == CloseBind then
                    if uitoggled == false then
                        MainFrame:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        uitoggled = true
                        wait(.5)
                        Lago.Enabled = false
                    else
                        MainFrame:TweenSize(UDim2.new(0, 706, 0, 484), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        Lago.Enabled = true
                        uitoggled = false
                    end
                end
            end
        )
    
        function Flux:Notification(desc,buttontitle)
            for i, v in next, MainFrame:GetChildren() do
                if v.Name == "NotificationBase" then
                    v:Destroy()
                end
            end
            local NotificationBase = Instance.new("TextButton")
            local NotificationBaseCorner = Instance.new("UICorner")
            local NotificationFrame = Instance.new("Frame")
            local NotificationFrameCorner = Instance.new("UICorner")
            local NotificationFrameGlow = Instance.new("ImageLabel")
            local NotificationTitle = Instance.new("TextLabel")
            local CloseBtn = Instance.new("TextButton")
            local CloseBtnCorner = Instance.new("UICorner")
            local NotificationDesc = Instance.new("TextLabel")
    
            NotificationBase.Name = "NotificationBase"
            NotificationBase.Parent = MainFrame
            NotificationBase.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
            NotificationBase.BackgroundTransparency = 1
            NotificationBase.Size = UDim2.new(0, 706, 0, 484)
            NotificationBase.AutoButtonColor = false
            NotificationBase.Font = Enum.Font.SourceSans
            NotificationBase.Text = ""
            NotificationBase.TextColor3 = Color3.fromRGB(0, 0, 0)
            NotificationBase.TextSize = 14.000
            NotificationBase.Visible = true
    
            NotificationBaseCorner.CornerRadius = UDim.new(0, 5)
            NotificationBaseCorner.Name = "NotificationBaseCorner"
            NotificationBaseCorner.Parent = NotificationBase
    
            NotificationFrame.Name = "NotificationFrame"
            NotificationFrame.Parent = NotificationBase
            NotificationFrame.AnchorPoint = Vector2.new(0.5, 0.5)
            NotificationFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
            NotificationFrame.ClipsDescendants = true
            NotificationFrame.Position = UDim2.new(0.5, 0, 0.5, 0)
            NotificationFrame.Size = UDim2.new(0, 0, 0, 0)
    
            NotificationFrameCorner.CornerRadius = UDim.new(0, 5)
            NotificationFrameCorner.Name = "NotificationFrameCorner"
            NotificationFrameCorner.Parent = NotificationFrame
    
            NotificationFrameGlow.Name = "NotificationFrameGlow"
            NotificationFrameGlow.Parent = NotificationFrame
            NotificationFrameGlow.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
            NotificationFrameGlow.BackgroundTransparency = 1.000
            NotificationFrameGlow.BorderSizePixel = 0
            NotificationFrameGlow.Position = UDim2.new(0, -15, 0, -15)
            NotificationFrameGlow.Size = UDim2.new(1, 30, 1, 30)
            NotificationFrameGlow.ZIndex = 0
            NotificationFrameGlow.Image = "rbxassetid://4996891970"
            NotificationFrameGlow.ImageColor3 = Color3.fromRGB(15, 15, 15)
            NotificationFrameGlow.ScaleType = Enum.ScaleType.Slice
            NotificationFrameGlow.SliceCenter = Rect.new(20, 20, 280, 280)
    
            NotificationTitle.Name = "NotificationTitle"
            NotificationTitle.Parent = NotificationFrame
            NotificationTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
            NotificationTitle.BackgroundTransparency = 1.000
            NotificationTitle.Position = UDim2.new(0.0400609747, 0, 0.0761325806, 0)
            NotificationTitle.Size = UDim2.new(0, 111, 0, 34)
            NotificationTitle.Font = Enum.Font.GothamBold
            NotificationTitle.Text = Title.Text .. " | NOTIFICATION"
            NotificationTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
            NotificationTitle.TextSize = 24.000
            NotificationTitle.TextXAlignment = Enum.TextXAlignment.Left
            NotificationTitle.TextTransparency = 1
    
            CloseBtn.Name = "CloseBtn"
            CloseBtn.Parent = NotificationFrame
            CloseBtn.BackgroundColor3 = Color3.fromRGB(21, 21, 21)
            CloseBtn.ClipsDescendants = true
            CloseBtn.Position = UDim2.new(0.0403124988, 0, 0.720855951, 0)
            CloseBtn.Size = UDim2.new(0, 366, 0, 43)
            CloseBtn.AutoButtonColor = false
            CloseBtn.Font = Enum.Font.Gotham
            CloseBtn.Text = buttontitle
            CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
            CloseBtn.TextSize = 15.000
            CloseBtn.TextTransparency = 1
            CloseBtn.BackgroundTransparency = 1
    
            CloseBtnCorner.CornerRadius = UDim.new(0, 4)
            CloseBtnCorner.Name = "CloseBtnCorner"
            CloseBtnCorner.Parent = CloseBtn
    
            NotificationDesc.Name = "NotificationDesc"
            NotificationDesc.Parent = NotificationFrame
            NotificationDesc.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
            NotificationDesc.BackgroundTransparency = 1.000
            NotificationDesc.Position = UDim2.new(0.112499997, 0, 0.266355127, 0)
            NotificationDesc.Size = UDim2.new(0, 309, 0, 82)
            NotificationDesc.Font = Enum.Font.Gotham
            NotificationDesc.Text = desc
            NotificationDesc.TextColor3 = Color3.fromRGB(255, 255, 255)
            NotificationDesc.TextSize = 15.000
            NotificationDesc.TextWrapped = true
            NotificationDesc.TextTransparency = 1
    
            CloseBtn.MouseEnter:Connect(function()
                TweenService:Create(
                    CloseBtn,
                    TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                    {TextTransparency = 0}
                ):Play()
            end)
    
            CloseBtn.MouseLeave:Connect(function()
                TweenService:Create(
                    CloseBtn,
                    TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                    {TextTransparency = 0.3}
                ):Play()
            end)
    
            CloseBtn.MouseButton1Click:Connect(function()
    
                TweenService:Create(
                    NotificationDesc,
                    TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                    {TextTransparency = 1}
                ):Play()
                TweenService:Create(
                    CloseBtn,
                    TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                    {TextTransparency = 1}
                ):Play()
                TweenService:Create(
                    NotificationTitle,
                    TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                    {TextTransparency = 1}
                ):Play()
                TweenService:Create(
                    CloseBtn,
                    TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                    {BackgroundTransparency = 1}
                ):Play()
    
                wait(.4)
                CloseBtn.Visible = false
                NotificationFrame:TweenSize(UDim2.new(0, 0, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
    
                wait(.2)
    
                TweenService:Create(
                    NotificationBase,
                    TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                    {BackgroundTransparency = 1}
                ):Play()
    
                wait(.2)
    
                NotificationBase.Visible = false
            end)
    
    
            TweenService:Create(
                NotificationBase,
                TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                {BackgroundTransparency = 0.550}
            ):Play()
    
            wait(.1)
    
            NotificationFrame:TweenSize(UDim2.new(0, 400, 0, 214), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
    
            wait(.4)
            TweenService:Create(
                NotificationDesc,
                TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                {TextTransparency = .3}
            ):Play()
            TweenService:Create(
                CloseBtn,
                TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                {TextTransparency = .3}
            ):Play()
            TweenService:Create(
                NotificationTitle,
                TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                {TextTransparency = 0}
            ):Play()
            TweenService:Create(
                CloseBtn,
                TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                {BackgroundTransparency = 0}
            ):Play()
        end
        local Tabs = {}
        function Tabs:Tab(text,ico)
            local Tab = Instance.new("TextButton")
            local TabIcon = Instance.new("ImageLabel")
            local TabTitle = Instance.new("TextLabel")
    
    
            Tab.Name = "Tab"
            Tab.Parent = TabHold
            Tab.BackgroundColor3 = PresetColor
            Tab.BorderSizePixel = 0
            Tab.Size = UDim2.new(0, 190, 0, 40)
            Tab.AutoButtonColor = false
            Tab.Font = Enum.Font.SourceSans
            Tab.Text = ""
            Tab.TextColor3 = Color3.fromRGB(0, 0, 0)
            Tab.TextSize = 14.000
            Tab.BackgroundTransparency = 1
    
            TabIcon.Name = "TabIcon"
            TabIcon.Parent = Tab
            TabIcon.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
            TabIcon.BackgroundTransparency = 1.000
            TabIcon.Position = UDim2.new(0.0634146333, 0, 0.25, 0)
            TabIcon.Size = UDim2.new(0, 20, 0, 20)
            TabIcon.Image = ico
            TabIcon.ImageTransparency = .3
    
            TabTitle.Name = "TabTitle"
            TabTitle.Parent = Tab
            TabTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
            TabTitle.BackgroundTransparency = 1.000
            TabTitle.Position = UDim2.new(0.1902439, 0, 0.25, 0)
            TabTitle.Size = UDim2.new(0, 113, 0, 19)
            TabTitle.Font = Enum.Font.Gotham
            TabTitle.Text = text
            TabTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
            TabTitle.TextSize = 15.000
            TabTitle.TextXAlignment = Enum.TextXAlignment.Left
            TabTitle.TextTransparency = .3
    
            local Container = Instance.new("ScrollingFrame")
            local ContainerLayout = Instance.new("UIListLayout")
    
    
            Container.Name = "Container"
            Container.Parent = ContainerFolder
            Container.Active = true
            Container.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
            Container.BackgroundTransparency = 1.000
            Container.BorderSizePixel = 0
            Container.Position = UDim2.new(0.321529746, 0, 0.0475206599, 0)
            Container.Size = UDim2.new(0, 470, 0, 438)
            Container.CanvasSize = UDim2.new(0, 0, 0, 0)
            Container.ScrollBarThickness = 5
            Container.Visible = false
            Container.ScrollBarImageColor3 = Color3.fromRGB(71, 76, 84)
    
            ContainerLayout.Name = "ContainerLayout"
            ContainerLayout.Parent = Container
            ContainerLayout.SortOrder = Enum.SortOrder.LayoutOrder
            ContainerLayout.Padding = UDim.new(0, 15)
            if fs == false then
                fs = true
                TabTitle.TextTransparency = 0
                TabIcon.ImageTransparency = 0
                Tab.BackgroundTransparency = 0
                Container.Visible = true
            end
    
            Tab.MouseButton1Click:Connect(function()
                for i, v in next, ContainerFolder:GetChildren() do
                    if v.Name == "Container" then
                        v.Visible = false
                    end
                    Container.Visible = true
                end
                for i, v in next, TabHold:GetChildren() do
                    if v.Name == "Tab" then
                        TweenService:Create(
                            v,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 1}
                        ):Play()
                        TweenService:Create(
                            v.TabIcon,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageTransparency = .3}
                        ):Play()
                        TweenService:Create(
                            v.TabTitle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = .3}
                        ):Play()
                        TweenService:Create(
                            Tab,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 0}
                        ):Play()
                        TweenService:Create(
                            TabIcon,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageTransparency = 0}
                        ):Play()
                        TweenService:Create(
                            TabTitle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0}
                        ):Play()
                    end
                end
            end)
            local ContainerContent = {}
            function ContainerContent:Button(text,callback)
                local BtnDescToggled = false
                local Button = Instance.new("TextButton")
                local ButtonCorner = Instance.new("UICorner")
                local Title = Instance.new("TextLabel")
                local Circle = Instance.new("Frame")
                local CircleCorner = Instance.new("UICorner")
                local CircleSmall = Instance.new("Frame")
                local CircleSmallCorner = Instance.new("UICorner")
    
                Button.Name = "Button"
                Button.Parent = Container
                Button.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                Button.ClipsDescendants = true
                Button.Position = UDim2.new(0.370312512, 0, 0.552631557, 0)
                Button.Size = UDim2.new(0, 457, 0, 43)
                Button.AutoButtonColor = false
                Button.Font = Enum.Font.SourceSans
                Button.Text = ""
                Button.TextColor3 = Color3.fromRGB(0, 0, 0)
                Button.TextSize = 14.000
    
                ButtonCorner.CornerRadius = UDim.new(0, 4)
                ButtonCorner.Name = "ButtonCorner"
                ButtonCorner.Parent = Button
    
                Title.Name = "Title"
                Title.Parent = Button
                Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Title.BackgroundTransparency = 1.000
                Title.Position = UDim2.new(0.0822437406, 0, 0, 0)
                Title.Size = UDim2.new(0, 113, 0, 42)
                Title.Font = Enum.Font.Gotham
                Title.Text = text
                Title.TextColor3 = Color3.fromRGB(255, 255, 255)
                Title.TextSize = 15.000
                Title.TextTransparency = 0.300
                Title.TextXAlignment = Enum.TextXAlignment.Left
    
                Circle.Name = "Circle"
                Circle.Parent = Title
                Circle.Active = true
                Circle.AnchorPoint = Vector2.new(0.5, 0.5)
                Circle.BackgroundColor3 = Color3.fromRGB(255,255,255)
                Circle.Position = UDim2.new(-0.150690272, 0, 0.503000021, 0)
                Circle.Size = UDim2.new(0, 11, 0, 11)
    
                CircleCorner.CornerRadius = UDim.new(2, 6)
                CircleCorner.Name = "CircleCorner"
                CircleCorner.Parent = Circle
    
                CircleSmall.Name = "CircleSmall"
                CircleSmall.Parent = Circle
                CircleSmall.Active = true
                CircleSmall.AnchorPoint = Vector2.new(0.5, 0.5)
                CircleSmall.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                CircleSmall.BackgroundTransparency = 1.000
                CircleSmall.Position = UDim2.new(0.485673368, 0, 0.503000021, 0)
                CircleSmall.Size = UDim2.new(0, 9, 0, 9)
    
                CircleSmallCorner.CornerRadius = UDim.new(2, 6)
                CircleSmallCorner.Name = "CircleSmallCorner"
                CircleSmallCorner.Parent = CircleSmall
    
    
                Button.MouseEnter:Connect(function()
                    TweenService:Create(
                        Title,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {TextTransparency = 0}
                    ):Play()
                end)
    
                Button.MouseLeave:Connect(function()
                    TweenService:Create(
                        Title,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {TextTransparency = 0.3}
                    ):Play()
                end)
    
                Button.MouseButton1Click:Connect(function()
                    pcall(callback)
                end)
    
                Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
            end
            function ContainerContent:Toggle(text, default, callback)
                local ToggleDescToggled = false
                local Toggled = false
                local Toggle = Instance.new("TextButton")
                local ToggleCorner = Instance.new("UICorner")
                local Title = Instance.new("TextLabel")
                local Circle = Instance.new("Frame")
                local CircleCorner = Instance.new("UICorner")
                local CircleSmall = Instance.new("Frame")
                local CircleSmallCorner = Instance.new("UICorner")
                local ToggleFrame = Instance.new("Frame")
                local ToggleFrameCorner = Instance.new("UICorner")
                local ToggleCircle = Instance.new("Frame")
                local ToggleCircleCorner = Instance.new("UICorner")
    
                Toggle.Name = "Toggle"
                Toggle.Parent = Container
                Toggle.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                Toggle.ClipsDescendants = true
                Toggle.Position = UDim2.new(0.110937506, 0, 0.67653507, 0)
                Toggle.Size = UDim2.new(0, 457, 0, 43)
                Toggle.AutoButtonColor = false
                Toggle.Font = Enum.Font.SourceSans
                Toggle.Text = ""
                Toggle.TextColor3 = Color3.fromRGB(0, 0, 0)
                Toggle.TextSize = 14.000
    
                ToggleCorner.CornerRadius = UDim.new(0, 4)
                ToggleCorner.Name = "ToggleCorner"
                ToggleCorner.Parent = Toggle
    
                Title.Name = "Title"
                Title.Parent = Toggle
                Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Title.BackgroundTransparency = 1.000
                Title.Position = UDim2.new(0.0822437406, 0, 0, 0)
                Title.Size = UDim2.new(0, 113, 0, 42)
                Title.Font = Enum.Font.Gotham
                Title.Text = text
                Title.TextColor3 = Color3.fromRGB(255, 255, 255)
                Title.TextSize = 15.000
                Title.TextTransparency = 0.300
                Title.TextXAlignment = Enum.TextXAlignment.Left
    
                Circle.Name = "Circle"
                Circle.Parent = Title
                Circle.Active = true
                Circle.AnchorPoint = Vector2.new(0.5, 0.5)
                Circle.BackgroundColor3 = Color3.fromRGB(211, 211, 211)
                Circle.Position = UDim2.new(-0.150690272, 0, 0.503000021, 0)
                Circle.Size = UDim2.new(0, 11, 0, 11)
    
                CircleCorner.CornerRadius = UDim.new(2, 6)
                CircleCorner.Name = "CircleCorner"
                CircleCorner.Parent = Circle
    
                CircleSmall.Name = "CircleSmall"
                CircleSmall.Parent = Circle
                CircleSmall.Active = true
                CircleSmall.AnchorPoint = Vector2.new(0.5, 0.5)
                CircleSmall.BackgroundColor3 = Color3.fromRGB(64, 68, 75)
                CircleSmall.BackgroundTransparency = 1.000
                CircleSmall.Position = UDim2.new(0.485673368, 0, 0.503000021, 0)
                CircleSmall.Size = UDim2.new(0, 9, 0, 9)
    
                CircleSmallCorner.CornerRadius = UDim.new(2, 6)
                CircleSmallCorner.Name = "CircleSmallCorner"
                CircleSmallCorner.Parent = CircleSmall
    
                ToggleFrame.Name = "ToggleFrame"
                ToggleFrame.Parent = Circle
                ToggleFrame.BackgroundColor3 = Color3.fromRGB(226, 227, 227)
                ToggleFrame.Position = UDim2.new(33.0856934, 0, 0, 0)
                ToggleFrame.Size = UDim2.new(0, 27, 0, 11)
    
                ToggleFrameCorner.Name = "ToggleFrameCorner"
                ToggleFrameCorner.Parent = ToggleFrame
    
                ToggleCircle.Name = "ToggleCircle"
                ToggleCircle.Parent = ToggleFrame
                ToggleCircle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                ToggleCircle.Position = UDim2.new(0, 0, -0.272727281, 0)
                ToggleCircle.Selectable = true
                ToggleCircle.Size = UDim2.new(0, 17, 0, 17)
    
                ToggleCircleCorner.CornerRadius = UDim.new(2, 8)
                ToggleCircleCorner.Name = "ToggleCircleCorner"
                ToggleCircleCorner.Parent = ToggleCircle
    
    
                Toggle.MouseEnter:Connect(function()
                    TweenService:Create(
                        Title,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {TextTransparency = 0}
                    ):Play()
                end)
    
                Toggle.MouseLeave:Connect(function()
                    TweenService:Create(
                        Title,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {TextTransparency = 0.3}
                    ):Play()
                end)
    
                Toggle.MouseButton1Click:Connect(function()
                    if Toggled == false then
                        ToggleCircle:TweenPosition(UDim2.new(0.37, 0,-0.273, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .3, true)
                        TweenService:Create(
                            ToggleCircle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 =PresetColor}
                        ):Play()
                    else
                        ToggleCircle:TweenPosition(UDim2.new(0, 0,-0.273, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .3, true)
                        TweenService:Create(
                            ToggleCircle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                    end
                    Toggled = not Toggled
                    pcall(callback, Toggled)
                end)
                if default == true then
                    ToggleCircle:TweenPosition(UDim2.new(0.37, 0,-0.273, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .3, true)
                    TweenService:Create(
                        ToggleCircle,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {BackgroundColor3 =PresetColor}
                    ):Play()
                    Toggled = not Toggled
                    pcall(callback, Toggled)
                end
                Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
            end
    
            function ContainerContent:Slider(text,min,max,start,callback)
                local SliderFunc = {}
                local SliderDescToggled = false
                local dragging = false
                local Slider = Instance.new("TextButton")
                local SliderCorner = Instance.new("UICorner")
                local Title = Instance.new("TextLabel")
                local Circle = Instance.new("Frame")
                local CircleCorner = Instance.new("UICorner")
                local CircleSmall = Instance.new("Frame")
                local CircleSmallCorner = Instance.new("UICorner")
                local SlideFrame = Instance.new("Frame")
                local CurrentValueFrame = Instance.new("Frame")
                local SlideCircle = Instance.new("ImageButton")
                local Value = Instance.new("TextLabel")
    
                Slider.Name = "Slider"
                Slider.Parent = Container
                Slider.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                Slider.ClipsDescendants = true
                Slider.Position = UDim2.new(0.189062506, 0, 0.648612201, 0)
                Slider.Size = UDim2.new(0, 457, 0, 60)
                Slider.AutoButtonColor = false
                Slider.Font = Enum.Font.SourceSans
                Slider.Text = ""
                Slider.TextColor3 = Color3.fromRGB(0, 0, 0)
                Slider.TextSize = 14.000
    
                SliderCorner.CornerRadius = UDim.new(0, 4)
                SliderCorner.Name = "SliderCorner"
                SliderCorner.Parent = Slider
    
                Title.Name = "Title"
                Title.Parent = Slider
                Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Title.BackgroundTransparency = 1.000
                Title.Position = UDim2.new(0.0822437406, 0, 0, 0)
                Title.Size = UDim2.new(0, 113, 0, 42)
                Title.Font = Enum.Font.Gotham
                Title.Text = text
                Title.TextColor3 = Color3.fromRGB(255, 255, 255)
                Title.TextSize = 15.000
                Title.TextTransparency = 0.300
                Title.TextXAlignment = Enum.TextXAlignment.Left
    
                Circle.Name = "Circle"
                Circle.Parent = Title
                Circle.Active = true
                Circle.AnchorPoint = Vector2.new(0.5, 0.5)
                Circle.BackgroundColor3 = Color3.fromRGB(211, 211, 211)
                Circle.Position = UDim2.new(-0.150690272, 0, 0.503000021, 0)
                Circle.Size = UDim2.new(0, 11, 0, 11)
    
    
                CircleCorner.CornerRadius = UDim.new(2, 6)
                CircleCorner.Name = "CircleCorner"
                CircleCorner.Parent = Circle
    
                CircleSmall.Name = "CircleSmall"
                CircleSmall.Parent = Circle
                CircleSmall.Active = true
                CircleSmall.AnchorPoint = Vector2.new(0.5, 0.5)
                CircleSmall.BackgroundColor3 = Color3.fromRGB(64, 68, 75)
                CircleSmall.BackgroundTransparency = 1.000
                CircleSmall.Position = UDim2.new(0.485673368, 0, 0.503000021, 0)
                CircleSmall.Size = UDim2.new(0, 9, 0, 9)
    
                CircleSmallCorner.CornerRadius = UDim.new(2, 6)
                CircleSmallCorner.Name = "CircleSmallCorner"
                CircleSmallCorner.Parent = CircleSmall
    
    
                SlideFrame.Name = "SlideFrame"
                SlideFrame.Parent = Title
                SlideFrame.BackgroundColor3 = Color3.fromRGB(235, 234, 235)
                SlideFrame.BorderSizePixel = 0
                SlideFrame.Position = UDim2.new(-0.197140202, 0, 0.986091495, 0)
                SlideFrame.Size = UDim2.new(0, 426, 0, 3)
    
                CurrentValueFrame.Name = "CurrentValueFrame"
                CurrentValueFrame.Parent = SlideFrame
                CurrentValueFrame.BackgroundColor3 = PresetColor
                CurrentValueFrame.BorderSizePixel = 0
                CurrentValueFrame.Size = UDim2.new((start or 0) / max, 0, 0, 3)
    
                SlideCircle.Name = "SlideCircle"
                SlideCircle.Parent = SlideFrame
                SlideCircle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                SlideCircle.BackgroundTransparency = 1.000
                SlideCircle.Position = UDim2.new((start or 0)/max, -6,-1.30499995, 0)
                SlideCircle.Size = UDim2.new(0, 11, 0, 11)
                SlideCircle.Image = "rbxassetid://3570695787"
                SlideCircle.ImageColor3 = PresetColor
    
                Value.Name = "Value"
                Value.Parent = Title
                Value.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Value.BackgroundTransparency = 1.000
                Value.Position = UDim2.new(2.27693367, 0, 0, 0)
                Value.Size = UDim2.new(0, 113, 0, 41)
                Value.Font = Enum.Font.Gotham
                Value.Text = tostring(start and math.floor((start / max) * (max - min) + min) or 0)
                Value.TextColor3 = Color3.fromRGB(255, 255, 255)
                Value.TextSize = 15.000
                Value.TextTransparency = 0.300
                Value.TextXAlignment = Enum.TextXAlignment.Right
    
    
                local function move(input)
                    local pos =
                        UDim2.new(
                            math.clamp((input.Position.X - SlideFrame.AbsolutePosition.X) / SlideFrame.AbsoluteSize.X, 0, 1),
                            -6,
                            -1.30499995,
                            0
                        )
                    local pos1 =
                        UDim2.new(
                            math.clamp((input.Position.X - SlideFrame.AbsolutePosition.X) / SlideFrame.AbsoluteSize.X, 0, 1),
                            0,
                            0,
                            3
                        )
                    CurrentValueFrame:TweenSize(pos1, "Out", "Sine", 0.1, true)
                    SlideCircle:TweenPosition(pos, "Out", "Sine", 0.1, true)
                    local value = math.floor(((pos.X.Scale * max) / max) * (max - min) + min)
                    Value.Text = tostring(value)
                    pcall(callback, value)
                end
                SlideCircle.InputBegan:Connect(
                    function(input)
                        if input.UserInputType == Enum.UserInputType.MouseButton1 then
                            dragging = true
                        end
                    end
                )
                SlideCircle.InputEnded:Connect(
                    function(input)
                        if input.UserInputType == Enum.UserInputType.MouseButton1 then
                            dragging = false
                        end
                    end
                )
                game:GetService("UserInputService").InputChanged:Connect(
                function(input)
                    if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
                        move(input)
                    end
                end
                )
                Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
                function SliderFunc:Change(tochange)
                    CurrentValueFrame.Size = UDim2.new((tochange or 0) / max, 0, 0, 3)
                    SlideCircle.Position = UDim2.new((tochange or 0)/max, -6,-1.30499995, 0)
                    Value.Text = tostring(tochange and math.floor((tochange / max) * (max - min) + min) or 0)
                    pcall(callback,tochange)
                end
                return SliderFunc
            end
            function ContainerContent:Dropdown(text,list,callback)
                local DropFunc = {}
                local Selected = text
                local FrameSize = 43
                local ItemCount = 0
                local DropToggled = false
                local Dropdown = Instance.new("TextButton")
                local DropdownCorner = Instance.new("UICorner")
                local Title = Instance.new("TextLabel")
                local Circle = Instance.new("Frame")
                local CircleCorner = Instance.new("UICorner")
                local CircleSmall = Instance.new("Frame")
                local CircleSmallCorner = Instance.new("UICorner")
                local ArrowIco = Instance.new("ImageLabel")
                local DropItemHolder = Instance.new("ScrollingFrame")
                local DropLayout = Instance.new("UIListLayout")
    
                Dropdown.Name = "Dropdown"
                Dropdown.Parent = Container
                Dropdown.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                Dropdown.ClipsDescendants = true
                Dropdown.Position = UDim2.new(0.110937499, 0, 0.67653507, 0)
                Dropdown.Size = UDim2.new(0, 457, 0, 43)
                Dropdown.AutoButtonColor = false
                Dropdown.Font = Enum.Font.SourceSans
                Dropdown.Text = ""
                Dropdown.TextColor3 = Color3.fromRGB(0, 0, 0)
                Dropdown.TextSize = 14.000
    
                DropdownCorner.CornerRadius = UDim.new(0, 4)
                DropdownCorner.Name = "DropdownCorner"
                DropdownCorner.Parent = Dropdown
    
                Title.Name = "Title"
                Title.Parent = Dropdown
                Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Title.BackgroundTransparency = 1.000
                Title.Position = UDim2.new(0.0822437406, 0, 0, 0)
                Title.Size = UDim2.new(0, 113, 0, 42)
                Title.Font = Enum.Font.Gotham
                Title.Text = text
                Title.TextColor3 = Color3.fromRGB(255, 255, 255)
                Title.TextSize = 15.000
                Title.TextTransparency = 0.300
                Title.TextXAlignment = Enum.TextXAlignment.Left
    
                Circle.Name = "Circle"
                Circle.Parent = Title
                Circle.Active = true
                Circle.AnchorPoint = Vector2.new(0.5, 0.5)
                Circle.BackgroundColor3 = Color3.fromRGB(211, 211, 211)
                Circle.Position = UDim2.new(-0.150690272, 0, 0.503000021, 0)
                Circle.Size = UDim2.new(0, 11, 0, 11)
    
                CircleCorner.CornerRadius = UDim.new(2, 6)
                CircleCorner.Name = "CircleCorner"
                CircleCorner.Parent = Circle
    
                CircleSmall.Name = "CircleSmall"
                CircleSmall.Parent = Circle
                CircleSmall.Active = true
                CircleSmall.AnchorPoint = Vector2.new(0.5, 0.5)
                CircleSmall.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                CircleSmall.BackgroundTransparency = 1.000
                CircleSmall.Position = UDim2.new(0.485673368, 0, 0.503000021, 0)
                CircleSmall.Size = UDim2.new(0, 9, 0, 9)
    
                CircleSmallCorner.CornerRadius = UDim.new(2, 6)
                CircleSmallCorner.Name = "CircleSmallCorner"
                CircleSmallCorner.Parent = CircleSmall
    
                ArrowIco.Name = "ArrowIco"
                ArrowIco.Parent = Title
                ArrowIco.AnchorPoint = Vector2.new(0.5, 0.5)
                ArrowIco.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                ArrowIco.BackgroundTransparency = 1.000
                ArrowIco.Position = UDim2.new(3.45979357, 0, 0.508096159, 0)
                ArrowIco.Selectable = true
                ArrowIco.Size = UDim2.new(0, 28, 0, 24)
                ArrowIco.Image = "http://www.roblox.com/asset/?id=6035047377"
                ArrowIco.ImageTransparency = .3
    
                DropItemHolder.Name = "DropItemHolder"
                DropItemHolder.Parent = Title
                DropItemHolder.Active = true
                DropItemHolder.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                DropItemHolder.BackgroundTransparency = 1.000
                DropItemHolder.BorderSizePixel = 0
                DropItemHolder.Position = UDim2.new(-0.203539819, 0, 1.02380955, 0)
                DropItemHolder.Size = UDim2.new(0, 436, 0, 82)
                DropItemHolder.CanvasSize = UDim2.new(0, 0, 0, 0)
                DropItemHolder.ScrollBarThickness = 5
                DropItemHolder.ScrollBarImageColor3 = Color3.fromRGB(255, 255, 255)
    
                DropLayout.Name = "DropLayout"
                DropLayout.Parent = DropItemHolder
                DropLayout.SortOrder = Enum.SortOrder.LayoutOrder
                DropLayout.Padding = UDim.new(0, 2)
    
                Dropdown.MouseEnter:Connect(function()
                    TweenService:Create(
                        Title,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {TextTransparency = 0}
                    ):Play()
                end)
    
                Dropdown.MouseLeave:Connect(function()
                    TweenService:Create(
                        Title,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {TextTransparency = 0.3}
                    ):Play()
                end)
    
    
                Dropdown.MouseButton1Click:Connect(function()
                    if DropToggled == false then
                        Title.Text = Selected
                        Dropdown:TweenSize(UDim2.new(0, 457, 0, FrameSize), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = PresetColor}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageColor3 = PresetColor}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageTransparency = 0}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {Rotation = 180}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = PresetColor}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 0}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0}
                        ):Play()
                        wait(.4)
                        Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
                    else
                        Title.Text = Selected
                        Dropdown:TweenSize(UDim2.new(0, 457, 0, 43), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageTransparency = .3}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {Rotation = 0}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = Color3.fromRGB(211, 211, 211)}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 1}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                        wait(.4)
                        Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
                    end
                    DropToggled = not DropToggled
                end)
    
                for i,v in next, list do
                    ItemCount = ItemCount + 1
    
                    if ItemCount == 1 then
                        FrameSize = 78
                    elseif ItemCount == 2 then
                        FrameSize = 107
                    elseif ItemCount >= 3 then
                        FrameSize = 133
                    end
                    local Item = Instance.new("TextButton")
                    local ItemCorner = Instance.new("UICorner")
    
                    Item.Name = "Item"
                    Item.Parent = DropItemHolder
                    Item.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                    Item.ClipsDescendants = true
                    Item.Size = UDim2.new(0, 427, 0, 25)
                    Item.AutoButtonColor = false
                    Item.Font = Enum.Font.Gotham
                    Item.Text = v
                    Item.TextColor3 = Color3.fromRGB(255, 255, 255)
                    Item.TextSize = 15.000
                    Item.TextTransparency = 0.300
    
                    ItemCorner.CornerRadius = UDim.new(0, 4)
                    ItemCorner.Name = "ItemCorner"
                    ItemCorner.Parent = Item
                    DropItemHolder.CanvasSize = UDim2.new(0, 0, 0, DropLayout.AbsoluteContentSize.Y)
    
                    Item.MouseEnter:Connect(function()
                        TweenService:Create(
                            Item,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0}
                        ):Play()
                    end)
    
                    Item.MouseLeave:Connect(function()
                        TweenService:Create(
                            Item,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                    end)
    
                    Item.MouseButton1Click:Connect(function()
                        pcall(callback, v)
                        Title.Text = text
                        Selected = v
                        DropToggled = not DropToggled
                        Dropdown:TweenSize(UDim2.new(0, 457, 0, 43), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageTransparency = .3}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {Rotation = 0}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = Color3.fromRGB(211, 211, 211)}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 1}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                        wait(.4)
                        Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
    
                    end)
                end
                function DropFunc:Add(addtext)
                    ItemCount = ItemCount + 1
    
                    if ItemCount == 1 then
                        FrameSize = 78
                    elseif ItemCount == 2 then
                        FrameSize = 107
                    elseif ItemCount >= 3 then
                        FrameSize = 133
                    end
                    local Item = Instance.new("TextButton")
                    local ItemCorner = Instance.new("UICorner")
    
                    Item.Name = "Item"
                    Item.Parent = DropItemHolder
                    Item.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                    Item.ClipsDescendants = true
                    Item.Size = UDim2.new(0, 427, 0, 25)
                    Item.AutoButtonColor = false
                    Item.Font = Enum.Font.Gotham
                    Item.Text = addtext
                    Item.TextColor3 = Color3.fromRGB(255, 255, 255)
                    Item.TextSize = 15.000
                    Item.TextTransparency = 0.300
    
                    ItemCorner.CornerRadius = UDim.new(0, 4)
                    ItemCorner.Name = "ItemCorner"
                    ItemCorner.Parent = Item
                    DropItemHolder.CanvasSize = UDim2.new(0, 0, 0, DropLayout.AbsoluteContentSize.Y)
    
                    Item.MouseEnter:Connect(function()
                        TweenService:Create(
                            Item,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0}
                        ):Play()
                    end)
    
                    Item.MouseLeave:Connect(function()
                        TweenService:Create(
                            Item,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                    end)
    
                    Item.MouseButton1Click:Connect(function()
                        pcall(callback, addtext)
                        Title.Text = text
                        Selected = addtext
                        DropToggled = not DropToggled
                        Dropdown:TweenSize(UDim2.new(0, 457, 0, 43), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageTransparency = .3}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {Rotation = 0}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = Color3.fromRGB(211, 211, 211)}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 1}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                        wait(.4)
                        Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
                    end)
                    if DropToggled == true then
                        Title.Text = Selected
                        Dropdown:TweenSize(UDim2.new(0, 457, 0, 43), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageTransparency = .3}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {Rotation = 0}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = Color3.fromRGB(211, 211, 211)}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 1}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                        wait(.4)
                        Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
                    end
                end
                function DropFunc:Clear()
                    Title.Text = text
                    FrameSize = 0
                    ItemCount = 0
                    for i, v in next, DropItemHolder:GetChildren() do
                        if v.Name == "Item" then
                            v:Destroy()
                        end
                    end
                    if DropToggled == true then
                        Title.Text = Selected
                        Dropdown:TweenSize(UDim2.new(0, 457, 0, 43), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {ImageTransparency = .3}
                        ):Play()
                        TweenService:Create(
                            ArrowIco,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {Rotation = 0}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = Color3.fromRGB(211, 211, 211)}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 1}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                        wait(.4)
                        Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
                    end
                end
                return DropFunc
            end
            function ContainerContent:Colorpicker(text,preset,callback)
                local ColorPickerToggled = false
                local OldToggleColor = Color3.fromRGB(0, 0, 0)
                local OldColor = Color3.fromRGB(0, 0, 0)
                local OldColorSelectionPosition = nil
                local OldHueSelectionPosition = nil
                local ColorH, ColorS, ColorV = 1, 1, 1
                local RainbowColorPicker = false
                local ColorPickerInput = nil
                local ColorInput = nil
                local HueInput = nil
    
                local Colorpicker = Instance.new("Frame")
                local ColorpickerCorner = Instance.new("UICorner")
                local Title = Instance.new("TextLabel")
                local Circle = Instance.new("Frame")
                local CircleCorner = Instance.new("UICorner")
                local CircleSmall = Instance.new("Frame")
                local CircleSmallCorner = Instance.new("UICorner")
                local Hue = Instance.new("ImageLabel")
                local HueCorner = Instance.new("UICorner")
                local HueGradient = Instance.new("UIGradient")
                local HueSelection = Instance.new("ImageLabel")
                local Color = Instance.new("ImageLabel")
                local ColorCorner = Instance.new("UICorner")
                local ColorSelection = Instance.new("ImageLabel")
                local Toggle = Instance.new("TextLabel")
                local ToggleFrame = Instance.new("Frame")
                local ToggleFrameCorner = Instance.new("UICorner")
                local ToggleCircle = Instance.new("Frame")
                local ToggleCircleCorner = Instance.new("UICorner")
                local Confirm = Instance.new("TextButton")
                local ConfirmCorner = Instance.new("UICorner")
                local ConfirmTitle = Instance.new("TextLabel")
                local BoxColor = Instance.new("Frame")
                local BoxColorCorner = Instance.new("UICorner")
                local ColorpickerBtn = Instance.new("TextButton")
                local ToggleBtn = Instance.new("TextButton")
    
    
                Colorpicker.Name = "Colorpicker"
                Colorpicker.Parent = Container
                Colorpicker.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                Colorpicker.ClipsDescendants = true
                Colorpicker.Position = UDim2.new(0.110937499, 0, 0.67653507, 0)
                Colorpicker.Size = UDim2.new(0, 457, 0, 43)
    
                ColorpickerCorner.CornerRadius = UDim.new(0, 4)
                ColorpickerCorner.Name = "ColorpickerCorner"
                ColorpickerCorner.Parent = Colorpicker
    
                Title.Name = "Title"
                Title.Parent = Colorpicker
                Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Title.BackgroundTransparency = 1.000
                Title.Position = UDim2.new(0.0822437406, 0, 0, 0)
                Title.Size = UDim2.new(0, 113, 0, 42)
                Title.Font = Enum.Font.Gotham
                Title.Text = "UI Color Setting"
                Title.TextColor3 = Color3.fromRGB(255, 255, 255)
                Title.TextSize = 15.000
                Title.TextTransparency = 0.300
                Title.TextXAlignment = Enum.TextXAlignment.Left
    
    
                ColorpickerBtn.Name = "ColorpickerBtn"
                ColorpickerBtn.Parent = Title
                ColorpickerBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                ColorpickerBtn.BackgroundTransparency = 1.000
                ColorpickerBtn.Position = UDim2.new(-0.336283177, 0, 0, 0)
                ColorpickerBtn.Size = UDim2.new(0, 457, 0, 42)
                ColorpickerBtn.Font = Enum.Font.SourceSans
                ColorpickerBtn.Text = ""
                ColorpickerBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
                ColorpickerBtn.TextSize = 14.000
    
                Circle.Name = "Circle"
                Circle.Parent = Title
                Circle.Active = true
                Circle.AnchorPoint = Vector2.new(0.5, 0.5)
                Circle.BackgroundColor3 = Color3.fromRGB(211, 211, 211)
                Circle.Position = UDim2.new(-0.150690272, 0, 0.503000021, 0)
                Circle.Size = UDim2.new(0, 11, 0, 11)
    
                CircleCorner.CornerRadius = UDim.new(2, 6)
                CircleCorner.Name = "CircleCorner"
                CircleCorner.Parent = Circle
    
                CircleSmall.Name = "CircleSmall"
                CircleSmall.Parent = Circle
                CircleSmall.Active = true
                CircleSmall.AnchorPoint = Vector2.new(0.5, 0.5)
                CircleSmall.BackgroundColor3 = Color3.fromRGB(64, 68, 75)
                CircleSmall.BackgroundTransparency = 1.000
                CircleSmall.Position = UDim2.new(0.485673368, 0, 0.503000021, 0)
                CircleSmall.Size = UDim2.new(0, 9, 0, 9)
    
                CircleSmallCorner.CornerRadius = UDim.new(2, 6)
                CircleSmallCorner.Name = "CircleSmallCorner"
                CircleSmallCorner.Parent = CircleSmall
    
                Hue.Name = "Hue"
                Hue.Parent = Title
                Hue.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Hue.Position = UDim2.new(0, 229, 0, 46)
                Hue.Size = UDim2.new(0, 25, 0, 80)
    
                HueCorner.CornerRadius = UDim.new(0, 3)
                HueCorner.Name = "HueCorner"
                HueCorner.Parent = Hue
    
                HueGradient.Color = ColorSequence.new {
                    ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 4)),
                    ColorSequenceKeypoint.new(0.20, Color3.fromRGB(234, 255, 0)),
                    ColorSequenceKeypoint.new(0.40, Color3.fromRGB(21, 255, 0)),
                    ColorSequenceKeypoint.new(0.60, Color3.fromRGB(0, 255, 255)),
                    ColorSequenceKeypoint.new(0.80, Color3.fromRGB(0, 17, 255)),
                    ColorSequenceKeypoint.new(0.90, Color3.fromRGB(255, 0, 251)),
                    ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 0, 4))
                }			
                HueGradient.Rotation = 270
                HueGradient.Name = "HueGradient"
                HueGradient.Parent = Hue
    
                HueSelection.Name = "HueSelection"
                HueSelection.Parent = Hue
                HueSelection.AnchorPoint = Vector2.new(0.5, 0.5)
                HueSelection.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                HueSelection.BackgroundTransparency = 1.000
                HueSelection.Position = UDim2.new(0.48, 0, 1 - select(1, Color3.toHSV(preset)))
                HueSelection.Size = UDim2.new(0, 18, 0, 18)
                HueSelection.Image = "http://www.roblox.com/asset/?id=4805639000"
                HueSelection.Visible = false
    
                Color.Name = "Color"
                Color.Parent = Title
                Color.BackgroundColor3 = Color3.fromRGB(255, 0, 4)
                Color.Position = UDim2.new(0, -23, 0, 46)
                Color.Size = UDim2.new(0, 246, 0, 80)
                Color.ZIndex = 10
                Color.Image = "rbxassetid://4155801252"
    
                ColorCorner.CornerRadius = UDim.new(0, 3)
                ColorCorner.Name = "ColorCorner"
                ColorCorner.Parent = Color
    
                ColorSelection.Name = "ColorSelection"
                ColorSelection.Parent = Color
                ColorSelection.AnchorPoint = Vector2.new(0.5, 0.5)
                ColorSelection.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                ColorSelection.BackgroundTransparency = 1.000
                ColorSelection.Position = UDim2.new(preset and select(3, Color3.toHSV(preset)))
                ColorSelection.Size = UDim2.new(0, 18, 0, 18)
                ColorSelection.Image = "http://www.roblox.com/asset/?id=4805639000"
                ColorSelection.ScaleType = Enum.ScaleType.Fit
                ColorSelection.Visible = false
    
                Toggle.Name = "Toggle"
                Toggle.Parent = Title
                Toggle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Toggle.BackgroundTransparency = 1.000
                Toggle.Position = UDim2.new(2.37430048, 0, 1.07157099, 0)
                Toggle.Size = UDim2.new(0, 137, 0, 38)
                Toggle.Font = Enum.Font.Gotham
                Toggle.Text = "Rainbow"
                Toggle.TextColor3 = Color3.fromRGB(255, 255, 255)
                Toggle.TextSize = 15.000
                Toggle.TextTransparency = 0.300
                Toggle.TextXAlignment = Enum.TextXAlignment.Left
    
                ToggleFrame.Name = "ToggleFrame"
                ToggleFrame.Parent = Toggle
                ToggleFrame.BackgroundColor3 = Color3.fromRGB(226, 227, 227)
                ToggleFrame.Position = UDim2.new(0.778387249, 0, 0.357142866, 0)
                ToggleFrame.Size = UDim2.new(0, 27, 0, 11)
    
                ToggleFrameCorner.Name = "ToggleFrameCorner"
                ToggleFrameCorner.Parent = ToggleFrame
    
                ToggleCircle.Name = "ToggleCircle"
                ToggleCircle.Parent = ToggleFrame
                ToggleCircle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                ToggleCircle.Position = UDim2.new(0, 0, -0.273000002, 0)
                ToggleCircle.Selectable = true
                ToggleCircle.Size = UDim2.new(0, 17, 0, 17)
    
                ToggleCircleCorner.CornerRadius = UDim.new(2, 8)
                ToggleCircleCorner.Name = "ToggleCircleCorner"
                ToggleCircleCorner.Parent = ToggleCircle
    
                Confirm.Name = "Confirm"
                Confirm.Parent = Title
                Confirm.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                Confirm.ClipsDescendants = true
                Confirm.Position = UDim2.new(2.3791616, 0, 1.97633278, 0)
                Confirm.Size = UDim2.new(0, 144, 0, 42)
                Confirm.AutoButtonColor = false
                Confirm.Font = Enum.Font.SourceSans
                Confirm.Text = ""
                Confirm.TextColor3 = Color3.fromRGB(0, 0, 0)
                Confirm.TextSize = 14.000
    
                ConfirmCorner.CornerRadius = UDim.new(0, 4)
                ConfirmCorner.Name = "ConfirmCorner"
                ConfirmCorner.Parent = Confirm
    
                ConfirmTitle.Name = "ConfirmTitle"
                ConfirmTitle.Parent = Confirm
                ConfirmTitle.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                ConfirmTitle.BackgroundTransparency = 1.000
                ConfirmTitle.Size = UDim2.new(0, 116, 0, 40)
                ConfirmTitle.Font = Enum.Font.Gotham
                ConfirmTitle.Text = "Confirm"
                ConfirmTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
                ConfirmTitle.TextSize = 15.000
                ConfirmTitle.TextTransparency = 0.300
                ConfirmTitle.TextXAlignment = Enum.TextXAlignment.Left
    
                BoxColor.Name = "BoxColor"
                BoxColor.Parent = Title
                BoxColor.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                BoxColor.Position = UDim2.new(3.26915574, 0, 0.261904776, 0)
                BoxColor.Size = UDim2.new(0, 35, 0, 19)
    
                BoxColorCorner.CornerRadius = UDim.new(0, 4)
                BoxColorCorner.Name = "BoxColorCorner"
                BoxColorCorner.Parent = BoxColor
    
                ToggleBtn.Name = "ToggleBtn"
                ToggleBtn.Parent = Toggle
                ToggleBtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                ToggleBtn.BackgroundTransparency = 1.000
                ToggleBtn.Size = UDim2.new(0, 137, 0, 38)
                ToggleBtn.Font = Enum.Font.SourceSans
                ToggleBtn.Text = ""
                ToggleBtn.TextColor3 = Color3.fromRGB(0, 0, 0)
                ToggleBtn.TextSize = 14.000
    
                ColorpickerBtn.MouseEnter:Connect(function()
                    TweenService:Create(
                        Title,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {TextTransparency = 0}
                    ):Play()
                end)
    
                ColorpickerBtn.MouseLeave:Connect(function()
                    TweenService:Create(
                        Title,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {TextTransparency = 0.3}
                    ):Play()
                end)
    
                ColorpickerBtn.MouseButton1Click:Connect(function()
                    if ColorPickerToggled == false then
                        ColorSelection.Visible = true
                        HueSelection.Visible = true
                        Colorpicker:TweenSize(UDim2.new(0, 457, 0, 138), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = PresetColor}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = PresetColor}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 0}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0}
                        ):Play()
                        wait(.4)
                        Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
                    else
                        ColorSelection.Visible = false
                        HueSelection.Visible = false
                        Colorpicker:TweenSize(UDim2.new(0, 457, 0, 43), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = Color3.fromRGB(211, 211, 211)}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 1}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                        wait(.4)
                        Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
                    end
                    ColorPickerToggled = not ColorPickerToggled
                end)
    
    
                local function UpdateColorPicker(nope)
                    BoxColor.BackgroundColor3 = Color3.fromHSV(ColorH, ColorS, ColorV)
                    Color.BackgroundColor3 = Color3.fromHSV(ColorH, 1, 1)
    
                    pcall(callback, BoxColor.BackgroundColor3)
                end
    
                ColorH =
                    1 -
                    (math.clamp(HueSelection.AbsolutePosition.Y - Hue.AbsolutePosition.Y, 0, Hue.AbsoluteSize.Y) /
                        Hue.AbsoluteSize.Y)
                ColorS =
                    (math.clamp(ColorSelection.AbsolutePosition.X - Color.AbsolutePosition.X, 0, Color.AbsoluteSize.X) /
                        Color.AbsoluteSize.X)
                ColorV =
                    1 -
                    (math.clamp(ColorSelection.AbsolutePosition.Y - Color.AbsolutePosition.Y, 0, Color.AbsoluteSize.Y) /
                        Color.AbsoluteSize.Y)
    
                BoxColor.BackgroundColor3 = preset
                Color.BackgroundColor3 = preset
                pcall(callback, BoxColor.BackgroundColor3)
    
                Color.InputBegan:Connect(
                    function(input)
                        if input.UserInputType == Enum.UserInputType.MouseButton1 then
                            if RainbowColorPicker then
                                return
                            end
    
                            if ColorInput then
                                ColorInput:Disconnect()
                            end
    
                            ColorInput =
                                RunService.RenderStepped:Connect(
                                    function()
                                    local ColorX =
                                        (math.clamp(Mouse.X - Color.AbsolutePosition.X, 0, Color.AbsoluteSize.X) /
                                            Color.AbsoluteSize.X)
                                    local ColorY =
                                        (math.clamp(Mouse.Y - Color.AbsolutePosition.Y, 0, Color.AbsoluteSize.Y) /
                                            Color.AbsoluteSize.Y)
    
                                    ColorSelection.Position = UDim2.new(ColorX, 0, ColorY, 0)
                                    ColorS = ColorX
                                    ColorV = 1 - ColorY
    
                                    UpdateColorPicker(true)
                                end
                                )
                        end
                    end
                )
    
                Color.InputEnded:Connect(
                    function(input)
                        if input.UserInputType == Enum.UserInputType.MouseButton1 then
                            if ColorInput then
                                ColorInput:Disconnect()
                            end
                        end
                    end
                )
    
                Hue.InputBegan:Connect(
                    function(input)
                        if input.UserInputType == Enum.UserInputType.MouseButton1 then
                            if RainbowColorPicker then
                                return
                            end
    
                            if HueInput then
                                HueInput:Disconnect()
                            end
    
                            HueInput =
                                RunService.RenderStepped:Connect(
                                    function()
                                    local HueY =
                                        (math.clamp(Mouse.Y - Hue.AbsolutePosition.Y, 0, Hue.AbsoluteSize.Y) /
                                            Hue.AbsoluteSize.Y)
    
                                    HueSelection.Position = UDim2.new(0.48, 0, HueY, 0)
                                    ColorH = 1 - HueY
    
                                    UpdateColorPicker(true)
                                end
                                )
                        end
                    end
                )
    
                Hue.InputEnded:Connect(
                    function(input)
                        if input.UserInputType == Enum.UserInputType.MouseButton1 then
                            if HueInput then
                                HueInput:Disconnect()
                            end
                        end
                    end
                )
    
                ToggleBtn.MouseButton1Down:Connect(
                    function()
                        RainbowColorPicker = not RainbowColorPicker
    
                        if ColorInput then
                            ColorInput:Disconnect()
                        end
    
                        if HueInput then
                            HueInput:Disconnect()
                        end
    
                        if RainbowColorPicker then
                            ToggleCircle:TweenPosition(UDim2.new(0.37, 0,-0.273, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .3, true)
                            TweenService:Create(
                                ToggleCircle,
                                TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                                {BackgroundColor3 =PresetColor}
                            ):Play()
    
                            OldToggleColor = BoxColor.BackgroundColor3
                            OldColor = Color.BackgroundColor3
                            OldColorSelectionPosition = ColorSelection.Position
                            OldHueSelectionPosition = HueSelection.Position
    
                            while RainbowColorPicker do
                                BoxColor.BackgroundColor3 = Color3.fromHSV(Flux.RainbowColorValue, 1, 1)
                                Color.BackgroundColor3 = Color3.fromHSV(Flux.RainbowColorValue, 1, 1)
    
                                ColorSelection.Position = UDim2.new(1, 0, 0, 0)
                                HueSelection.Position = UDim2.new(0.48, 0, 0, Flux.HueSelectionPosition)
    
                                pcall(callback, BoxColor.BackgroundColor3)
                                wait()
                            end
                        elseif not RainbowColorPicker then
                            ToggleCircle:TweenPosition(UDim2.new(0, 0,-0.273, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .3, true)
                            TweenService:Create(
                                ToggleCircle,
                                TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                                {BackgroundColor3 = Color3.fromRGB(255,255,255)}
                            ):Play()
    
                            BoxColor.BackgroundColor3 = OldToggleColor
                            Color.BackgroundColor3 = OldColor
    
                            ColorSelection.Position = OldColorSelectionPosition
                            HueSelection.Position = OldHueSelectionPosition
    
                            pcall(callback, BoxColor.BackgroundColor3)
                        end
                    end
                )
    
                Confirm.MouseButton1Click:Connect(
                    function()
                        ColorPickerToggled = not ColorPickerToggled
                        Colorpicker:TweenSize(UDim2.new(0, 457, 0, 43), Enum.EasingDirection.Out, Enum.EasingStyle.Quart, .6, true)
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = Color3.fromRGB(211, 211, 211)}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 1}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                        wait(.4)
                        Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
                    end
                )
                Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
            end
            function ContainerContent:Line()
                local Line = Instance.new("TextButton")
                local LineCorner = Instance.new("UICorner")
    
                Line.Name = "Line"
                Line.Parent = Container
                Line.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                Line.ClipsDescendants = true
                Line.Position = UDim2.new(0, 0, 0.70091325, 0)
                Line.Size = UDim2.new(0, 457, 0, 4)
                Line.AutoButtonColor = false
                Line.Font = Enum.Font.SourceSans
                Line.Text = ""
                Line.TextColor3 = Color3.fromRGB(0, 0, 0)
                Line.TextSize = 14.000
    
                LineCorner.CornerRadius = UDim.new(0, 4)
                LineCorner.Name = "LineCorner"
                LineCorner.Parent = Line
    
                Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
            end
            function ContainerContent:Label(text)
                local labelfunc = {}
                local Label = Instance.new("TextButton")
                local LabelCorner = Instance.new("UICorner")
                local Title = Instance.new("TextLabel")
    
                Label.Name = "Label"
                Label.Parent = Container
                Label.BackgroundColor3 = Color3.fromRGB(0, 166, 58)
                Label.ClipsDescendants = true
                Label.Position = UDim2.new(0.370312512, 0, 0.552631557, 0)
                Label.Size = UDim2.new(0, 457, 0, 43)
                Label.AutoButtonColor = false
                Label.Font = Enum.Font.SourceSans
                Label.Text = ""
                Label.TextColor3 = Color3.fromRGB(255, 255, 255)
                Label.TextSize = 14.000
    
                LabelCorner.CornerRadius = UDim.new(0, 4)
                LabelCorner.Name = "LabelCorner"
                LabelCorner.Parent = Label
    
                Title.Name = "Title"
                Title.Parent = Label
                Title.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
                Title.BackgroundTransparency = 1.000
                Title.Position = UDim2.new(0.038480062, 0, 0, 0)
                Title.Size = UDim2.new(0, 113, 0, 42)
                Title.Font = Enum.Font.Gotham
                Title.Text = text
                Title.TextColor3 = Color3.fromRGB(0,0,0)
                Title.TextSize = 15.000
                Title.TextTransparency = 0.300
                Title.TextXAlignment = Enum.TextXAlignment.Left
    
                Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
                function labelfunc:Refresh(tochange)
                    Title.Text = tochange
                end
                return labelfunc
            end
            function ContainerContent:Textbox(text,desc,disapper,callback)
                if desc == "" then
                    desc = "There is no description for this textbox."
                end
                local TextboxDescToggled = false
                local Textbox = Instance.new("TextButton")
                local TextboxCorner = Instance.new("UICorner")
                local Title = Instance.new("TextLabel")
                local Circle = Instance.new("Frame")
                local CircleCorner = Instance.new("UICorner")
                local CircleSmall = Instance.new("Frame")
                local CircleSmallCorner = Instance.new("UICorner")
                local Description = Instance.new("TextLabel")
                local TextboxFrame = Instance.new("Frame")
                local TextboxFrameCorner = Instance.new("UICorner")
                local TextBox = Instance.new("TextBox")
    
                Textbox.Name = "Textbox"
                Textbox.Parent = Container
                Textbox.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                Textbox.ClipsDescendants = true
                Textbox.Position = UDim2.new(0.0459499061, 0, 0.734449744, 0)
                Textbox.Size = UDim2.new(0, 457, 0, 43)
                Textbox.AutoButtonColor = false
                Textbox.Font = Enum.Font.SourceSans
                Textbox.Text = ""
                Textbox.TextColor3 = Color3.fromRGB(0, 0, 0)
                Textbox.TextSize = 14.000
    
                TextboxCorner.CornerRadius = UDim.new(0, 4)
                TextboxCorner.Name = "TextboxCorner"
                TextboxCorner.Parent = Textbox
    
                Title.Name = "Title"
                Title.Parent = Textbox
                Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Title.BackgroundTransparency = 1.000
                Title.Position = UDim2.new(0.0822437406, 0, 0, 0)
                Title.Size = UDim2.new(0, 113, 0, 42)
                Title.Font = Enum.Font.Gotham
                Title.Text = text
                Title.TextColor3 = Color3.fromRGB(255, 255, 255)
                Title.TextSize = 15.000
                Title.TextTransparency = 0.300
                Title.TextXAlignment = Enum.TextXAlignment.Left
    
                Circle.Name = "Circle"
                Circle.Parent = Title
                Circle.Active = true
                Circle.AnchorPoint = Vector2.new(0.5, 0.5)
                Circle.BackgroundColor3 = Color3.fromRGB(211, 211, 211)
                Circle.Position = UDim2.new(-0.150690272, 0, 0.503000021, 0)
                Circle.Size = UDim2.new(0, 11, 0, 11)
    
                CircleCorner.CornerRadius = UDim.new(2, 6)
                CircleCorner.Name = "CircleCorner"
                CircleCorner.Parent = Circle
    
                CircleSmall.Name = "CircleSmall"
                CircleSmall.Parent = Circle
                CircleSmall.Active = true
                CircleSmall.AnchorPoint = Vector2.new(0.5, 0.5)
                CircleSmall.BackgroundColor3 = Color3.fromRGB(64, 68, 75)
                CircleSmall.BackgroundTransparency = 1.000
                CircleSmall.Position = UDim2.new(0.485673368, 0, 0.503000021, 0)
                CircleSmall.Size = UDim2.new(0, 9, 0, 9)
    
                CircleSmallCorner.CornerRadius = UDim.new(2, 6)
                CircleSmallCorner.Name = "CircleSmallCorner"
                CircleSmallCorner.Parent = CircleSmall
    
                Description.Name = "Description"
                Description.Parent = Title
                Description.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Description.BackgroundTransparency = 1.000
                Description.Position = UDim2.new(-0.200942323, 0, 0.985714269, 0)
                Description.Size = UDim2.new(0, 432, 0, 31)
                Description.Font = Enum.Font.Gotham
                Description.Text = desc
                Description.TextColor3 = Color3.fromRGB(255, 255, 255)
                Description.TextSize = 15.000
                Description.TextTransparency = 1
                Description.TextWrapped = true
                Description.TextXAlignment = Enum.TextXAlignment.Left
    
                TextboxFrame.Name = "TextboxFrame"
                TextboxFrame.Parent = Title
                TextboxFrame.BackgroundColor3 = Color3.fromRGB(50, 53, 59)
                TextboxFrame.Position = UDim2.new(1.82300889, 0, 0.202380955, 0)
                TextboxFrame.Size = UDim2.new(0, 161, 0, 26)
    
                TextboxFrameCorner.CornerRadius = UDim.new(0, 4)
                TextboxFrameCorner.Name = "TextboxFrameCorner"
                TextboxFrameCorner.Parent = TextboxFrame
    
                TextBox.Parent = TextboxFrame
                TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                TextBox.BackgroundTransparency = 1.000
                TextBox.Size = UDim2.new(0, 161, 0, 26)
                TextBox.Font = Enum.Font.Gotham
                TextBox.Text = ""
                TextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
                TextBox.TextSize = 15.000
                TextBox.TextTransparency = 0.300
    
                TextBox.FocusLost:Connect(
                    function(ep)
                        if ep then
                            if #TextBox.Text > 0 then
                                pcall(callback, TextBox.Text)
                                if disapper then
                                    TextBox.Text = ""
                                end
                            end
                        end
                    end
                )
                Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
            end
            function ContainerContent:Bind(text,presetbind,callback)
                local Key = presetbind.Name
                local Bind = Instance.new("TextButton")
                local BindCorner = Instance.new("UICorner")
                local Title = Instance.new("TextLabel")
                local Circle = Instance.new("Frame")
                local CircleCorner = Instance.new("UICorner")
                local CircleSmall = Instance.new("Frame")
                local CircleSmallCorner = Instance.new("UICorner")
                local BindLabel = Instance.new("TextLabel")
    
                Bind.Name = "Bind"
                Bind.Parent = Container
                Bind.BackgroundColor3 = Color3.fromRGB(31, 41, 43)
                Bind.ClipsDescendants = true
                Bind.Position = UDim2.new(0.40625, 0, 0.828947306, 0)
                Bind.Size = UDim2.new(0, 457, 0, 43)
                Bind.AutoButtonColor = false
                Bind.Font = Enum.Font.SourceSans
                Bind.Text = ""
                Bind.TextColor3 = Color3.fromRGB(0, 0, 0)
                Bind.TextSize = 14.000
    
                BindCorner.CornerRadius = UDim.new(0, 4)
                BindCorner.Name = "BindCorner"
                BindCorner.Parent = Bind
    
                Title.Name = "Title"
                Title.Parent = Bind
                Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                Title.BackgroundTransparency = 1.000
                Title.Position = UDim2.new(0.0822437406, 0, 0, 0)
                Title.Size = UDim2.new(0, 113, 0, 42)
                Title.Font = Enum.Font.Gotham
                Title.Text = text
                Title.TextColor3 = Color3.fromRGB(255, 255, 255)
                Title.TextSize = 15.000
                Title.TextTransparency = 0.300
                Title.TextXAlignment = Enum.TextXAlignment.Left
    
                Circle.Name = "Circle"
                Circle.Parent = Title
                Circle.Active = true
                Circle.AnchorPoint = Vector2.new(0.5, 0.5)
                Circle.BackgroundColor3 = Color3.fromRGB(211, 211, 211)
                Circle.Position = UDim2.new(-0.150690272, 0, 0.503000021, 0)
                Circle.Size = UDim2.new(0, 11, 0, 11)
    
                CircleCorner.CornerRadius = UDim.new(2, 6)
                CircleCorner.Name = "CircleCorner"
                CircleCorner.Parent = Circle
    
                CircleSmall.Name = "CircleSmall"
                CircleSmall.Parent = Circle
                CircleSmall.Active = true
                CircleSmall.AnchorPoint = Vector2.new(0.5, 0.5)
                CircleSmall.BackgroundColor3 = Color3.fromRGB(64, 68, 75)
                CircleSmall.BackgroundTransparency = 1.000
                CircleSmall.Position = UDim2.new(0.485673368, 0, 0.503000021, 0)
                CircleSmall.Size = UDim2.new(0, 9, 0, 9)
    
                CircleSmallCorner.CornerRadius = UDim.new(2, 6)
                CircleSmallCorner.Name = "CircleSmallCorner"
                CircleSmallCorner.Parent = CircleSmall
    
                BindLabel.Name = "BindLabel"
                BindLabel.Parent = Title
                BindLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                BindLabel.BackgroundTransparency = 1.000
                BindLabel.Position = UDim2.new(2.56011987, 0, 0, 0)
                BindLabel.Size = UDim2.new(0, 113, 0, 42)
                BindLabel.Font = Enum.Font.Gotham
                BindLabel.Text = Key
                BindLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
                BindLabel.TextSize = 15.000
                BindLabel.TextTransparency = 0.300
                BindLabel.TextXAlignment = Enum.TextXAlignment.Right
    
                Bind.MouseEnter:Connect(function()
                    TweenService:Create(
                        Title,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {TextTransparency = 0}
                    ):Play()
                end)
    
                Bind.MouseLeave:Connect(function()
                    TweenService:Create(
                        Title,
                        TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                        {TextTransparency = 0.3}
                    ):Play()
                end)
    
                Bind.MouseButton1Click:connect(
                    function()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = PresetColor}
                        ):Play()
                        TweenService:Create(
                            BindLabel,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = PresetColor}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = PresetColor}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 0}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0}
                        ):Play()
                        TweenService:Create(
                            BindLabel,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0}
                        ):Play()
                        BindLabel.Text = "..."
                        local inputwait = game:GetService("UserInputService").InputBegan:wait()
                        if inputwait.KeyCode.Name ~= "Unknown" then
                            BindLabel.Text = inputwait .KeyCode.Name
                            Key = inputwait .KeyCode.Name
                        end
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            BindLabel,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextColor3 = Color3.fromRGB(255,255,255)}
                        ):Play()
                        TweenService:Create(
                            Circle,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundColor3 = Color3.fromRGB(211, 211, 211)}
                        ):Play()
                        TweenService:Create(
                            CircleSmall,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {BackgroundTransparency = 1}
                        ):Play()
                        TweenService:Create(
                            Title,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                        TweenService:Create(
                            BindLabel,
                            TweenInfo.new(.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
                            {TextTransparency = 0.3}
                        ):Play()
                    end
                )
    
                game:GetService("UserInputService").InputBegan:connect(
                function(current, pressed)
                    if not pressed then
                        if current.KeyCode.Name == Key then
                            pcall(callback)
                        end
                    end
                end
                )
    
                Container.CanvasSize = UDim2.new(0, 0, 0, ContainerLayout.AbsoluteContentSize.Y)
            end
            return ContainerContent
        end
        return Tabs
        end
        --Properties:

local mta = getrawmetatable(game) local namecall = mta.__namecall local setreadonly = setreadonly or make_writable

setreadonly(mta, false)

mta.__namecall = newcclosure(function(self, ...) local args = {...} local arguments = args local a = {} for i = 1, #arguments - 1 do a[i] = arguments[i] end local method = getnamecallmethod()

if method == 'FireServer' or method == "InvokeServer" then
    if self.Name == 'Drown' and _G.nowaterdamage then
        if args[1] then
            return nil
        end
    end
end

return namecall(self, ...)    

end)

local attackremote = {}

local a a=hookmetamethod(game,"__namecall",function(self,...) local args = {...} local method = getnamecallmethod() if method == "FireServer" or method == "InvokeServer" then if self.Name == "RequestAnimation" and game.Players.LocalPlayer.Character.Humanoid.Health ~= 0 then attackremote[self.Name] = args[1] return a(self,unpack(args)) elseif self.Name == "RequestAnimation" and game.Players.LocalPlayer.Character.Humanoid.Health == 0 then attackremote[self.Name] = "" end end return a(self,...) end)

aaxc = hookmetamethod(game, "__namecall", function(self, ...) local args = {...} local method = getnamecallmethod() if method == "FireServer" or method == "InvokeServer" then if self.Name == "RemoteEvent" and args[3] == "StopCharging" and _G.auto100rate then args[6] = 100 return aaxc(self, unpack(args)) end end return aaxc(self, ...) end)

local remotes = {} local azc azc=hookmetamethod(game,"__namecall",function(self,...) local args = {...} local method = getnamecallmethod() if method == "FireServer" or method == "InvokeServer" then if self.Name == "RemoteEvent" and args[3] == "StopCharging" or args[3] == "Create" then remotes[self.Name] = args[1] return azc(self,unpack(args)) end end return azc(self,...) end)

function serializeTable(val, name, skipnewlines, depth)
skipnewlines = skipnewlines or false
depth = depth or 0

local tmp = string.rep("", depth)

if name then tmp = tmp end

if type(val) == "table" then
    tmp = tmp .. (not skipnewlines and "" or "")

    for k, v in pairs(val) do
        tmp =  tmp .. serializeTable(v, k, skipnewlines, depth + 1) .. (not skipnewlines and "" or "")
    end

    tmp = tmp .. string.rep("", depth) 
elseif type(val) == "number" then
    tmp = tmp .. tostring(val)
elseif type(val) == "string" then
    tmp = tmp .. string.format("%q", val)
elseif type(val) == "boolean" then
    tmp = tmp .. (val and "true" or "false")
elseif type(val) == "function" then
    tmp = tmp  .. "func: " .. debug.getinfo(val).name
else
    tmp = tmp .. tostring(val)
end

return tmp

end local plr = game.Players.LocalPlayer.Character.Name game.StarterGui:SetCore("SendNotification", { Title = "This Messenge Sent From Saluna With Love", Text = "Welcome To My Script! " ..plr, Duration = 15 }) wait() game.StarterGui:SetCore("SendNotification", { Title = "This Messenge Sent From Saluna With Love", Text = "THIS SCRIPT IS MADE BY IRENKISS.", Duration = 15 }) wait() game.StarterGui:SetCore("SendNotification", { Title = "This Messenge Sent From Saluna With Love", Text = "DON'T ABUSE THIS SCRIPT TOO MUCH.", Duration = 15 }) wait()

            local win = Flux:Window("SALUNA (G11)", "MADE BY IRENKISS", Color3.fromRGB(0,166,58), Enum.KeyCode.F2)
            Flux:Notification("ANTI-STAFF AUTOMATICALLY TURNED ON PRESS F2 TO HIDE/SHOW GUI","OK")
    local page2 = win:Tab("FARMING", "http://www.roblox.com/asset/?id=9391995844")
    local page3 = win:Tab("ISLAND/TELEPORT", "http://www.roblox.com/asset/?id=9391995844")
    local page9 = win:Tab("KILL/DEF FARM", "http://www.roblox.com/asset/?id=9391995844")
    local page4 = win:Tab("SHOP", "http://www.roblox.com/asset/?id=9391995844")
    local page5 = win:Tab("PLAYER", "http://www.roblox.com/asset/?id=9391995844")
    local page7 = win:Tab("MOB BRING", "http://www.roblox.com/asset/?id=9391995844")
    local page6 = win:Tab("AUTO SKILL", "http://www.roblox.com/asset/?id=9391995844")
   local page1 = win:Tab("MISC", "http://www.roblox.com/asset/?id=9391995844")
    local page8 = win:Tab("SETTINGS", "http://www.roblox.com/asset/?id=9391995844")
    Weapon = {}
    function FindWeapon()
        for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
            if v:IsA("Tool") then
               table.insert(Weapon, v.Name)
            end
         end
    end

    setfflag("HumanoidParallelRemoveNoPhysics", "False")
    setfflag("HumanoidParallelRemoveNoPhysicsNoSimulate2", "False")
    
    function EquipWeapon(ToolSe)
        if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then
            local tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe)
            wait(.1)
            game.Players.LocalPlayer.Character.Humanoid:EquipTool(tool)
        end
    end
    function Skill(use)
        game:GetService("VirtualInputManager"):SendKeyEvent(true,use,false,game.Players.LocalPlayer.Character.HumanoidRootPart)
        wait(.1)
        game:GetService("VirtualInputManager"):SendKeyEvent(false,use,false,game.Players.LocalPlayer.Character.HumanoidRootPart)
    end
    if not game:GetService("Workspace"):FindFirstChild("LOL") then
        local LOL = Instance.new("Part")
        LOL.Name = "LOL"
        LOL.Parent = game.Workspace
        LOL.Anchored = true
        LOL.Transparency = 0
        LOL.Size = Vector3.new(50,0.5,50)
        game.Workspace["LOL"].CFrame = CFrame.new(0,50000,0)
    end
    Wapon = {}
    for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do  
        if v:IsA("Tool") then
            table.insert(Wapon ,v.Name)
        end
    end
    for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do  
        if v:IsA("Tool") then
            table.insert(Wapon, v.Name)
        end
    end
page9:Line()
    page9:Label("┇ WEAPON SPAM (YORU FOR DEF FARMING) ┇")
page9:Line()
Speeds = 50
    page9:Slider("Yoru Speed",0,200,50,function(to)
        Speeds = to
        end)
        page9:Toggle("Yoru Spam", false, function(yoru)

_G.Yoru = yoru

while _G.Yoru do wait() local Players = game:GetService("Players") local Plr = Players.LocalPlayer local Character = Plr.Character local Yoru = Character:FindFirstChild("Yoru") local Environment wait() pcall(function() for i,v in pairs(getconnections(Yoru["RequestAnimation"].OnClientEvent)) do Environment = getsenv(Yoru["AnimationController"]) end wait() for i = 1, Speeds do Yoru["RequestAnimation"]:FireServer(Environment.PlaceId) end end) wait() end end) page9:Line() page9:Line() Speedss = 50 page9:Slider("Cestus Speed",0,200,50,function(too) Speedss = too end) page9:Toggle("Seastone Spam",false, function(seastone) _G.Cestus = seastone while _G.Cestus do wait() local Players = game:GetService("Players") local Plr = Players.LocalPlayer local Character = Plr.Character local Cestus = Character:FindFirstChild("Seastone Cestus") local Environment wait() pcall(function() for i,v in pairs(getconnections(Cestus["RequestAnimation"].OnClientEvent)) do Environment = getsenv(Cestus["AnimationController"]) end wait() for i = 1, Speedss do Cestus["RequestAnimation"]:FireServer(Environment.PlaceId) end end) end end) page9:Line() page9:Label("┇ QUAKE FARM ┇") page9:Line() page9:Toggle("Quake Farm (Far Distance)" , false, function(quakefarm) --Quake getgenv().quakefarm1 = quakefarm while getgenv().quakefarm1 do wait() pcall(function() local x = getsenv(game:GetService("Players").LocalPlayer.Character.Powers.Quake) local v = x.VTCebvc game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1848.4346923828125, 222, -450.0833740234375), Vector3.new(-0.5347824096679688, -0.43560168147087097, -0.7240573167800903)),100,Vector3.new(-1848.4346923828125, 222, -450.0833740234375), Vector3.new(-0.5347824096679688, -0.43560168147087097, -0.7240573167800903)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1898.96728515625, 225.03367614746094, -200.6829071044922), Vector3.new(-0.9484627842903137, -0.18392488360404968, 0.25805023312568665)),100,Vector3.new(-1898.96728515625, 225.03367614746094, -200.6829071044922), Vector3.new(-0.9484627842903137, -0.18392488360404968, 0.25805023312568665)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1749.58203125, 224.88922119140625, -134.49240112304688), Vector3.new(-0.6882264614105225, -0.40487319231033325, 0.6020150184631348)),100,Vector3.new(-1749.58203125, 224.88922119140625, -134.49240112304688), Vector3.new(-0.6882264614105225, -0.40487319231033325, 0.6020150184631348)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1622.5482177734375, 225.85337829589844, -200.26828002929688), Vector3.new(-0.3189719319343567, -0.7127735018730164, 0.6246685981750488)),100,Vector3.new(-1622.5482177734375, 225.85337829589844, -200.26828002929688), Vector3.new(-0.3189719319343567, -0.7127735018730164, 0.6246685981750488)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(1002.1565551757812, 214, 3349.3857421875), Vector3.new(-0.2978745698928833, -0.6442758440971375, 0.7044001221656799)),100,Vector3.new(1002.1565551757812, 214, 3349.3857421875), Vector3.new(-0.2978745698928833, -0.6442758440971375, 0.7044001221656799)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(2167.46923828125, 213, -631.9636840820312), Vector3.new(0.6589730978012085, -0.6376858949661255, -0.3988874852657318)),100,Vector3.new(2167.46923828125, 213, -631.9636840820312), Vector3.new(0.6589730978012085, -0.6376858949661255, -0.3988874852657318)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(1178.6993408203125, 212.26193237304688, -263.04681396484375), Vector3.new(0.04516664147377014, -0.9571055173873901, 0.28619781136512756)),100,Vector3.new(1178.6993408203125, 212.26193237304688, -263.04681396484375), Vector3.new(0.04516664147377014, -0.9571055173873901, 0.28619781136512756)) wait(0.1) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1040.117919921875, 215, 1662.1202392578125), Vector3.new(0.9582481980323792, -0.13812202215194702, 0.2503652274608612)), 100,Vector3.new(-1040.117919921875, 215, 1662.1202392578125), Vector3.new(0.9582481980323792, -0.13812202215194702, 0.2503652274608612)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-988.4560546875, 283, 1616.5068359375), Vector3.new(-0.44781866669654846, -0.36267393827438354, 0.8172675371170044)), 100,Vector3.new(-988.4560546875, 283, 1616.5068359375), Vector3.new(-0.44781866669654846, -0.36267393827438354, 0.8172675371170044)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1037.58544921875, 215.7229461669922, 1508.449951171875), Vector3.new(-0.7139230966567993, -0.5779988169670105, 0.39526084065437317)),100,Vector3.new(-1037.58544921875, 215.7229461669922, 1508.449951171875), Vector3.new(-0.7139230966567993, -0.5779988169670105, 0.39526084065437317)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-908.2176513671875, 214, 1621.364990234375), Vector3.new(-0.21460314095020294, -0.40479180216789246, 0.88886958360672)),100,Vector3.new(-908.2176513671875, 214, 1621.364990234375), Vector3.new(-0.21460314095020294, -0.40479180216789246, 0.88886958360672)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-248.8604736328125, 273.4266052246094, 355.64453125), Vector3.new(0.6645273566246033, -0.5016912817955017, -0.5538134574890137)),100,Vector3.new(-248.8604736328125, 273.4266052246094, 355.64453125), Vector3.new(0.6645273566246033, -0.5016912817955017, -0.5538134574890137)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-319.3795471191406, 272.3931884765625, 388.7362060546875), Vector3.new(0.5347911715507507, -0.7442643046379089, -0.40008631348609924)),100,Vector3.new(-319.3795471191406, 272.3931884765625, 388.7362060546875), Vector3.new(0.5347911715507507, -0.7442643046379089, -0.40008631348609924)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-315.74334716796875, 270.4518737792969, 307.21185302734375), Vector3.new(0.4924789369106293, -0.6783868670463562, -0.5452118515968323)),100,Vector3.new(-315.74334716796875, 270.4518737792969, 307.21185302734375), Vector3.new(0.4924789369106293, -0.6783868670463562, -0.5452118515968323)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-178.00997924804688, 272.4919128417969, 390.1238708496094), Vector3.new(0.6851771473884583, -0.678036093711853, -0.26608139276504517)),100,Vector3.new(-178.00997924804688, 272.4919128417969, 390.1238708496094), Vector3.new(0.6851771473884583, -0.678036093711853, -0.26608139276504517)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-159.9521026611328, 269.81768798828125, 312.1455993652344), Vector3.new(0.6065837144851685, -0.7200759649276733, -0.33696722984313965)),100,Vector3.new(-159.9521026611328, 269.81768798828125, 312.1455993652344), Vector3.new(0.6065837144851685, -0.7200759649276733, -0.33696722984313965)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(89.97474670410156, 299.3000183105469, -936.1035766601562), Vector3.new(0.2870140075683594, -0.6174480319023132, -0.7323803305625916)),100,Vector3.new(89.97474670410156, 299.3000183105469, -936.1035766601562), Vector3.new(0.2870140075683594, -0.6174480319023132, -0.7323803305625916)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1169.5670166015625, 219.90908813476562, -1588.0274658203125), Vector3.new(0.015137090347707272, -0.6970996260643005, -0.7168144583702087)),100,Vector3.new(-1169.5670166015625, 219.90908813476562, -1588.0274658203125), Vector3.new(0.015137090347707272, -0.6970996260643005, -0.7168144583702087)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1201.4923095703125, 254.11367797851562, -1660.2674560546875), Vector3.new(0.04675392061471939, -0.6955714225769043, -0.7169341444969177)),100,Vector3.new(-1201.4923095703125, 254.11367797851562, -1660.2674560546875), Vector3.new(0.04675392061471939, -0.6955714225769043, -0.7169341444969177)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1288.0887451171875, 245.90695190429688, -1653.00537109375), Vector3.new(0.025024037808179855, -0.7537118196487427, -0.6567284464836121)),100,Vector3.new(-1288.0887451171875, 245.90695190429688, -1653.00537109375)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1339.789306640625, 245.81817626953125, -1634.641845703125), Vector3.new(0.07458476722240448, -0.6587507128715515, -0.7486552596092224)),100,Vector3.new(-1339.789306640625, 245.81817626953125, -1634.641845703125), Vector3.new(0.07458476722240448, -0.6587507128715515, -0.7486552596092224)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1432.3958740234375, 256.3514709472656, -1652.33984375), Vector3.new(0.007446270436048508, -0.6148971319198608, -0.7885722517967224)),100,Vector3.new(-1432.3958740234375, 256.3514709472656, -1652.33984375), Vector3.new(0.007446270436048508, -0.6148971319198608, -0.7885722517967224)) wait(0.3) game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(v,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,CFrame.new(Vector3.new(-1270.039794921875, 263.09088134765625, -1793.016357421875), Vector3.new(0.32165566086769104, -0.4306340515613556, -0.8432627320289612)),100,Vector3.new(-1270.039794921875, 263.09088134765625, -1793.016357421875), Vector3.new(0.32165566086769104, -0.4306340515613556, -0.8432627320289612)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandCaver"):WaitForChild("Stones"):WaitForChild("Stone"), [5] = CFrame.new(-1049.37659, 215, 1646.53479, 0.999993384, 0.00298895454, -0.00207511522, -0, 0.570294261, 0.821440458, 0.00363867474, -0.821435034, 0.570290446), [6] = 100, [7] = Vector3.new(-43.01959991455078, 216.19691467285156, -200.375732421875) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(-1048.52368, 215, 1683.08154, 0.969707072, 0.241547287, -0.0363770761, -0, 0.148920938, 0.988849103, 0.244271129, -0.958893955, 0.144409657), [6] = 100, [7] = Vector3.new(-47.42127990722656, 215.7339324951172, -202.49114990234375) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(-987.150879, 215, 1667.19971, 0.914944112, 0.390497267, -0.101927787, -0, 0.252558649, 0.96758157, 0.403580725, -0.885283053, 0.231077015), [6] = 100, [7] = Vector3.new(-42.87627029418945, 216.94845581054688, -200.90744018554688) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(4572.08203, 219.497177, 5281.18506, 0.653541863, -0.156973243, 0.740433991, -0, 0.978257895, 0.207392335, -0.756890297, -0.135539576, 0.639332533), [6] = 100, [7] = Vector3.new(-47.45362854003906, 217.59515380859375, -201.30079650878906) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(2150.41626, 216.977631, -620.214966, 0.542576551, -0.533092737, 0.649170995, -1.49011612e-08, 0.772816777, 0.634629369, -0.840006411, -0.34433502, 0.419312209), [6] = 100, [7] = Vector3.new(-45.78693389892578, 215.7545623779297, -203.71022033691406) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(2168.10864, 215.442368, -648.2948, 0.999150634, 0.0168674383, -0.0375972874, -9.31322686e-10, 0.912387192, 0.409328282, 0.0412076041, -0.408980608, 0.911612153), [6] = 100, [7] = Vector3.new(-46.27024459838867, 217.59515380859375, -199.48678588867188) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(2195.74121, 214.947037, -633.380371, 0.627761662, 0.333073497, -0.703546286, 1.49011612e-08, 0.903829932, 0.42789197, 0.778405607, -0.268614173, 0.567389786), [6] = 100, [7] = Vector3.new(-46.923622131347656, 217.59515380859375, -202.7979278564453) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(1135.47461, 221.200058, -3280.20483, 0.816403747, -0.3288019, 0.474736094, -0, 0.822080135, 0.569371998, -0.577481687, -0.464837432, 0.671149135), [6] = 100, [7] = Vector3.new(-80.33919525146484, 215.00575256347656, -884.0109252929688) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(1118.67578, 221.866333, -3374.4729, -0.639936566, -0.691518486, 0.33508715, 1.49011612e-08, 0.436068505, 0.89991349, -0.76842773, 0.575887561, -0.279056191), [6] = 100, [7] = Vector3.new(-76.82958221435547, 216.3629913330078, -881.9810791015625) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(1069.92468, 221.200027, -3394.1084, -0.861241043, 0.33216387, -0.384618104, -0, 0.756829202, 0.653612733, 0.508196771, 0.562918127, -0.651812315), [6] = 100, [7] = Vector3.new(-76.7877426147461, 216.2060546875, -882.0983276367188) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(995.937073, 221.200043, -3273.97607, -0.255309492, 0.30323121, -0.918078482, -7.45057971e-09, 0.949547052, 0.313624918, 0.9668594, 0.0800714269, -0.242428377), [6] = 100, [7] = Vector3.new(-81.3091049194336, 216.05020141601562, -884.2357788085938) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(-368.032806, 229.199478, -483.861359, -0.0814099088, 0.579163373, -0.811136484, -3.72528985e-09, 0.813837826, 0.581092179, 0.996680737, 0.0473066643, -0.0662544593), [6] = 100, [7] = Vector3.new(-80.90997314453125, 216.20582580566406, -884.9806518554688) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(-420.017883, 216.896423, -200.341003, 0.0463441163, 0.618907869, -0.784095347, -1.86264515e-09, 0.784938812, 0.619573534, 0.998925626, -0.0287135858, 0.0363772884), [6] = 100, [7] = Vector3.new(-81.10070037841797, 216.1497344970703, -884.7239379882812) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(61.3417625, 224.774521, -23.4785957, 0.00760989357, 0.389301956, -0.921078801, -2.32830644e-10, 0.921105444, 0.389313221, 0.999971032, -0.00296263187, 0.00700951461), [6] = 100, [7] = Vector3.new(-76.59005737304688, 216.6658477783203, -884.2120361328125) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(217.870819, 216.467972, 3.97104454, -0.0854031295, 0.680155993, -0.728075624, -0, 0.730745435, 0.682650089, 0.996346474, 0.0583004542, -0.0624079481), [6] = 100, [7] = Vector3.new(-81.43997955322266, 216.1997833251953, -882.7205200195312) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(78.618309, 225.43338, -250.790756, -0.931004524, -0.221155539, 0.290380716, -1.4901163e-08, 0.795546651, 0.605892539, -0.365007848, 0.564088702, -0.740657389), [6] = 100, [7] = Vector3.new(3.1437907218933105, 215.29119873046875, -200.572509765625) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3) local args = { [1] = v, [2] = "QuakePower4", [3] = "StopCharging", [4] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [5] = CFrame.new(-82.7837143, 213.28685, -292.159271, -0.953455389, -0.273064911, 0.127900094, -0, 0.424164504, 0.90558517, -0.301534206, 0.86343509, -0.404421896), [6] = 100, [7] = Vector3.new(-46.6608772277832, 215.0364990234375, -201.5364227294922) }

game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args)) wait(0.3)

end) end end) page9:Toggle("Refresh For Balance Lag (Every 30mins)",false,function(fc) getgenv().qw = fc while getgenv().qw do wait(1800) pcall(function() game.Players.LocalPlayer.Character.Humanoid.Health = 0 game:GetService("Workspace").LocalPlayer.CharacterTrait.Health = 0 end) end end) page9:Toggle("Auto Spawn",false,function(spawn) _G.AutoSpawnn = spawn end) spawn(function() while wait() do if _G.AutoSpawnn then pcall(function() if game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == true then repeat wait(3) for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Load.MouseButton1Click)) do v.Function() end until game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == false end end) end end end) page9:Line() page9:Label("┇ QUAKE FARM TP METHOD ┇") page9:Line() page9:Toggle("Quake Farm (Use Skill To Active)",false, function(tpfarmquake) getgenv().quakeeeeeee = tpfarmquake while getgenv().quakeeeeeee do wait() pcall(function() if getgenv().quakeeeeeee then local pla = game.Players.LocalPlayer; local Mouse = pla:GetMouse(); function round(num, numDecimalPlaces) local mult = 10 ^ (numDecimalPlaces or 0) return math.floor(num * mult + 0.6) / mult end

        local humanoid = game.Players.LocalPlayer.Character.HumanoidRootPart

        Xx = humanoid.Position.x-- round(humanoid.Position.x, 0)
        Yy = humanoid.Position.y--round(humanoid.Position.y, 0)
        Zz = humanoid.Position.z--round(humanoid.Position.z, 0)

local args = { [1] = tonumber(serializeTable(remotes)), [2] = "QuakePower3", [3] = "StartCharging", [5] = "Right" }

        game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args))

wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "QuakePower3", [3] = "StopCharging", [4] = Mouse.Target, [5] = Mouse.Hit, [6] = 100, [7] = Vector3.new(Xx, Yy, Zz) }

        game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(unpack(args))

wait(0.5) end end) end end) page9:Line() page9:Label("┇ LIGHT FARM ┇") page9:Line()

page9:Toggle("Light Farm (Use SKill 2 or 3 To Active) ",false, function(tpmodelight) getgenv().lightttt = tpmodelight while getgenv().lightttt do wait() pcall(function() local x = getsenv(game:GetService("Players").LocalPlayer.Character.Powers.Light) local v = x.VTCrv game:GetService("Players").LocalPlayer.Character.Powers.Light.RemoteEvent:FireServer(v,"LightPower2", "StartCharging",CFrame.new(Vector3.new(-1037.58544921875, 215.7229461669922, -5000.449951171875), Vector3.new(-0.7139230966567993, -0.5779988169670105, 0.39526084065437317)),workspace.IslandCaver.Stones.Stone, 100) wait() local args = { [1] = v, [2] = "LightPower2", [3] = "StopCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Light.RemoteEvent:FireServer(unpack(args)) wait(0.1) end) end end) page9:Line() page9:Label("┇ MAGMA FARM ┇") page9:Line() page9:Toggle("Magma Farm (Use Ball To Active)", false, function(vcmmttb) getgenv().autofarmmag = vcmmttb while getgenv().autofarmmag do wait() pcall(function() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "MagmaPower1", [3] = "StartCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandTown"):WaitForChild("Beach"):WaitForChild("Beach"), [7] = "Right" }

game:GetService("Players").LocalPlayer.Character.Powers.Magma.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "MagmaPower1", [3] = "StopCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandTown"):WaitForChild("Beach"):WaitForChild("Beach"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Magma.RemoteEvent:FireServer(unpack(args)) wait(0.1) end) end end) page9:Line() page9:Label("┇ GAS FARM ┇") page9:Line() page9:Toggle("Gas Farm (Use Gas Bomb To Active)", false, function(vcmmttb) getgenv().autofarmgas = vcmmttb while getgenv().autofarmgas do wait() pcall(function() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "GasPower4", [3] = "StartCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandKai"):WaitForChild("Folder"):WaitForChild("FourIce"), [7] = "Right" }

game:GetService("Players").LocalPlayer.Character.Powers.Gas.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "GasPower4", [3] = "StopCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandKai"):WaitForChild("Folder"):WaitForChild("FourIce"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Gas.RemoteEvent:FireServer(unpack(args))

wait(0.1) end) end end) page9:Line() page9:Label("┇ FLARE FARM ┇") page9:Line() page9:Toggle("Flare Farm (Use Ball To Active)", false, function(retref) getgenv().autofarmflare = retref while getgenv().autofarmflare do wait() pcall(function() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "FlarePower2", [3] = "StartCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandTown"):WaitForChild("GrassUplift"):WaitForChild("Union"), [7] = "Left" }

game:GetService("Players").LocalPlayer.Character.Powers.Flare.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "FlarePower2", [3] = "StopCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandTown"):WaitForChild("GrassUplift"):WaitForChild("Union"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Flare.RemoteEvent:FireServer(unpack(args))

wait(0.1) end) end end) page9:Line() page9:Label("┇ BOMB FARM ┇") page9:Line() page9:Toggle("Bomb Farm Skill 1", false, function(retrefff) getgenv().autofarmbom = retrefff while getgenv().autofarmbom do wait() pcall(function() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "BombPower1", [3] = "StartCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandCaver"):WaitForChild("Grass"):WaitForChild("Grass"), [7] = "Left" }

game:GetService("Players").LocalPlayer.Character.Powers.Bomb.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "BombPower1", [3] = "StopCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandCaver"):WaitForChild("Grass"):WaitForChild("Grass"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Bomb.RemoteEvent:FireServer(unpack(args))

wait(0.1) end) end end) page9:Toggle("Bomb Farm Skill 2", false, function(retreffff) getgenv().autofarmbom2 = retreffff while getgenv().autofarmbom2 do wait() pcall(function() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "BombPower2", [3] = "StopCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandCaver"):WaitForChild("Grass"):WaitForChild("Grass"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Bomb.RemoteEvent:FireServer(unpack(args)) wait(0.1) end) end end) page9:Toggle("Bomb Farm Skill 4", false, function(retreftff) getgenv().autofarmbom3 = retreftff while getgenv().autofarmbom3 do wait() pcall(function() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "BombPower4", [3] = "StartCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandCaver"):WaitForChild("Grass"):WaitForChild("Grass"), [7] = "Left" }

game:GetService("Players").LocalPlayer.Character.Powers.Bomb.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "BombPower4", [3] = "StopCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandCaver"):WaitForChild("Grass"):WaitForChild("Grass"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Bomb.RemoteEvent:FireServer(unpack(args))

wait(0.1) end) end end) page9:Toggle("Bomb Farm Skill 5", false, function(retreffft) getgenv().autofarmbom4 = retreffft while getgenv().autofarmbom4 do wait() pcall(function() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "BombPower5", [3] = "StartCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandCaver"):WaitForChild("Grass"):WaitForChild("Grass"), [7] = "Left" }

game:GetService("Players").LocalPlayer.Character.Powers.Bomb.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "BombPower5", [3] = "StopCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandCaver"):WaitForChild("Grass"):WaitForChild("Grass"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Bomb.RemoteEvent:FireServer(unpack(args))

wait(0.1) end) end end) page9:Line() page9:Label("┇ PLASMA FARM ┇") page9:Line() page9:Toggle("Plasma Farm (Use SKill 4 To Active)", false, function(concak) getgenv().autofarmplas = concak while getgenv().autofarmplas do wait() pcall(function() local pla = game.Players.LocalPlayer; local Mouse = pla:GetMouse(); local args = { [1] = tonumber(serializeTable(remotes)), [2] = "PlasmaPower4", [3] = "StartCharging", [4] = Vector3.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z) } game:GetService("Players").LocalPlayer.Character.Powers.Plasma.RemoteEvent:FireServer(unpack(args)) wait(0) local args = { [1] = tonumber(serializeTable(remotes)), [2] = "PlasmaPower4", [3] = "Attack", [4] = Vector3.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z), [5] = Mouse.Hit, [6] = 100 } game:GetService("Players").LocalPlayer.Character.Powers.Plasma.RemoteEvent:FireServer(unpack(args))

                local args = {
                    [1] = tonumber(serializeTable(remotes)),
                    [2] = "PlasmaPower4",
                    [3] = "Attack",
                    [4] = Vector3.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z),
                    [5] = Mouse.Hit,
                    [6] = 100
                }
                game:GetService("Players").LocalPlayer.Character.Powers.Plasma.RemoteEvent:FireServer(unpack(args))

                local args = {
                    [1] = tonumber(serializeTable(remotes)),
                    [2] = "PlasmaPower4",
                    [3] = "Attack",
                    [4] = Vector3.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z),
                    [5] = Mouse.Hit,
                    [6] = 100
                }
                game:GetService("Players").LocalPlayer.Character.Powers.Plasma.RemoteEvent:FireServer(unpack(args))
        
    end)
end

end) page9:Line() page9:Label("┇ CHILLY FARM ┇") page9:Line() page9:Toggle("Chilly Farm (Use Skill 5 To Active)", false, function(cuttvcl) getgenv().ch = cuttvcl while getgenv().ch do wait() pcall(function() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "ChillyPower5", [3] = "StartCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandPirate"):WaitForChild("Base"):WaitForChild("Beach"), [7] = "Right" }

game:GetService("Players").LocalPlayer.Character.Powers.Chilly.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "ChillyPower5", [3] = "StopCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandPirate"):WaitForChild("Base"):WaitForChild("Beach"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Chilly.RemoteEvent:FireServer(unpack(args))

wait(0.5) end) end end) page9:Line() page9:Label("┇ SAND FARM ┇") page9:Line() farmsand = 5 page9:Slider("Farm Distance", 0,15, 5,function(distt) farmsand = distt end) page9:Toggle("Sand Farm (Use Skill 2 To Active)", false, function(cutvcl) getgenv().e = cutvcl while getgenv().e do wait() pcall(function() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if string.find(v.Name, "Crab") or string.find(v.Name, "Bandit") or string.find(v.Name, "Thief") or string.find(v.Name, "Fred") or string.find(v.Name, "Frey") or string.find(v.Name, "Fri") or string.find(v.Name, "Fru") or string.find(v.Name, "Angry") or string.find(v.Name, "Cave ") or string.find(v.Name, "Thug") or string.find(v.Name, "Gunslinger") or string.find(v.Name, "Boar") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat wait() pcall(function() if getgenv().e == true and v.Humanoid.Health > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(farmsand,15,0) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "SandPower8", [3] = "Create", [4] = v.HumanoidRootPart.CFrame, [5] = workspace:WaitForChild("IslandPirate"):WaitForChild("Base"):WaitForChild("Beach") }

game:GetService("Players").LocalPlayer.Character.Powers.Sand.RemoteEvent:FireServer(unpack(args))

end end) until v.Humanoid.Health <= 0 or not getgenv().e end end end) end end) page9:Line() page9:Label("┇ VAMP FARM ┇") page9:Line() farmvamp = 15 page9:Slider("Farm Distance", 0,20, 15,function(disttt) farmvamp = disttt end) page9:Toggle("Vamp Farm (Use Skill 5 To Active)", false, function(cutvcll) getgenv().t = cutvcll while getgenv().t do wait() pcall(function() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if string.find(v.Name, "Crab") or string.find(v.Name, "Bandit") or string.find(v.Name, "Thief") or string.find(v.Name, " Vokun") or string.find(v.Name, "Fred") or string.find(v.Name, "Frey") or string.find(v.Name, "Fri") or string.find(v.Name, "Fru") or string.find(v.Name, "Angry") or string.find(v.Name, "Cave ") or string.find(v.Name, "Thug") or string.find(v.Name, "Gunslinger") or string.find(v.Name, "Boar") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat wait() pcall(function() if getgenv().t == true and v.Humanoid.Health > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,farmvamp,0) local args = { [1] = tonumber(serializeTable(remotes)), [2] = "VampirePower5", [3] = "StartCharging", [4] = CFrame.new(-391.38922119140625, 213, -232.140625, 0.5274614095687866, -0.7214826345443726, 0.4486061632633209, -1.4901161193847656e-08, 0.5280334949493408, 0.8492236733436584, -0.8495790362358093, -0.44793272018432617, 0.2785172760486603), [5] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [9] = "Left" }

game:GetService("Players").LocalPlayer.Character.Powers.Vampire.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "VampirePower5", [3] = "StopCharging", [4] = v.HumanoidRootPart.CFrame, [5] = workspace:WaitForChild("IslandWindmill"):WaitForChild("OutterDune"):WaitForChild("Beach"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Vampire.RemoteEvent:FireServer(unpack(args))

end end) until v.Humanoid.Health <= 0 or not getgenv().t end end end) end end)

spawn(function() -- autofarm velocity while wait(0) do pcall(function() if getgenv().bgtyhn or getgenv().fishing or getgenv().tret or getgenv().e or getgenv().c or getgenv().a or getgenv().t or getgenv().emladepnwwhat or getgenv().emladepnhat then if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then local Noclip = Instance.new("BodyVelocity") Noclip.Name = "BodyClip" Noclip.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart Noclip.MaxForce = Vector3.new(100000,100000,100000) Noclip.Velocity = Vector3.new(0,0,0) end game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0 elseif getgenv().bgtyhn == false or getgenv().fishing == false or getgenv().tret == false or getgenv().e == false or getgenv().c == false or getgenv().a == false or getgenv().t == false or getgenv().emladepnwwhat == false or getgenv().emladepnhat == false then --if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip"):Destroy() wait(1) --end game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50 end end) end end) page9:Line() page9:Label("┇ CANNON FARM ┇") page9:Line() page9:Toggle("Cannon Farm Mob", false, function(daxc) _G.autocannonslow = daxc end) page9:Toggle("Cannon Farm All Player", false, function(daxccc) _G.autocannonplr = daxccc end) spawn(function() -- autofarm teleport cannon while wait(0) do pcall(function() if _G.autocannonplr then for i,v in pairs(game.Players:GetChildren()) do if v.Name ~= game.Players.LocalPlayer.Name then v.Character.HumanoidRootPart.Transparency = 0.9 v.Character.HumanoidRootPart.Color = Color3.fromRGB(255, 255, 255) v.Character.HumanoidRootPart.CanCollide = false v.Character.HumanoidRootPart.Size = Vector3.new(10, 10, 10) v.Character.HumanoidRootPart.CFrame = CFrame.new(100, 3000, 800) if v.Character.Humanoid.Health == 0 then v.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1) v.Character.HumanoidRootPart.Transparency = 1 end end end end end) end end) spawn(function() while task.wait() do pcall(function() local plr = game.Players.LocalPlayer if _G.autocannonslow or _G.autocannonplr then for i,v in pairs(plr.Backpack:GetChildren()) do if v.Name == "Cannon Ball" then v.Parent = plr.Character end end end end) end end) spawn(function() while task.wait() do pcall(function() local plr = game.Players.LocalPlayer if getgenv().fishing then for i,v in pairs(plr.Backpack:GetChildren()) do if string.find(v.Name, "Rod") then v.Parent = plr.Character end end end end) end end)

spawn(function() while task.wait(0) do pcall(function() if _G.autocannon or G.autocannonplr or G.autocannonslow then local args = { [1] = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)) } game:GetService("Players").LocalPlayer.Character:FindFirstChild("Cannon Ball").RemoteEvent:FireServer(unpack(args)) wait(0) local args = { [1] = CFrame.new(Vector3.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame)) } game:GetService("Players").LocalPlayer.Character:FindFirstChild("Cannon Ball").RemoteEvent:FireServer(unpack(args)) wait(0) if game.workspace.ResourceHolder["Resources" .. game.Players.LocalPlayer.UserId]:FindFirstChild("CannonBall") then game.workspace.ResourceHolder["Resources" .. game.Players.LocalPlayer.UserId]:FindFirstChild("CannonBall").CanCollide = false end end end) end end)

spawn(function() while task.wait(0) do pcall(function() if _G.autocannon or _G.autocannonplr or G.autocannonslow then repeat task.wait(0) for i, v in pairs(game.workspace.ResourceHolder["Resources" .. game.Players.LocalPlayer.UserId]:GetChildren()) do if v.Name == "CannonBall" then v.CFrame = CFrame.new(100, 3000, 800) v.CanCollide = false if not v:FindFirstChild("BodyClip") then local Noclip = Instance.new("BodyVelocity") Noclip.Name = "BodyClip" Noclip.Parent = v Noclip.MaxForce = Vector3.new(100000,100000,100000) Noclip.Velocity = Vector3.new(0,20,0) end end end until _G.autocannon == false or _G.autocannonplr == false or game.Players.LocalPlayer.Character.Humanoid.Health == 0 end end) end end) spawn(function() while wait(0) do pcall(function() if _G.autocannon or G.autocannonplr or G.autocannonslow then fireclickdetector(workspace.Island11.CentralBuilding.Doors.Button.Button.ClickDetector) task.wait(0) if not game.Players.LocalPlayer.PlayerGui.HealthBar.Frame.Status:FindFirstChild("BusoHaki") then wait(0.5) game.workspace.UserData["User" .. game.Players.LocalPlayer.UserId].UpdateHaki:FireServer() end if game.Players.LocalPlayer.PlayerGui.HealthBar.Frame.Status:FindFirstChild("BusoHaki") then wait(0.5) game.workspace.UserData["User" .. game.Players.LocalPlayer.UserId].UpdateHaki:FireServer() end

        end
    end)
end

end) spawn(function() -- autofarm cannon while wait(0) do pcall(function() if _G.autocannon or _G.autocannonslow then for _,v in pairs(game.Workspace.Enemies:GetChildren()) do if string.find(v.Name, " Boar") and v:FindFirstChild("HumanoidRootPart") then v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(10, 10, 10) v:FindFirstChild("HumanoidRootPart").Anchored = true v:FindFirstChild("HumanoidRootPart").CFrame = CFrame.new(100, 3000, 800) if v.Humanoid.Health == 0 then v.HumanoidRootPart.Size = Vector3.new(0, 0, 0) v:Destroy() end end end for _,v in pairs(game.Workspace.Enemies:GetChildren()) do if string.find(v.Name, "Crab") and v:FindFirstChild("HumanoidRootPart") then v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(10, 10, 10) --v.HumanoidRootPart.Color = Color3.fromRGB(255, 255, 255) v.HumanoidRootPart.Transparency = 0.9 v:FindFirstChild("HumanoidRootPart").Anchored = true v:FindFirstChild("HumanoidRootPart").CFrame = CFrame.new(100, 3000, 800) if v.Humanoid.Health == 0 then v.HumanoidRootPart.Size = Vector3.new(0, 0, 0) v:Destroy() end end end for _,v in pairs(game.Workspace.Enemies:GetChildren()) do if string.find(v.Name, "Angry ") or string.find(v.Name, "Bandit") or string.find(v.Name, "Thief") or string.find(v.Name, "Bruno") or string.find(v.Name, "Bucky") or string.find(v.Name, " Vokun") or string.find(v.Name, "Freddy")
or string.find(v.Name, "Cave ") or string.find(v.Name, "Thug") or string.find(v.Name, "Gunslinger") or string.find(v.Name, "Gunner") or string.find(v.Name, "Buster") and v:FindFirstChild("HumanoidRootPart") then v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(10, 10, 10) v:FindFirstChild("HumanoidRootPart").Anchored = true v:FindFirstChild("HumanoidRootPart").CFrame = CFrame.new(100, 3000, 800) if v.Humanoid.Health == 0 then v.HumanoidRootPart.Size = Vector3.new(0, 0, 0) v:Destroy() end if v.Humanoid.Health == 0 then v.HumanoidRootPart.Size = Vector3.new(0, 0, 0) v:Destroy() end end end end end) end end)

page9:Line() page9:Label("┇ AUTO TELEPORT TO MOB ┇") page9:Line() farmdis = 0 page9:Slider("Farm Distance", 0,50, 0,function(dis) farmdis = dis end) farmheight = 15 page9:Slider("Farm Height", 0,150, 15,function(diss) farmheight = diss end) page9:Toggle("Teleport To Mob (FARM ALL)",false,function(req) getgenv().c = req while getgenv().c do wait() pcall(function() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if string.find(v.Name, "Crab") or string.find(v.Name, "Bandit") or string.find(v.Name, "Thief") or string.find(v.Name, "Bruno") or string.find(v.Name, "Bucky") or string.find(v.Name, " Vokun") or string.find(v.Name, "Fred") or string.find(v.Name, "Frey") or string.find(v.Name, "Fri") or string.find(v.Name, "Fru") or string.find(v.Name, "Angry") or string.find(v.Name, "Cave ") or string.find(v.Name, "Thug") or string.find(v.Name, "Gunslinger") or string.find(v.Name, "Gunner") or string.find(v.Name, "Buster") or string.find(v.Name, "Boar") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat wait() pcall(function() if getgenv().c == true and v.Humanoid.Health > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,farmheight,farmdis) end end) until v.Humanoid.Health <= 0 or not getgenv().c end end end) end end) page9:Toggle("Teleport To Mob (NO GUNNER)",false,function(mob) getgenv().a = mob while getgenv().a do wait() pcall(function() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if string.find(v.Name, "Crab") or string.find(v.Name, "Bandit") or string.find(v.Name, "Thief") or string.find(v.Name, " Vokun") or string.find(v.Name, "Fred") or string.find(v.Name, "Frey") or string.find(v.Name, "Fri") or string.find(v.Name, "Fru") or string.find(v.Name, "Angry") or string.find(v.Name, "Cave ") or string.find(v.Name, "Thug") or string.find(v.Name, "Gunslinger") or string.find(v.Name, "Boar") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat wait() pcall(function() if getgenv().a == true and v.Humanoid.Health > 0 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,farmheight,farmdis) end end) until v.Humanoid.Health <= 0 or not getgenv().a end end end) end end) page9:Line() page9:Toggle("FARM KILL AURA (FARM ALL)",false,function(req) getgenv().c = req while getgenv().c do wait() pcall(function() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if string.find(v.Name, "Crab") or string.find(v.Name, "Bandit") or string.find(v.Name, "Thief") or string.find(v.Name, "Bruno") or string.find(v.Name, "Bucky") or string.find(v.Name, "Fred") or string.find(v.Name, "Frey") or string.find(v.Name, "Fri") or string.find(v.Name, "Fru") or string.find(v.Name, "Angry") or string.find(v.Name, "Thug") or string.find(v.Name, "Gunslinger") or string.find(v.Name, "Gunner") or string.find(v.Name, "Buster") or string.find(v.Name, "Boar") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health ~= 0 then repeat wait(0.5) pcall(function() if getgenv().c == true then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(10,0,0) wait(0.1) v:FindFirstChildOfClass("Humanoid"):ChangeState(Enum.HumanoidStateType.Dead) wait(0.3) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,0) end end) until v.Humanoid.Health <= 0 or not getgenv().c end end end) end end)

page9:Toggle("FARM KILL AURA (No Gunner)",false,function(mob) getgenv().a = mob while getgenv().a do wait() pcall(function() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if string.find(v.Name, "Crab") or string.find(v.Name, "Bandit") or string.find(v.Name, "Thief") or string.find(v.Name, "Fred") or string.find(v.Name, "Frey") or string.find(v.Name, "Fri") or string.find(v.Name, "Fru") or string.find(v.Name, "Angry") or string.find(v.Name, "Thug") or string.find(v.Name, "Gunslinger") or string.find(v.Name, "Boar") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health ~= 0 then repeat wait(0.5) pcall(function() if getgenv().a == true then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(10,0,0) wait(0.1) v:FindFirstChildOfClass("Humanoid"):ChangeState(Enum.HumanoidStateType.Dead) wait(0.3) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame * CFrame.new(0,0,0) end end) until v.Humanoid.Health <= 0 or not getgenv().a end end end) end end) page1:Line() page1:Label("┇ FAKE THING ┇") page1:Line() page1:Button("Fake Unlocked All Storage/Bound Slot", function() local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) game.Workspace.UserData["User_"..plrid].Data.StoredDF1Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF2Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF3Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF4Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF5Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF6Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF7Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF8Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF9Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF10Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF11Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.StoredDF12Unlocked.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock1.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock2.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock3.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock4.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock5.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock6.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock7.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock8.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock9.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock10.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock11.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock12.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock13.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock14.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock15.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock16.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock17.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock18.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock19.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock20.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock21.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock22.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock23.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock24.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock25.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock26.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock27.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock28.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock29.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock30.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock31.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock32.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock33.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock34.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock35.Value = true game.Workspace.UserData["User_"..plrid].Data.BoundUnlock36.Value = true end)

    page1:Button("Hide Name", function()

game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.Nametag.TextColor3 = Color3.new(255,0,0) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.Nametag.Text = "Irenkiss" game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.Header.Text = "PROTECTED BY:" end) page1:Button("Fake Reset Stats",function() local Players = game:GetService("Players") local cache = {} function lol(name) if cache[name] then return cache[name] end local player = Players:FindFirstChild(name) if player then cache[name] = player.UserId return player.UserId end local id pcall(function () id = Players:lol(name) end) cache[name] = id return id end local ehh = game.Players.LocalPlayer.Name local Final = lol(ehh) game.Workspace.UserData["User_"..Final].Data.MeleeLevel.Value = 1 game.Workspace.UserData["User_"..Final].Data.SniperLevel.Value = 1 game.Workspace.UserData["User_"..Final].Data.DefenseLevel.Value = 1 game.Workspace.UserData["User_"..Final].Data.SwordLevel.Value = 1 game:GetService("Workspace").UserData["User_"..Final].Data.Cash.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.Bounty.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.DevilFruit.Value = "None" game:GetService("Workspace").UserData["User_"..Final].Data.DevilFruit2.Value = "None" game:GetService("Workspace").UserData["User_"..Final].Data.Kills.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.DefenseExp.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.MeleeExp.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.SniperExp.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.SwordExp.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.HakiLevel.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.HakiExp.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.DFT1Defense.Value = 1 game:GetService("Workspace").UserData["User_"..Final].Data.DFT2Defense.Value = 1 game:GetService("Workspace").UserData["User_"..Final].Data.DFT1Melee.Value = 1 game:GetService("Workspace").UserData["User_"..Final].Data.DFT2Melee.Value = 1 game:GetService("Workspace").UserData["User_"..Final].Data.DFT1Sniper.Value = 1 game:GetService("Workspace").UserData["User_"..Final].Data.DFT2Sniper.Value = 1 game:GetService("Workspace").UserData["User_"..Final].Data.DFT1Sword.Value = 1 game:GetService("Workspace").UserData["User_"..Final].Data.DFT2Sword.Value = 1 game:GetService("Workspace").UserData["User_"..Final].Data.FishCaught.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.ExpertiseLevel.Value = 0 game:GetService("Workspace").UserData["User_"..Final].Data.ExpertiseExp.Value = 0 game.Players.LocalPlayer.Character.CharacterTrait.HealthMax.Value = 119 game:GetService("Workspace").UserData["User_"..Final].HakiBar.Value = 0 end) page1:Textbox("Fake Level", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.TotalLevel.Text = "Total Level: "..Value end) page1:Textbox("Fake Defense", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.Defense.Text = "Defense: "..Value end) page1:Textbox("Fake Melee", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.Melee.Text = "Melee: "..Value end) page1:Textbox("Fake Sniper", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.Sniper.Text = "Sniper: "..Value end) page1:Textbox("Fake Sword", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.Sword.Text = "Sword: "..Value end) page1:Textbox("Fake Haki", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.Haki.Text = "Haki: "..Value end) page1:Textbox("Fake Gems", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.A.Gems.GemsAmount.Text = "" ..Value end) page1:Textbox("Fake Beri", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.A.Beri.BeriAmount.Text = "" ..Value end) page1:Textbox("Fake Bounty", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.A.Bounty.BountyAmount.Text = "" ..Value end) page1:Textbox("Fake Kills", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.A.Kills.KillsAmount.Text = "" ..Value end)
page1:Textbox("Fake Fish", "", true, function(Value) game:GetService("Players").LocalPlayer.PlayerGui.Menu.Frame.C.Frame.A.Fish.FishAmount.Text = "" ..Value end) page1:Line() page1:Label(" ┇ FAKE STORAGE ┇ ") page1:Line() local tablefruit = { "Phoenix", "Quake", "Dark", "Vampire", "Magma", "Rumble", "Flare", "Light", "Gas", "Chilly", "Plasma", "Ope", "Snow", "Sand", "Smoke", "Hollow", "Candy", "Venom", "Gravity", "Gum", "Love", "Bomb", "Smelt", "Diamond", "Barrier", "String", "Hobby", "Order", "Alice", "Alice (Aura)", "More", "More (Aura)", "Return", "Return (Aura)", "Revive", "Revive (Aura)", "Swamp", "Swamp (Aura)", "Slip", "Chop", "Clone", "Hot", "Clear", "Spring", "Swim", "Spin", "Luck", "Float"

    }
page1:Dropdown("Select Fake Fruit", tablefruit, function(ffruit)

getgenv().ffrui = ffruit if getgenv().ffrui == "Phoenix" then ffff = "Phoenix Fruit,1,2,3,0,1" elseif getgenv().ffrui == "Dark" then ffff = "Dark Fruit,0,1,2,1,1" elseif getgenv().ffrui == "Quake" then ffff = "Quake Fruit,0,0,0,0,1" elseif getgenv().ffrui == "Vampire" then ffff = "Vampire Fruit,0,0,2,2,1" elseif getgenv().ffrui == "Magma" then ffff = "Magma Fruit,0,1,2,2,1" elseif getgenv().ffrui == "Rumble" then ffff = "Rumble Fruit,1,0,0,2,1" elseif getgenv().ffrui == "Light" then ffff = "Light Fruit,0,0,0,2,1" elseif getgenv().ffrui == "Flare" then ffff = "Flare Fruit,0,0,3,2,1" elseif getgenv().ffrui == "Gas" then ffff = "Gas Fruit,0,0,1,1,1" elseif getgenv().ffrui == "Chilly" then ffff = "Chilly Fruit,1,0,0,0,1" elseif getgenv().ffrui == "Plasma" then ffff = "Plasma Fruit,1,1,1,0,1" elseif getgenv().ffrui == "Ope" then ffff = "Ope Fruit,0,0,0,0,1" elseif getgenv().ffrui == "Snow" then ffff = "Snow Fruit,1,0,2,0,1" elseif getgenv().ffrui == "Sand" then ffff = "Sand Fruit,0,0,0,0,1" elseif getgenv().ffrui == "Smoke" then ffff = "Smoke Fruit,0,1,0,3,1" elseif getgenv().ffrui == "Hollow" then ffff = "Hollow Fruit,2,3,0,0,1" elseif getgenv().ffrui == "Candy" then ffff = "Candy Fruit,2,2,1,0,1" elseif getgenv().ffrui == "Venom" then ffff = "Venom Fruit,1,2,1,0,1" elseif getgenv().ffrui == "Gravity" then ffff = "Gravity Fruit,1,1,1,0,1" elseif getgenv().ffrui == "Gum" then ffff = "Gum Fruit,1,3,2,1,1" elseif getgenv().ffrui == "Bomb" then ffff = "Bomb Fruit,1,0,4,1,1" elseif getgenv().ffrui == "Love" then ffff = "Love Fruit,0,0,2,1,1" elseif getgenv().ffrui == "Smelt" then ffff = "Smelt Fruit,1,0,0,0,1" elseif getgenv().ffrui == "Diamond" then ffff = "Diamond Fruit,0,0,0,0,1" elseif getgenv().ffrui == "Barrier" then ffff = "Barrier Fruit,1,0,1,0,1" elseif getgenv().ffrui == "String" then ffff = "String Fruit,1,1,1,1,1" elseif getgenv().ffrui == "Hobby" then ffff = "Hobby Fruit,0,1,1,1,1" elseif getgenv().ffrui == "Order" then ffff = "Order Fruit,1,0,0,0,1" elseif getgenv().ffrui == "Alice" then ffff = "Alice Fruit,1,0,0,0,0" elseif getgenv().ffrui == "Alice (Aura)" then ffff = "Alice Fruit,1,0,0,0,1" elseif getgenv().ffrui == "More" then ffff = "More Fruit,1,1,2,0,0" elseif getgenv().ffrui == "More (Aura)" then ffff = "More Fruit,1,0,0,0,1" elseif getgenv().ffrui == "Return" then ffff = "Return Fruit,1,1,2,0,0" elseif getgenv().ffrui == "Return (Aura)" then ffff = "Return Fruit,1,0,1,0,1" elseif getgenv().ffrui == "Revive" then ffff = "Revive Fruit,1,0,1,0" elseif getgenv().ffrui == "Revive (Aura)" then ffff = "Revive Fruit,1,0,1,0,1" elseif getgenv().ffrui == "Swamp" then ffff = "Swamp Fruit,1,0,0,0" elseif getgenv().ffrui == "Swamp (Aura)" then ffff = "Swamp Fruit,1,0,1,0,1" elseif getgenv().ffrui == "Slip" then ffff = "Slip Fruit,3,0,0,0,1" elseif getgenv().ffrui == "Chop" then ffff = "Chop Fruit,1,2,2,2,1" elseif getgenv().ffrui == "Clone" then ffff = "Clone Fruit,0,0,1,2,1" elseif getgenv().ffrui == "Hot" then ffff = "Hot Fruit,0,0,1,0,1" elseif getgenv().ffrui == "Clear" then ffff = "Clear Fruit,1,0,1,0,1" elseif getgenv().ffrui == "Spring" then ffff = "Spring Fruit,1,0,0,0,1" elseif getgenv().ffrui == "Swim" then ffff = "Swim Fruit,0,0,0,0,1" elseif getgenv().ffrui == "Spin" then ffff = "Spin Fruit,0,2,1,2,1" elseif getgenv().ffrui == "Luck" then ffff = "Luck Fruit,0,2,1,2,1" elseif getgenv().ffrui == "Float" then ffff = "Float Fruit,0,2,1,2,1" end end) page1:Toggle("Fake Fruit Storage 1", false, function(trett) getgenv().fmag = trett local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local x = workspace.UserData["User_"..plrid].Data.StoredDF1.Value while getgenv().fmag do wait() if getgenv().fmag == true then workspace.UserData["User_"..plrid].Data.StoredDF1.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF1.Value = ""..x end end end) page1:Toggle("Fake Fruit Storage 2", false, function(trettt) getgenv().fchilly = trettt local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local cc = workspace.UserData["User_"..plrid].Data.StoredDF2.Value while getgenv().fchilly do wait() if getgenv().fchilly == true then workspace.UserData["User_"..plrid].Data.StoredDF2.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF2.Value = ""..cc end end end)

page1:Toggle("Fake Fruit Storage 3", false, function(tretttt)
getgenv().fflare = tretttt

local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local ccc = workspace.UserData["User_"..plrid].Data.StoredDF3.Value while getgenv().fflare do wait() if getgenv().fflare == true then workspace.UserData["User_"..plrid].Data.StoredDF3.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF3.Value = ""..ccc end end end) page1:Toggle("Fake Fruit Storage 4", false, function(trettttt) getgenv().fflaree = trettttt local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local cccc = workspace.UserData["User_"..plrid].Data.StoredDF4.Value while getgenv().fflaree do wait() if getgenv().fflaree == true then workspace.UserData["User_"..plrid].Data.StoredDF4.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF4.Value = ""..cccc end end end) page1:Toggle("Fake Fruit Storage 5", false, function(trettttttt) getgenv().fflareeee = trettttttt local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local cccccc = workspace.UserData["User_"..plrid].Data.StoredDF5.Value while getgenv().fflareeee do wait() if getgenv().fflareeee == true then workspace.UserData["User_"..plrid].Data.StoredDF5.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF5.Value = ""..cccccc end end end) page1:Toggle("Fake Fruit Storage 6", false, function(tretttttt) getgenv().fflareee = tretttttt local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local ccccc = workspace.UserData["User_"..plrid].Data.StoredDF6.Value while getgenv().fflareee do wait() if getgenv().fflareee == true then workspace.UserData["User_"..plrid].Data.StoredDF6.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF6.Value = ""..ccccc end end end) page1:Toggle("Fake Fruit Storage 7", false, function(tretttttttt) getgenv().fflareeeee = tretttttttt local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local ccccccc = workspace.UserData["User_"..plrid].Data.StoredDF7.Value while getgenv().fflareeeee do wait() if getgenv().fflareeeee == true then workspace.UserData["User_"..plrid].Data.StoredDF7.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF7.Value = ""..ccccccc end end end) page1:Toggle("Fake Fruit Storage 8", false, function(trec) getgenv().ffrrr = trec local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local vvv = workspace.UserData["User_"..plrid].Data.StoredDF8.Value while getgenv().ffrrr do wait() if getgenv().ffrrr == true then workspace.UserData["User_"..plrid].Data.StoredDF8.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF8.Value = ""..vvv end end end) page1:Toggle("Fake Fruit Storage 8", false, function(trec) getgenv().ffrrr = trec local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local vvv = workspace.UserData["User_"..plrid].Data.StoredDF8.Value while getgenv().ffrrr do wait() if getgenv().ffrrr == true then workspace.UserData["User_"..plrid].Data.StoredDF8.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF8.Value = ""..vvv end end end) page1:Toggle("Fake Fruit Storage 9", false, function(trecc) getgenv().ffrrrr = trecc local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local vvvv = workspace.UserData["User_"..plrid].Data.StoredDF9.Value while getgenv().ffrrrr do wait() if getgenv().ffrrrr == true then workspace.UserData["User_"..plrid].Data.StoredDF9.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF9.Value = ""..vvvv end end end) page1:Toggle("Fake Fruit Storage 10", false, function(treccc) getgenv().ffrrrrr = treccc local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local vvvvv = workspace.UserData["User_"..plrid].Data.StoredDF10.Value while getgenv().ffrrrrr do wait() if getgenv().ffrrrrr == true then workspace.UserData["User_"..plrid].Data.StoredDF10.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF10.Value = ""..vvvvv end end end) page1:Toggle("Fake Fruit Storage 11", false, function(trecccc) getgenv().ffrrrrrr = trecccc local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local vvvvvv = workspace.UserData["User_"..plrid].Data.StoredDF11.Value while getgenv().ffrrrrrr do wait() if getgenv().ffrrrrrr == true then workspace.UserData["User_"..plrid].Data.StoredDF11.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF11.Value = ""..vvvvvv end end end) page1:Toggle("Fake Fruit Storage 12", false, function(treccccc) getgenv().ffrrrrrrr = treccccc local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) local vvvvvvv = workspace.UserData["User_"..plrid].Data.StoredDF12.Value while getgenv().ffrrrrrrr do wait() if getgenv().ffrrrrrrr == true then workspace.UserData["User_"..plrid].Data.StoredDF12.Value = ffff else workspace.UserData["User_"..plrid].Data.StoredDF12.Value = ""..vvvvvvv end end end) page4:Line() page4:Label("┇ DRINK BUYING ┇") page4:Line() local tabledrink = { "Lemonade+", "Lemonade", "Smoothie+", "Smoothie", "Juice+", "Juice", "Cider+", "Cider", } page4:Dropdown("Select Drink",tabledrink,function(drink) getgenv().selectdrink = drink end)

        page4:Textbox("Amount","Amount",true,function(amount)
      getgenv().amountdrink = amount
    end)
    
    page4:Button("Buy Drink",function()
        local buydrink = getgenv().selectdrink
        local amountdrinkbuy = getgenv().amountdrink
        if buydrink == "Cider+" then
for i = 1,amountdrink do
local args = {
    [1] = "Cider+"
}

workspace.Merchants.BetterDrinkMerchant.Clickable.Retum:FireServer(unpack(args))
end
elseif buydrink == "Lemonade+" then
    
for i = 1,amountdrink do
local args = {
    [1] = "Lemonade+"
}

workspace.Merchants.BetterDrinkMerchant.Clickable.Retum:FireServer(unpack(args))
end
        elseif buydrink == "Juice+" then
for i = 1,amountdrink do
local args = {
    [1] = "Juice+"
}

workspace.Merchants.BetterDrinkMerchant.Clickable.Retum:FireServer(unpack(args))
end
elseif buydrink == "Smoothie+" then
    for i = 1,amountdrink do

local args = {
    [1] = "Smoothie+"
}

workspace.Merchants.BetterDrinkMerchant.Clickable.Retum:FireServer(unpack(args))
end


        elseif buydrink == "Cider" then
for i = 1,amountdrink do
local args = {
    [1] = "Cider"
}

workspace.Merchants.DrinkMerchant.Clickable.Retum:FireServer(unpack(args))
end
elseif buydrink == "Lemonade" then
    for i = 1,amountdrink do

local args = {
    [1] = "Lemonade"
}

workspace.Merchants.DrinkMerchant.Clickable.Retum:FireServer(unpack(args))
end
elseif buydrink == "Juice" then
        for i = 1,amountdrink do
local args = {
    [1] = "Juice"
}

workspace.Merchants.DrinkMerchant.Clickable.Retum:FireServer(unpack(args))
end
elseif buydrink == "Smoothie" then
    for i = 1,amountdrink do

local args = {
    [1] = "Smoothie"
}

workspace.Merchants.DrinkMerchant.Clickable.Retum:FireServer(unpack(args))
end
end
    end)
    page4:Button("Instant Drink",function()
                for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
                if v:IsA("Tool") and string.find(v.Name, "Juice") or string.find(v.Name, "Milk") or string.find(v.Name, "Cider") or string.find(v.Name, "Lemonade") or string.find(v.Name, "Smoothie") or string.find(v.Name, "Golden") then
                                        game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
                                        game:GetService'VirtualUser':CaptureController()
                                        game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                    end
                end
    end)
    

page2:Line()
    page2:Label("┇ ABOUT WEAPON ┇")
        page2:Line()
    function FindWeapon()
        for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
            if v:IsA("Tool") then
               table.insert(Weapon, v.Name)
            end
         end
    end
    FindWeapon()
    local findweapon1 = page2:Dropdown("Sellect Weapon", Weapon, function(v)
        _G.weapon = v
    end)
    page2:Button("Refresh Weapon", function()
        findweapon1:Clear()
        Wapon = {}
        for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do  
            if v:IsA("Tool") then
                findweapon1:Add(v.Name)
            end
        end
        for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do  
            if v:IsA("Tool") then
                findweapon1:Add(v.Name)
            end
        end
    end)
    page2:Toggle("Auto Equip",false,function(bool)
        _G.Equip = bool
    end)
        spawn(function()
        while wait() do
            if _G.Equip then
                EquipWeapon(_G.weapon)
            end
        end
    end)
    
    page2:Toggle("Auto Attack", false, function(v)
        getgenv().autoattack = v
        while getgenv().autoattack do wait()
            for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
                if v.Name == _G.weapon then v:Activate() 
                end
            end
        end
    end)
                page2:Toggle("Auto Spawn",false,function(spawn)
        _G.wekqwe = spawn
    end)
        spawn(function()
        while wait() do
            if _G.wekqwe then
                pcall(function()
                    if game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == true then
                         wait(5)

for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Load.MouseButton1Click)) do v.Function() end end end) end end end) page2:Line() page2:Label("┇ ALT FARMING ┇ ") page2:Line() page2:Toggle("Auto Spawn (FARM ALT)",false,function(spawn) _G.AutoSpawn = spawn end) spawn(function() while wait() do if _G.AutoSpawn then pcall(function() if game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == true then repeat wait(5) for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Load.MouseButton1Click)) do v.Function() end until game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == false end end) end end end) page2:Toggle("Auto Teleport To Farm Spot",false,function(fg) getgenv().qw = fg while getgenv().qw do wait() pcall(function() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1589.06714, 215.999954, 9941.59766, -0.0209177006, -8.02182285e-08, -0.999781191, 4.7343427e-08, 1, -8.1226311e-08, 0.999781191, -4.90321348e-08, -0.0209177006) end) end end) page2:Toggle("Auto Die For Farming (tp method)",false,function(fr) getgenv().autodiee = fr while getgenv().autodiee do wait() pcall(function() if game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == true then repeat wait(7) game.Players.LocalPlayer.Character.Humanoid.Health = 0 until game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == false end end) end end) page2:Toggle("Auto Die For Farming (no tp method)",false,function(fr) getgenv().autodiee = fr while getgenv().autodiee do wait() pcall(function() if game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == true then repeat wait(6) game.Players.LocalPlayer.Character.Humanoid.Health = 0 until game:GetService("Players").LocalPlayer.PlayerGui.Load.Frame.Visible == false end end) end end) page2:Button("Teleport To Farm Spot (MAIN)",function() game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1589.06714, 215.999954, 9941.59766, -0.0209177006, -8.02182285e-08, -0.999781191, 4.7343427e-08, 1, -8.1226311e-08, 0.999781191, -4.90321348e-08, -0.0209177006) end) page2:Line()

page2:Label("┇  AUTO FARM STATS ┇ ")
page2:Toggle("Auto Barrels",false, function(statetts)

getgenv().farmstats = statetts local user = tostring(game.Players.LocalPlayer.Name)

spawn(function() local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) while getgenv().farmstats do wait() pcall(function() repeat task.wait() until game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_13"].Claim.AutoButtonColor == true workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge13") workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge14") end) end end)

function amongus() for i,v in pairs(game:GetService("Workspace").Barrels:GetDescendants()) do if v:IsA("ClickDetector") then fireclickdetector(v) end end for i,v in pairs(game:GetService("Workspace").Island8.Kitchen:GetDescendants()) do if v:IsA("ClickDetector") then fireclickdetector(v) end end end

while getgenv().farmstats do pcall(function() for i,v in pairs(game:GetService("Workspace").Barrels.Barrels:GetDescendants()) do if v.Name == "Barrel" then if getgenv().farmstats == true then game.workspace[""..user].HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0, 5, 0) amongus() end wait(0.1) end end for i,v in pairs(game:GetService("Workspace").Barrels:GetDescendants()) do if v.Name == "Crate" then if getgenv().farmstats == true then game.workspace[""..user].HumanoidRootPart.CFrame = v.CFrame + Vector3.new(0, 5, 0) amongus() end wait(0.1) end end if getgenv().farmstats == true then game.workspace[""..user].HumanoidRootPart.CFrame = game:GetService("Workspace")["SafeZoneOuterSpacePart"].CFrame * CFrame.new(0, 5, 0) end end) amongus() workspace:WaitForChild("Merchants"):WaitForChild("FishMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer() wait(15) end end) page2:Toggle( "Auto Drink Mixer",false,function(poola) getgenv().autodrinkmixer = poola while getgenv().autodrinkmixer do wait(4) pcall(function() for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v:IsA("Tool") and string.find(v.Name, "Juice") or string.find(v.Name, "Milk") or string.find(v.Name, "Cider") or string.find(v.Name, "Lemonade") or string.find(v.Name, "Smoothie") or string.find(v.Name, "Golden") then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) v:Activate() end end end) end end)

page2:Line()
        
page2:Label("┇  CHEST AND PRESENT ┇ ")
    page2:Line()
page2:Toggle("Auto Claim Daily/Hourly Presents",false,function(bool)
    getgenv().claim = bool
    while getgenv().claim do wait()
        pcall(function()
            local Players = game:GetService("Players") local cache = {} function lol(name) if cache[name] then return cache[name] end local player = Players:FindFirstChild(name) if player then cache[name] = player.UserId return player.UserId end local id pcall(function () id = Players:lol(name) end) cache[name] = id return id end local ehh = game.Players.LocalPlayer.Name local Final = lol(ehh) 
            
            local A_1 = "RewardMark"
local Event = game:GetService("Workspace").UserData["User_"..Final].ClaimRewardDaily
Event:FireServer(A_1)

            local A_1 = "RewardMark"
local Event = game:GetService("Workspace").UserData["User_"..Final].ClaimRewardHourly
Event:FireServer(A_1)
end)
end
end)
page2:Toggle("Auto Collect Chest",false,function(bool)
        getgenv().autochest = bool
        while getgenv().autochest do wait()
            pcall(function()
local apis = game.workspace:GetDescendants()
for i, v in pairs(apis) do
if v.Name == "Touch" and v.Parent.Name == "TreasureChestPart" then
v.Parent.CFrame = game.workspace[game.Players.LocalPlayer.Name].HumanoidRootPart.CFrame

end
end
wait(15)
end)
end
end)
page2:Line()
page2:Label("┇  COMPASS ┇ ")
    page2:Line()
page2:Toggle("Auto Claim 1",false,function(bool)
            getgenv().autosam = bool
            while getgenv().autosam do wait(1)
                pcall(function()

workspace.Merchants.QuestMerchant.Clickable.Retum:FireServer("Claim1")
end) end end) page2:Toggle("Auto Claim 10",false,function(bool) getgenv().claim = bool while getgenv().claim do wait(1) pcall(function() workspace.Merchants.QuestMerchant.Clickable.Retum:FireServer("Claim10") end) end end) page2:Toggle("Auto Find Compass",false,function(bool) getgenv().autofindsam = bool while getgenv().autofindsam do wait(0.3) pcall(function() if game.Players.LocalPlayer.Backpack:FindFirstChild("Compass") then game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack["Compass"]) end for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v.Name == "Compass" then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(v.Poser.Value) end if game.Players.LocalPlayer.Character:FindFirstChild("Compass") then game.Players.LocalPlayer.Character.Compass:Activate() end end end) end end) page2:Line() page2:Label("┇ DEVIL FRUIT ┇ (F9 TO CHECK FRUIT AND BOX) ") page2:Line() page2:Toggle("Auto Pickup Fruit", false, function(fruitty) getgenv().pickkk = fruitty while getgenv().pickkk do wait() pcall(function() for i,v in pairs(game:GetService("Workspace").Trees.Tree:GetDescendants()) do if v:IsA("ClickDetector") then fireclickdetector(v) end end end) end end) page2:Toggle("Rare and Ultra Rare Fruit Checking", false, function(rnu) getgenv().checkrnu = rnu while getgenv().checkrnu do wait() pcall(function() for i, player in pairs(game.Players:GetChildren()) do for i, backpack in pairs(player:GetChildren()) do if backpack.Name == "Backpack" then for i, v in pairs(backpack:GetChildren()) do if v.Name == ("Gravity Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Ope Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Venom Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Candy Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Hollow Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Chilly Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Gas Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Flare Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Light Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Smoke Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Sand Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Rumble Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Magma Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Snow Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Quake Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Phoenix Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Dark Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Vampire Fruit") then print("================================================================================") print(player, v) end end
end end end wait(2) end) end end) page2:Toggle("Common and Uncommon Fruit Checking", false, function(cnu) getgenv().checkcnu = cnu while getgenv().checkcnu do wait() pcall(function() for i, player in pairs(game.Players:GetChildren()) do for i, backpack in pairs(player:GetChildren()) do if backpack.Name == "Backpack" then for i, v in pairs(backpack:GetChildren()) do if v.Name == ("Order Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Gum Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Love Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Bomb Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Smelt Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Diamond Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Barrier Fruit") then print("================================================================================") print(player, v) end if v.Name == ("String Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Hobby Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Slip Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Chop Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Clone Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Hot Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Clear Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Float Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Spring Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Swim Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Spin Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Luck Fruit") then print("================================================================================") print(player, v) end if v.Name == ("More Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Return Fruit") then print("================================================================================") print(player, v) end if v.Name == ("Alice Fruit") then print("================================================================================") print(player, v) end end
end end end wait(2) end) end end) page2:Toggle("Fruit Box Checking", false, function(fruitbox) getgenv().checkfruitbox = fruitbox while getgenv().checkfruitbox do wait() pcall(function() for i, player in pairs(game.Players:GetChildren()) do for i, backpack in pairs(player:GetChildren()) do if backpack.Name == "Backpack" then for i, v in pairs(backpack:GetChildren()) do if v.Name == ("Common Box") then print("================================================================================") print(player, v) end if v.Name == ("Uncommon Box") then print("================================================================================") print(player, v) end if v.Name == ("Rare Box") then print("================================================================================") print(player, v) end if v.Name == ("Ultra Rare Box") then print("================================================================================") print(player, v) end end end end end wait(2) end) end end) page2:Toggle("Compass Checking", false, function(complr) getgenv().checkcom = complr while getgenv().checkcom do wait() pcall(function() for i, player in pairs(game.Players:GetChildren()) do for i, backpack in pairs(player:GetChildren()) do if backpack.Name == "Backpack" then for i, v in pairs(backpack:GetChildren()) do if v.Name == ("Compass") then print("================================================================================") print(player, v) end end end end end wait(2) end) end end)

page2:Line()
    page2:Label("┇  EXPERTISE AND QUEST ┇ ")
        page2:Line()
     page2:Toggle("Auto Get Expertise",false,function(bool)
            getgenv().autoexp = bool
            while getgenv().autoexp do wait()
                pcall(function()

workspace:WaitForChild("Merchants"):WaitForChild("ExpertiseMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer() end) wait(5) end end)

page2:Toggle("Auto Claim Challenges",false,function(challenge) getgenv().claim = challenge while getgenv().claim do wait() local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) pcall(function() if game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.DailyFrame.ScrollingFrame["Challenge_1"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Daily1") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.DailyFrame.ScrollingFrame["Challenge_2"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Daily2") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.DailyFrame.ScrollingFrame["Challenge_3"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Daily3") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.DailyFrame.ScrollingFrame["Challenge_4"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Daily4") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.WeeklyFrame.ScrollingFrame["Challenge_1"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Weekly1") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.WeeklyFrame.ScrollingFrame["Challenge_2"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Weekly2") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.WeeklyFrame.ScrollingFrame["Challenge_3"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Weekly3") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.MonthlyFrame.ScrollingFrame["Challenge_1"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Monthly1") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.MonthlyFrame.ScrollingFrame["Challenge_2"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Monthly2") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_1"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge1") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_2"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge2") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_3"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge3") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_4"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge4") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_6"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge6") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_7"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge7") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_8"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge8") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_9"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge9") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_10"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge10") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_11"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge11") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_12"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge12") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_13"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge13") elseif game.Players[""..plr].PlayerGui.Challenges.Frame.Frame.ChallengesFrame.ScrollingFrame["Challenge_14"].Claim.AutoButtonColor == true then workspace.UserData["User_"..plrid].ChallengesRemote:FireServer("Claim","Challenge14") end end) end end)

        page2:Line()
        page2:Toggle("Auto Get Fish Quest",false,function(bool11)

getgenv().tre = bool11 while getgenv().tre do wait() pcall(function() workspace:WaitForChild("Merchants"):WaitForChild("QuestFishMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer() wait(2) end) end end) page2:Toggle("Auto Do Fish Quest",false,function(bool00) getgenv().tret = bool00 while getgenv().tret do wait() pcall(function() if game.Players.LocalPlayer.Backpack:FindFirstChild("Package") and not game.Players.LocalPlayer.Character:FindFirstChild("Package") then game.Players.LocalPlayer.Backpack:FindFirstChild("Package").Parent = game.Players.LocalPlayer.Character game.Players.LocalPlayer.Character.Humanoid.Sit = true elseif game.Players.LocalPlayer.Character:FindFirstChild("Package") and getgenv().tret == true then for _,v in pairs(game.Workspace.Merchants:GetChildren()) do if string.find(v.Name, "Aff") or string.find(v.Name, "Heavy") or string.find(v.Name, "Drink") or string.find(v.Name, "Boat") or string.find(v.Name, "Emote") or string.find(v.Name, "Exp") or string.find(v.Name, "Fish") or string.find(v.Name, "Flail") or string.find(v.Name, "Krizma") or string.find(v.Name, "QuestFish") or string.find(v.Name, "QuestMe") or string.find(v.Name, "Friend") or string.find(v.Name, "Sniper") or string.find(v.Name, "Sword") and v:FindFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v:FindFirstChild("HumanoidRootPart").CFrame + Vector3.new(1, 0, 0) wait(0.3) end game.Players.LocalPlayer.Character.Package:Activate() end elseif not game.Players.LocalPlayer.Backpack:FindFirstChild("Package") and not game.Players.LocalPlayer.Character:FindFirstChild("Compass") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new((math.random(-100000, 100000)), 10000, (math.random(-100000, 100000))) end end) end end) page2:Line() page2:Toggle("Auto Fishing", false,function(coqewprcauca) getgenv().fishing = coqewprcauca while getgenv().fishing do wait() pcall(function() if getgenv().fishing then wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")["fishingplace"].CFrame * CFrame.new(0, 3, 0) wait(0.1) for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if string.find(v.Name, "Rod") then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end end end for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if string.find(v.Name, "Rod") then for _, x in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if string.find(x.Name, "Rod") then for i, v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do if v:FindFirstChild("Bobber") then if v.Bobber.Effect.Enabled == true then wait(0.1)

local args = { [1] = Vector3.new(20837,-3017,-4390) } game:GetService("Players").LocalPlayer.Character:FindFirstChild(x.Name).Click:FireServer(unpack(args)) end elseif v.Name == "Cast" and not v:FindFirstChild("Bobber") then wait(0.6) local args = { [1] = Vector3.new(20837,-3017,-4390) } game:GetService("Players").LocalPlayer.Character:FindFirstChild(x.Name).Click:FireServer(unpack(args)) wait() workspace:WaitForChild("Merchants"):WaitForChild("FishMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer() end end end end end end end) end end) page2:Line() page2:Label(" ┇ HAKI FARM ┇ ") page2:Line() page2:Toggle("Auto Get Haki (1000Level)", false, function(bool122) getgenv().haki = bool122 while getgenv().haki do wait() pcall(function() workspace:WaitForChild("Merchants"):WaitForChild("QuestHakiMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer() wait(2) end) end end) page2:Toggle("Haki Drain", false, function(bool) getgenv().autohaki = bool function hakiauto() local Players = game:GetService("Players") local cache = {} function lol(name) if cache[name] then return cache[name] end local player = Players:FindFirstChild(name) if player then cache[name] = player.UserId return player.UserId end

    local id
    pcall(function ()
        id = Players:lol(name)
    end)
    cache[name] = id
    return id
end
local ehh = game.Players.LocalPlayer.Name
local Final = lol(ehh)

local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))



end
while getgenv().autohaki do wait(0)
    hakiauto()
end
end)
page2:Button(
    "Haki 1",
    function()
    for i = 1,5 do
local Players = game:GetService("Players")
local cache = {}
function lol(name)
    if cache[name] then return cache[name] end
    local player = Players:FindFirstChild(name)
    if player then
        cache[name] = player.UserId
        return player.UserId
    end 

    local id
    pcall(function ()
        id = Players:lol(name)
    end)
    cache[name] = id
    return id
end
local ehh = game.Players.LocalPlayer.Name
local Final = lol(ehh)
_G.swim = true

while _G.swim do
wait(0) do
local args = {
    [1] = "On",
    [2] = 1
}
game.Workspace.UserData["User_"..Final].III:FireServer(unpack(args))
end
end
end

   end
)
page2:Button(
    "Haki 2",
    function()
    for i = 1,5 do
local Players = game:GetService("Players")
local cache = {}
function lol(name)
    if cache[name] then return cache[name] end
    local player = Players:FindFirstChild(name)
    if player then
        cache[name] = player.UserId
        return player.UserId
    end 

    local id
    pcall(function ()
        id = Players:lol(name)
    end)
    cache[name] = id
    return id
end
local ehh = game.Players.LocalPlayer.Name
local Final = lol(ehh)
_G.swim = true

while _G.swim do
wait(0) do
local args = {
    [1] = "Off",
    [2] = 1
}
game.Workspace.UserData["User_"..Final].III:FireServer(unpack(args))
end
end
end

   end
)
hakitarget = 25
page2:Slider("Haki Target %",  1, 100,25,function(gmm)
hakitarget = gmm
end)
    hakispeed = 5
page2:Slider("Haki Speed",  1, 20,5,function(gttmm)
hakispeed = gttmm
end)
page2:Toggle("Auto Farm Haki",false, function(vccl)
getgenv().concuvm = vccl

local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) G.concu = true while G.concu do wait() local slv = game.workspace.UserData["User"..plrid].Data.HakiLevel.Value local sss = slv/100*hakitarget if game.Workspace.UserData["User"..plrid].HakiBar.Value > sss and getgenv().concuvm == true then local Players = game:GetService("Players") local cache = {} function lol(name) if cache[name] then return cache[name] end local player = Players:FindFirstChild(name) if player then cache[name] = player.UserId return player.UserId end

    local id
    pcall(function ()
        id = Players:lol(name)
    end)
    cache[name] = id
    return id
end
local ehh = game.Players.LocalPlayer.Name
local Final = lol(ehh)

for i = 1,hakispeed do local args = { [1] = "Off", [2] = 1 }

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
local args = {
    [1] = "On",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))
end
elseif game.Workspace.UserData["User_"..plrid].HakiBar.Value <= sss and getgenv().concuvm == true then
    local args = {
    [1] = "Off",
    [2] = 1
}

workspace.UserData["User_"..Final].III:FireServer(unpack(args))

repeat task.wait() until game.Workspace.UserData["User_"..plrid].HakiBar.Value >= slv _G.concu = true elseif getgenv().concuvm == false then _G.concu = false local args = { [1] = "Off", [2] = 1 }

workspace.UserData["User_"..Final].III:FireServer(unpack(args))

end end end) page3:Line() page3:Label("┇ RAYLEIGH/DARK ATLAS CHECKING ┇") page3:Line() page3:Button("Tp To Rayleigh",function() local emoi = game:GetService("Workspace").Merchants.QuestHakiMerchant.Clickable.Available.Value if emoi == true then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.QuestHakiMerchant.HumanoidRootPart.CFrame else game.StarterGui:SetCore("SendNotification", { Title = "This Messenge Sent From Saluna With Love", Text = "Rayleigh haven't spawned yet.", Duration = 3 })

    end
    end
)
page3:Button("Dark Atlas",
    function()
       game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Altar.RecepticalEffect.CFrame * CFrame.new(0, 0, 0)
    end
)

page3:Line()
    page3:Label("┇ TP ISLAND ┇")
        page3:Line()
        page3:Button("Safe Zone",
function()
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")["SafeZoneOuterSpacePart"].CFrame * CFrame.new(0, 5, 0)
end

) page3:Button( "Cave Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-194.73799133301, 216.99996948242, -891.580078125) end ) page3:Button( "Sand Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(14.228896141052, 224.99993896484, 83.281211853027) end ) page3:Button( "Sam Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1285.3370361328, 216.99996948242, -1286.6235351562) end ) page3:Button( "Club Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1570.5280761719, 253.99995422363, 2080.4025878906) end ) page3:Button( "Evil Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5232.1577148438, 390, -7718.2651367188) end ) page3:Button( "Merlin Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1669.6044921875, 216.99995422363, -327.11395263672) end ) page3:Button( "Snow Mountain Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(6251.4306640625, 485.99990844727, -1612.5649414062) end ) page3:Button( "Gunslingers Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1185.2060546875, 217.99995422363, 1433.3782958984) end ) page3:Button( "Snow Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1863.0474853516, 221.99995422363, 3229.9750976562) end ) page3:Button( "Orange House Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(731.67883300781, 240.99995422363, 1219.0432128906) end ) page3:Button( "Dead Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2042.4484863281, 487.99990844727, -720.06433105469) end ) page3:Button( "Desert Castle Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(980.16436767578, 223.99995422363, -3250.3930664062) end ) page3:Button( "Marine Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-3133.8627929688, 275.79977416992, -3653.8217773438) end ) page3:Button( "Spiral Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5890.7607421875, 215.99995422363, -8.0128145217896) end ) page3:Button( "Stone Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2645.5473632812, 252.56103515625, 1018.7150268555) end ) page3:Button( "Race Track Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-6370.9833984375, 258.60165405273, 3841.9099121094) end ) page3:Button( "Pyramid Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(284.54959106445, 215.9998626709, 4954.384765625) end ) page3:Button( "Red House Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1053.0499267578, 217, 3313.7302246094) end ) page3:Button( "3 Houses Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1747.6221923828, 217.99995422363, 835.576171875) end ) page3:Button( "Moon-shaped Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(3159.7631835938, 216.99995422363, 1556.4099121094) end ) page3:Button( "Pursuer Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4848.783203125, 569.99981689453, -7135.171875) end ) page3:Button( "Vokun Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(4671.2763671875, 216.99998474121, 4893.3154296875) end ) page3:Button( "Kaizu Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1526.0230712891, 364.99990844727, 10510.020507812) end ) page3:Line() page3:Label(" ┇ USELESS ISLANDS LIKE YOU!!! ┇") page3:Line() page3:Button( "Bald Island 1", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(187.71101379395, 216, -2272.5571289062) end ) page3:Button( "Bald Island 2", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2745.2546386719, 215.99995422363, -929.37091064453) end ) page3:Button( "Tiny ass Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-4003.5473632812, 215.99996948242, -2191.1081542969) end ) page3:Button( "Small Dead Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-35.314682006836, 228.99995422363, 2147.9790039062) end ) page3:Button( "Heart Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(2211.556640625, 216.99998474121, -1960.4727783203) end ) page3:Button( "Small Sand Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1204.1204833984, 224, 651.87091064453) end ) page3:Button( "Smaller Sand Island", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(755.40563964844, 215.99995422363, -1370.9702148438) end ) page3:Line() page3:Label(" ┇ MERCHANT ┇ ") page3:Line() page3:Button( "Better Drink Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.BetterDrinkMerchant.HumanoidRootPart.CFrame end ) page3:Button( "Drink Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.DrinkMerchant.HumanoidRootPart.CFrame end ) page3:Button( "Sam Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.QuestMerchant.HumanoidRootPart.CFrame end ) page3:Button( "Friend Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.FriendMerchant.HumanoidRootPart.CFrame end ) page3:Button( "Heavy Weapons Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.HeavyWeaponsMerchant.HumanoidRootPart.CFrame end ) page3:Button( "Krizma Seller Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.KrizmaMerch.HumanoidRootPart.CFrame end ) page3:Button( "Flair Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.FlailMerchant.HumanoidRootPart.CFrame end ) page3:Button( "Sword Seller Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.SwordMerchant.HumanoidRootPart.CFrame end ) page3:Button( "Gun Seller Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.SniperMerchant.HumanoidRootPart.CFrame end ) page3:Button( "Merlin Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.QuestFishMerchant.HumanoidRootPart.CFrame end ) page3:Button( "Emotes Teacher Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.EmoteMerchant.HumanoidRootPart.CFrame end ) page3:Button( "Affinity Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.AffinityMerchant.HumanoidRootPart.CFrame end ) page3:Button( "CHEF Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.FishMerchant.HumanoidRootPart.CFrame end ) page3:Button("Expertise Merchant", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Merchants.ExpertiseMerchant.Head.CFrame end) page4:Line() page4:Label("┇ FREE FAKE WEAPON ┇") page4:Line() page4:Button("Seastone Cestus (500 melee requirement)",function() local Players = game:GetService("Players") local cache = {} function lol(name) if cache[name] then return cache[name] end local player = Players:FindFirstChild(name) if player then cache[name] = player.UserId return player.UserId end

    local id
    pcall(function ()
        id = Players:lol(name)
    end)
    cache[name] = id
    return id
end
local ehh = game.Players.LocalPlayer.Name
local Final = lol(ehh)
local A_1 = "Seastone Cestus"
local Event = game:GetService("Workspace").UserData["User_"..Final].UpdateMelee
Event:FireServer(A_1)
    
end)
    page4:Button("Aqua Staff (500 melee requirement)",function()
        local Players = game:GetService("Players")
local cache = {}
function lol(name)
    if cache[name] then return cache[name] end
    local player = Players:FindFirstChild(name)
    if player then
        cache[name] = player.UserId
        return player.UserId
    end 

    local id
    pcall(function ()
        id = Players:lol(name)
    end)
    cache[name] = id
    return id
end
local ehh = game.Players.LocalPlayer.Name
local Final = lol(ehh)
local A_1 = "Aqua Staff"
local Event = game:GetService("Workspace").UserData["User_"..Final].UpdateMelee
Event:FireServer(A_1)
    
end)
 page4:Line()
page4:Label(" ┇ AFFINITIES ┇ ")
    page4:Line()

affpoint = 8 affty = 1.8 page4:Slider("Affinities Point", 1, 10, 8,function(treo) affpoint = treo if affpoint == 1 then affty = 1.1 elseif affpoint == 2 then affty = 1.2 elseif affpoint == 3 then affty = 1.3 elseif affpoint == 4 then affty = 1.4 elseif affpoint == 5 then affty = 1.5 elseif affpoint == 6 then affty = 1.6 elseif affpoint == 7 then affty = 1.7 elseif affpoint == 8 then affty = 1.8 elseif affpoint == 9 then affty = 1.9 elseif affpoint == 10 then affty = 2 end end) DEFAFF = false page4:Toggle("Keep Defense AFF ?",false, function(defkeep) DEFAFF = defkeep end) MELEEAFF = false page4:Toggle("Keep Melee AFF ?",false, function(meleekeep) MELEEAFF = meleekeep end) SNIPAFF = false page4:Toggle("Keep Sniper AFF ?",false, function(snipkeep) SNIPAFF = snipkeep end) SWORDAFF = false page4:Toggle("Keep Sword AFF ?",false, function(swordkeep) SWORDAFF = swordkeep end) page4:Label(" Target (Can Target Multiple Type) ") DEFSTAR = false page4:Toggle("Target Defense (GREEN) ?", false, function(deftarget) DEFSTAR = deftarget end) MELEESTAR = false page4:Toggle("Target Melee (ORANGE) ?", false, function(meleetarget) MELEESTAR = meleetarget end) SNIPERSTAR = false page4:Toggle("Target Sniper (YELLOW) ?", false, function(sniptarget) SNIPERSTAR = sniptarget end) SWORDSTAR = false page4:Toggle("Target Sword (BLUE) ?", false, function(swordtarget) SWORDSTAR = swordtarget end) page4:Toggle("AUTO SPIN AFFINITIES FRUIT 1", false, function(spin1) getgenv().AutoRoll = spin1 while getgenv().AutoRoll do wait() pcall(function() local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) if DEFSTAR == true and SNIPERSTAR == false and MELEESTAR == false and SWORDSTAR == false and workspace.UserData["User_"..plrid].Data.DFT1Defense.Value < affty then _G.defspin = true

else G.defspin = false end if MELEESTAR == true and DEFSTAR == false and SWORDSTAR == false and SNIPERSTAR == false and workspace.UserData["User"..plrid].Data.DFT1Melee.Value < affty then _G.meleespin = true

else G.meleespin = false end if SNIPERSTAR == true and DEFSTAR == false and MELEESTAR == false and SWORDSTAR == false and workspace.UserData["User"..plrid].Data.DFT1Sniper.Value < affty then _G.sniperspin = true

else G.sniperspin = false end if SWORDSTAR == true and DEFSTAR == false and MELEESTAR == false and SNIPERSTAR == false and workspace.UserData["User"..plrid].Data.DFT1Sword.Value < affty then _G.swordspin = true

else G.swordspin = false end if SWORDSTAR == false and DEFSTAR == true and MELEESTAR == true and SNIPERSTAR == false and workspace.UserData["User"..plrid].Data.DFT1Defense.Value < affty and workspace.UserData["User_"..plrid].Data.DFT1Melee.Value < affty then _G.defmeleespin = true

else G.defmeleespin = false end if SWORDSTAR == false and DEFSTAR == true and MELEESTAR == false and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT1Defense.Value < affty and workspace.UserData["User_"..plrid].Data.DFT1Sniper.Value < affty then _G.defsnipspin = true else _G.defsnipspin = false

end if SWORDSTAR == true and DEFSTAR == true and MELEESTAR == false and SNIPERSTAR == false and workspace.UserData["User_"..plrid].Data.DFT1Defense.Value < affty and workspace.UserData["User_"..plrid].Data.DFT1Sword.Value < affty then G.defswordspin = true else G.defswordspin = false end if SWORDSTAR == false and DEFSTAR == false and MELEESTAR == true and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT1Melee.Value < affty and workspace.UserData["User"..plrid].Data.DFT1Sniper.Value < affty then G.meleesnipspin = true else G.meleesnipspin = false end if SWORDSTAR == true and DEFSTAR == false and MELEESTAR == true and SNIPERSTAR == false and workspace.UserData["User"..plrid].Data.DFT1Melee.Value < affty and workspace.UserData["User"..plrid].Data.DFT1Sword.Value < affty then G.meleeswordspin = true else G.meleeswordspin = false end if SWORDSTAR == true and DEFSTAR == false and MELEESTAR == false and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT1Sniper.Value < affty and workspace.UserData["User"..plrid].Data.DFT1Sword.Value < affty then G.swordsnipspin = true else G.swordsnipspin = false end if SWORDSTAR == false and DEFSTAR == true and MELEESTAR == true and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT1Sniper.Value < affty and workspace.UserData["User"..plrid].Data.DFT1Defense.Value < affty and workspace.UserData["User_"..plrid].Data.DFT1Melee.Value < affty then G.defmeleesnipspin = true else G.defmeleesnipspin = false end if SWORDSTAR == true and DEFSTAR == true and MELEESTAR == true and SNIPERSTAR == false and workspace.UserData["User"..plrid].Data.DFT1Sword.Value < affty and workspace.UserData["User"..plrid].Data.DFT1Defense.Value < affty and workspace.UserData["User_"..plrid].Data.DFT1Melee.Value < affty then G.defmeleeswordspin = true else G.defmeleeswordspin = false end if SWORDSTAR == true and DEFSTAR == false and MELEESTAR == true and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT1Sword.Value < affty and workspace.UserData["User"..plrid].Data.DFT1Sniper.Value < affty and workspace.UserData["User_"..plrid].Data.DFT1Melee.Value < affty then G.meleesnipswordspin = true else G.meleesnipswordspin = false end if SWORDSTAR == true and DEFSTAR == true and MELEESTAR == false and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT1Sword.Value < affty and workspace.UserData["User"..plrid].Data.DFT1Sniper.Value < affty and workspace.UserData["User_"..plrid].Data.DFT1Defense.Value < affty then G.defswordsnip = true else G.defswordsnip = false end if SWORDSTAR == true and DEFSTAR == true and MELEESTAR == true and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT1Sword.Value < affty and workspace.UserData["User"..plrid].Data.DFT1Sniper.Value < affty and workspace.UserData["User_"..plrid].Data.DFT1Melee.Value < affty and workspace.UserData["User_"..plrid].Data.DFT1Defense.Value < affty then _G.allspin = true else _G.allspin = false end if SWORDSTAR == false and DEFSTAR == false and MELEESTAR == false and SNIPERSTAR == false then game:GetService("Players").LocalPlayer.PlayerGui.Announcement.Frame.Visible = true game:GetService("Players").LocalPlayer.PlayerGui.Announcement.Frame.TextLabel.Active = true game:GetService("Players").LocalPlayer.PlayerGui.Announcement.Frame.TextLabel.Visible = true game:GetService("Players").LocalPlayer.PlayerGui.Announcement.Frame.TextLabel.Text = "CHOOSE TARGET BEFORE SPIN" end if _G.defswordsnip == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args))

elseif _G.allspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args))

elseif _G.meleesnipswordspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.defmeleeswordspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args))

elseif _G.defmeleesnipspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args))

elseif _G.swordsnipspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.meleeswordspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.meleesnipspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.defswordspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.defsnipspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.defmeleespin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.swordspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.sniperspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.meleespin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.defspin == true and getgenv().AutoRoll == true then local args = { [1] = "DFT1", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) end wait(10) end) end end)

page4:Toggle("AUTO SPIN AFFINITIES FRUIT 2", false, function(spin2) getgenv().AutoRoll2 = spin2 while getgenv().AutoRoll2 do wait() pcall(function() local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) if DEFSTAR == true and SNIPERSTAR == false and MELEESTAR == false and SWORDSTAR == false and workspace.UserData["User_"..plrid].Data.DFT2Defense.Value < affty then _G.defspin = true

else G.defspin = false end if MELEESTAR == true and DEFSTAR == false and SWORDSTAR == false and SNIPERSTAR == false and workspace.UserData["User"..plrid].Data.DFT2Melee.Value < affty then _G.meleespin = true

else G.meleespin = false end if SNIPERSTAR == true and DEFSTAR == false and MELEESTAR == false and SWORDSTAR == false and workspace.UserData["User"..plrid].Data.DFT2Sniper.Value < affty then _G.sniperspin = true

else G.sniperspin = false end if SWORDSTAR == true and DEFSTAR == false and MELEESTAR == false and SNIPERSTAR == false and workspace.UserData["User"..plrid].Data.DFT2Sword.Value < affty then _G.swordspin = true

else G.swordspin = false end if SWORDSTAR == false and DEFSTAR == true and MELEESTAR == true and SNIPERSTAR == false and workspace.UserData["User"..plrid].Data.DFT2Defense.Value < affty and workspace.UserData["User_"..plrid].Data.DFT2Melee.Value < affty then _G.defmeleespin = true

else G.defmeleespin = false end if SWORDSTAR == false and DEFSTAR == true and MELEESTAR == false and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT2Defense.Value < affty and workspace.UserData["User_"..plrid].Data.DFT2Sniper.Value < affty then _G.defsnipspin = true else _G.defsnipspin = false

end if SWORDSTAR == true and DEFSTAR == true and MELEESTAR == false and SNIPERSTAR == false and workspace.UserData["User_"..plrid].Data.DFT2Defense.Value < affty and workspace.UserData["User_"..plrid].Data.DFT2Sword.Value < affty then G.defswordspin = true else G.defswordspin = false end if SWORDSTAR == false and DEFSTAR == false and MELEESTAR == true and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT2Melee.Value < affty and workspace.UserData["User"..plrid].Data.DFT2Sniper.Value < affty then G.meleesnipspin = true else G.meleesnipspin = false end if SWORDSTAR == true and DEFSTAR == false and MELEESTAR == true and SNIPERSTAR == false and workspace.UserData["User"..plrid].Data.DFT2Melee.Value < affty and workspace.UserData["User"..plrid].Data.DFT2Sword.Value < affty then G.meleeswordspin = true else G.meleeswordspin = false end if SWORDSTAR == true and DEFSTAR == false and MELEESTAR == false and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT2Sniper.Value < affty and workspace.UserData["User"..plrid].Data.DFT2Sword.Value < affty then G.swordsnipspin = true else G.swordsnipspin = false end if SWORDSTAR == false and DEFSTAR == true and MELEESTAR == true and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT2Sniper.Value < affty and workspace.UserData["User"..plrid].Data.DFT2Defense.Value < affty and workspace.UserData["User_"..plrid].Data.DFT2Melee.Value < affty then G.defmeleesnipspin = true else G.defmeleesnipspin = false end if SWORDSTAR == true and DEFSTAR == true and MELEESTAR == true and SNIPERSTAR == false and workspace.UserData["User"..plrid].Data.DFT2Sword.Value < affty and workspace.UserData["User"..plrid].Data.DFT2Defense.Value < affty and workspace.UserData["User_"..plrid].Data.DFT2Melee.Value < affty then G.defmeleeswordspin = true else G.defmeleeswordspin = false end if SWORDSTAR == true and DEFSTAR == false and MELEESTAR == true and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT2Sword.Value < affty and workspace.UserData["User"..plrid].Data.DFT2Sniper.Value < affty and workspace.UserData["User_"..plrid].Data.DFT2Melee.Value < affty then G.meleesnipswordspin = true else G.meleesnipswordspin = false end if SWORDSTAR == true and DEFSTAR == true and MELEESTAR == false and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT2Sword.Value < affty and workspace.UserData["User"..plrid].Data.DFT2Sniper.Value < affty and workspace.UserData["User_"..plrid].Data.DFT2Defense.Value < affty then G.defswordsnip = true else G.defswordsnip = false end if SWORDSTAR == true and DEFSTAR == true and MELEESTAR == true and SNIPERSTAR == true and workspace.UserData["User"..plrid].Data.DFT2Sword.Value < affty and workspace.UserData["User"..plrid].Data.DFT2Sniper.Value < affty and workspace.UserData["User_"..plrid].Data.DFT2Melee.Value < affty and workspace.UserData["User_"..plrid].Data.DFT2Defense.Value < affty then _G.allspin = true else _G.allspin = false end if SWORDSTAR == false and DEFSTAR == false and MELEESTAR == false and SNIPERSTAR == false then game:GetService("Players").LocalPlayer.PlayerGui.Announcement.Frame.Visible = true game:GetService("Players").LocalPlayer.PlayerGui.Announcement.Frame.TextLabel.Active = true game:GetService("Players").LocalPlayer.PlayerGui.Announcement.Frame.TextLabel.Visible = true game:GetService("Players").LocalPlayer.PlayerGui.Announcement.Frame.TextLabel.Text = "CHOOSE TARGET BEFORE SPIN" end if _G.defswordsnip == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args))

elseif _G.allspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args))

elseif _G.meleesnipswordspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.defmeleeswordspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args))

elseif _G.defmeleesnipspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args))

elseif _G.swordsnipspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.meleeswordspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.meleesnipspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.defswordspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.defsnipspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.defmeleespin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.swordspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.sniperspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.meleespin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) elseif _G.defspin == true and getgenv().AutoRoll2 == true then local args = { [1] = "DFT2", [2] = DEFAFF, [3] = MELEEAFF, [4] = SNIPAFF, [5] = SWORDAFF, [6] = "Cash" }

workspace:WaitForChild("Merchants"):WaitForChild("AffinityMerchant"):WaitForChild("Clickable"):WaitForChild("Retum"):FireServer(unpack(args)) end wait(10) end) end end) page4:Button("-► AFFINITIES GUI ◄-",function() for i,v in pairs(game:GetService("Workspace").Merchants.AffinityMerchant:GetDescendants()) do if v:IsA("ClickDetector") then fireclickdetector(v) end end end) page4:Line() page4:Label(" ┇ GUN ┇ ") page4:Line() page4:Button("SlingShot ( 1,000 beli )",function() local A_1 = "Slingshot" local A_2 = 1000 local Event = game:GetService("Workspace").Merchants.SniperMerchant.Clickable.Retum Event:FireServer(A_1, A_2) end) page4:Button("Stars ( 5,000 beli )",function() local A_1 = "Stars" local A_2 = 5000 local Event = game:GetService("Workspace").Merchants.SniperMerchant.Clickable.Retum Event:FireServer(A_1, A_2) end) page4:Button("Crossbow ( 7,500 beli )",function() local A_1 = "Crossbow" local A_2 = 7500 local Event = game:GetService("Workspace").Merchants.SniperMerchant.Clickable.Retum Event:FireServer(A_1, A_2) end ) page4:Button("Flintlock ( 10,000 beli )",function() local A_1 = "Flintlock" local A_2 = 10000 local Event = game:GetService("Workspace").Merchants.SniperMerchant.Clickable.Retum Event:FireServer(A_1, A_2) end ) page4:Button("Cannon ( 400,000 beli )",function() local A_1 = "Cannon Ball" local A_2 = 400000 local Event = game:GetService("Workspace").Merchants.HeavyWeaponsMerchant.Clickable.Retum Event:FireServer(A_1, A_2) end ) page4:Line() page4:Label(" ┇ SWORD ┇ ") page4:Line() page4:Button("Dagger Sword ( 1,000 beli)",function() local A_1 = "Dagger" local A_2 = 1000 local Event = game:GetService("Workspace").Merchants.SwordMerchant.Clickable.Retum Event:FireServer(A_1, A_2) end ) page4:Button("Wakizashi Sword ( 5,000 beli )",function() local A_1 = "Wakizashi" local A_2 = 5000 local Event = game:GetService("Workspace").Merchants.SwordMerchant.Clickable.Retum Event:FireServer(A_1, A_2) end ) page4:Button("Tachi Sword ( 7,500 beli )",function() local A_1 = "Tachi" local A_2 = 75000 local Event = game:GetService("Workspace").Merchants.SwordMerchant.Clickable.Retum Event:FireServer(A_1, A_2) end ) page4:Button("Katana Sword ( 10,000 beli )",function() local A_1 = "Katana" local A_2 = 10000 local Event = game:GetService("Workspace").Merchants.SwordMerchant.Clickable.Retum Event:FireServer(A_1, A_2) end ) page4:Button("Flail Sword ( 50,000 beli)",function()

    local A_1 = "Flail"
    local A_2 = 50000
    local Event = game:GetService("Workspace").Merchants.FlailMerchant.Clickable.Retum
    Event:FireServer(A_1, A_2)
                        end
                    )
                    page4:Button("Krizma Sword ( 80,000 beli )",function()
    local A_1 = "Krizma"
    local A_2 = 80000
    local Event = game:GetService("Workspace").Merchants.KrizmaMerch.Clickable.Retum
    Event:FireServer(A_1, A_2)
                        end
                    )

page5:Line() page5:Label(" ┇ MISC SKILL ┇ ") page5:Line() page5:Toggle("Random Teleport",false,function(tprandom) getgenv().bgtyhn = tprandom while getgenv().bgtyhn do wait() pcall(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new((math.random(-100000, 100000)), 10000, (math.random(-100000, 100000))) end) end end) page5:Toggle("100% Skill", false, function(trueettreo) G.auto100rate = trueettreo end) page5:Toggle("Anti Stun", false, function(bool) getgenv().antistun = bool while getgenv().antistun do wait() pcall(function() local plr = game.Players.LocalPlayer.Character repeat plr.BurnMagmaOverTime.Value = true plr.BurnOverTime.Value = true plr.CandyTouched.Value = true plr.Cheshire.Value = true plr.ChillyPunched.Value = true plr["DF_Disabled"].Value = false plr.GasPoison.Value = true plr.GasAirless.Value = true plr.GravityCrushed.Value = true plr.HeartStolen.Value = true plr.Hobbied.Value = true plr.HotBody.Value = true plr.HypnosisOnCooldown.Value = true plr.LoveStunned.Value = true plr.Mored.Value = true plr.Negative.Value = true plr.OpeSevered.Value = true plr.Returned.Value = true plr.RumbleStun.Value = true plr.SanguineVampiris.Value = true plr.SnowTouched.Value = true plr.Stringing.Value = true plr.VenomDoT.Value = true wait(0.06) until plr.Humanoid.Health == 0 end) end end) page5:Toggle("Auto Buso",false,function(fghrtywer) getgenv().wmpmrewpg = fghrtywer local plrid = tostring(game.Players.LocalPlayer.UserId) local plr = tostring(game.Players.LocalPlayer) while getgenv().wmpmrewpg do wait() pcall(function() workspace:WaitForChild("UserData"):WaitForChild("User"..plrid):WaitForChild("UpdateHaki"):FireServer() wait(3) end) end end) page5:Line() page5:Label(" ┇ ABOUT PLAYER ┇") page5:Line() PlayerName = {} for i,v in pairs(game.Players:GetChildren()) do
table.insert(PlayerName ,v.Name) end PlayerName = {} for i,v in pairs(game.Players:GetChildren()) do table.insert(PlayerName ,v.Name) end SelectedKillPlayer = "" local Player = page5:Dropdown("Selected Player",PlayerName,function(plys) --true/false, replaces the current title "Dropdown" with the option that t SelectedKillPlayer = plys Choose2 = plys SelectedPly:Refresh("Selected Player : "..SelectedKillPlayer) end) page5:Button("Refresh Player", function() PlayerName = {} Player:Clear() for i,v in pairs(game.Players:GetChildren()) do
Player:Add(v.Name) end end) distance = 15 page5:Slider("Distance", 0, 200,15,function(bool) distance = bool end) page5:Toggle("Teleport To Camp (Distance)",false,function(boolllllasz) getgenv().emladepnwwhat = boolllllasz while getgenv().emladepnwwhat do wait() pcall(function() for i,c in pairs(game.Workspace:GetChildren()) do if c:IsA("Model") and c.Name == SelectedKillPlayer and c.Humanoid.Health > 0 then repeat wait() pcall(function() if getgenv().emladepnwwhat == true and c.Humanoid.Health > 0 then Choose2 = c.Name game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0,distance,0) end end) until c.Humanoid.Health <= 0 or not getgenv().emladepnwwhat or c.Name ~= v.Name end end end) end end)

    page5:Toggle("Bring Player",false,function(bool)
        _G.BringPlayer = bool
    end)
    bringdistanceplr = 4
    page5:Slider("Bring Distance",-50,50,27,function(bringplrdis)
    bringdistanceplr = bringplrdis
    end)
    page5:Toggle("Spectate/View Player",false,function(bool)
        _G.Sp = bool
        while _G.Sp do wait()
        local plr1 = game.Players.LocalPlayer.Character.Humanoid
        local plr2 = game.Players:FindFirstChild(SelectedKillPlayer)
        repeat wait()
            game.Workspace.Camera.CameraSubject = plr2.Character.Humanoid
        until _G.Sp == false or SelectedKillPlayer ~= plr2.Name
        game.Workspace.Camera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
        end
    end)

    page5:Button("Teleport Player", function()
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players:FindFirstChild(SelectedKillPlayer).Character.HumanoidRootPart.CFrame
    end)
        page5:Toggle("Esp All Players",false,function(ESP)
    
        ESPPlayer = ESP
        while ESPPlayer do wait()
            UpdatePlayerChams()
        end
    
    end)
    spawn(function()
        while wait() do
            if _G.BringPlayer then
                pcall(function()
                    game.Players:FindFirstChild(SelectedKillPlayer).Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-bringdistanceplr)
                end)
            end
        end
    end)
    function isnil(thing)
        return (thing == nil)
    end
    local function round(n)
        return math.floor(tonumber(n) + 0.5)
    end
    Number = math.random(1, 1000000)
    function UpdatePlayerChams()
        for i,v in pairs(game:GetService'Players':GetChildren()) do
            pcall(function()
                if not isnil(v.Character) then
                    if ESPPlayer then
                        if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then
                            local bill = Instance.new('BillboardGui',v.Character.Head)
                            bill.Name = 'NameEsp'..Number
                            bill.ExtentsOffset = Vector3.new(0, 1, 0)
                            bill.Size = UDim2.new(1,200,1,30)
                            bill.Adornee = v.Character.Head
                            bill.AlwaysOnTop = true
                            local name = Instance.new('TextLabel',bill)
                            name.Font = "SourceSansBold"
                            name.FontSize = "Size14"
                            name.TextWrapped = true
                            name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M')
                            name.Size = UDim2.new(1,0,1,0)
                            name.TextYAlignment = 'Top'
                            name.BackgroundTransparency = 1
                            name.TextStrokeTransparency = 0.5
                            if v.Team == game.Players.LocalPlayer.Team then
                                name.TextColor3 = Color3.new(0, 254, 252)
                            else
                                name.TextColor3 = Color3.new(0, 254, 252)
                            end
                        else
                            v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..'   \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' M')
                        end
                    else
                        if v.Character.Head:FindFirstChild('NameEsp'..Number) then
                            v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
                        end
                    end
                end
            end)
        end
    end

page5:Line() page5:Label(" ┇ CAMP PLAYER ┇") page5:Line() distancetp = 15 page5:Slider("TP Distance", 0, 200,15,function(gooo) distancetp = gooo end) page5:Toggle("Teleport To All Spawned Player", false, function(irendz) getgenv().emladepnhat = irendz while getgenv().emladepnhat do wait() pcall(function() for i,v in pairs(game.Players:GetChildren()) do if v.Name ~= game.Players.LocalPlayer.Name then for i,c in pairs(game.Workspace:GetChildren()) do if c:IsA("Model") and c.Name == v.Name and c.Humanoid.Health > 0 and c.HumanoidRootPart.Position.Y < 211000 then repeat wait() pcall(function() if getgenv().emladepnhat == true and c.Humanoid.Health > 0 and c.HumanoidRootPart.Position.Y < 211000 then Choose2 = c.Name game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame * CFrame.new(0,distancetp,0) end end) until c.Humanoid.Health <= 0 or not getgenv().emladepnhat or c.HumanoidRootPart.Position.Y > 211000 or c.Name ~= v.Name end end end end end) end end) page5:Toggle("Quake Camp" , false, function(state) _G.AutoQuake = state while _G.AutoQuake do wait() local x = getsenv(game:GetService("Players").LocalPlayer.Character.Powers.Quake) local vppt = x.VTCebvc repeat wait() pcall(function() if _G.AutoQuake == true and game.Players:FindFirstChild(Choose2).Character.Humanoid.Health > 0 then for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == Choose2 then game:GetService("Players").LocalPlayer.Character.Powers.Quake.RemoteEvent:FireServer(vppt,"QuakePower4", "StopCharging",workspace.IslandCaver.Stones.Stone,v.HumanoidRootPart.CFrame,100,Vector3.new(-290.4129333496094, 266.8401794433594, -103.8988037109375)) wait(0.15) end end end end) until game.Players:FindFirstChild(SelectedKillPlayer).Character.Humanoid.Health <= 0 or not _G.AutoQuake end end)

page5:Toggle("Light Camp" ,false, function(campbylight) getgenv().campto2 = campbylight while getgenv().campto2 do wait() pcall(function() local x = getsenv(game:GetService("Players").LocalPlayer.Character.Powers.Light) local lightcode = x.VTCrv for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == Choose2 then game:GetService("Players").LocalPlayer.Character.Powers.Light.RemoteEvent:FireServer(lightcode,"LightPower2", "StartCharging",CFrame.new(Vector3.new(-1037.58544921875, 215.7229461669922, -5000.449951171875), Vector3.new(-0.7139230966567993, -0.5779988169670105, 0.39526084065437317)),workspace.IslandCaver.Stones.Stone, 100) wait() local args = { [1] = lightcode, [2] = "LightPower2", [3] = "StopCharging", [4] = v.HumanoidRootPart.CFrame, [5] = workspace.IslandCaver.Stones.Stone, [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Light.RemoteEvent:FireServer(unpack(args)) wait(0.1) end end end) end end) page5:Toggle("Dark Camp",false, function(bool) _G.Dark = bool end) spawn(function() while wait() do if _G.Dark then local x = getsenv(game:GetService("Players").LocalPlayer.Character.Powers.Dark) local vtcccq = x.VTCjebaj local args = { [1] = vtcccq, [2] = "DarkPower4", [3] = "StartCharging", [4] = CFrame.new(-102.340569, 213, 215.227097, -0.982314944, -0.125758141, 0.138716429, -0, 0.74086374, 0.671655476, -0.187236086, 0.659777224, -0.727761507), [5] = workspace:WaitForChild("IslandWindmill"):WaitForChild("OutterDune"):WaitForChild("Beach"), [7] = "Right" }

game:GetService("Players").LocalPlayer.Character.Powers.Dark.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = vtcccq, [2] = "DarkPower4", [3] = "StopCharging", [4] = CFrame.new(719.440735, 238.200012, 1191.39868, -0.999717414, -0.0117071513, 0.0206902344, -0, 0.870334446, 0.492461145, -0.0237727407, 0.492321968, -0.870088458), [5] = workspace:WaitForChild("IslandGrassy"):WaitForChild("Base"):WaitForChild("Path"):WaitForChild("Union"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Dark.RemoteEvent:FireServer(unpack(args)) wait() end end end)

page5:Toggle("Sand Camp" ,false, function(campbysand) getgenv().campsand = campbysand while getgenv().campsand do wait() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == Choose2 then local args = { [1] = tonumber(serializeTable(remotes)), [2] = "SandPower8", [3] = "Create", [4] = v.HumanoidRootPart.CFrame, [5] = workspace:WaitForChild("IslandPirate"):WaitForChild("Base"):WaitForChild("Beach") }

game:GetService("Players").LocalPlayer.Character.Powers.Sand.RemoteEvent:FireServer(unpack(args)) end end end) end end)

     page5:Toggle("Magma Camp",false, function(bo12ol)
        getgenv().pqwek = bo12ol

while getgenv().pqwek do wait() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == Choose2 then local args = { [1] = tonumber(serializeTable(remotes)), [2] = "MagmaPower1", [3] = "StartCharging", [4] = CFrame.new(-123.28974914550781, 213, -871.10595703125, 0.9992225766181946, -0.009072019718587399, 0.038368139415979385, -0, 0.9731666445732117, 0.23010201752185822, -0.03942607715725899, -0.22992312908172607, 0.9724099040031433), [5] = workspace:WaitForChild("IslandTown"):WaitForChild("Beach"):WaitForChild("Beach"), [7] = "Right" }

game:GetService("Players").LocalPlayer.Character.Powers.Magma.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "MagmaPower1", [3] = "StopCharging", [4] = v.HumanoidRootPart.CFrame, [5] = workspace:WaitForChild("IslandTown"):WaitForChild("Beach"):WaitForChild("Beach"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Magma.RemoteEvent:FireServer(unpack(args))
wait() end end end) end end)

     page5:Toggle("Gas Camp",false, function(bo12oyl)
        getgenv().pqwekgg = bo12oyl

while getgenv().pqwekgg do wait() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == Choose2 then local args = { [1] = tonumber(serializeTable(remotes)), [2] = "GasPower4", [3] = "StartCharging", [4] = CFrame.new(-1689.326904296875, 213, 9976.861328125, 0.9961590766906738, -0.06699453294277191, 0.056381046772003174, -0, 0.6438990831375122, 0.7651103138923645, -0.08756192773580551, -0.7621715664863586, 0.6414259076118469), [5] = workspace:WaitForChild("IslandKai"):WaitForChild("Folder"):WaitForChild("FourIce"), [7] = "Right" }

game:GetService("Players").LocalPlayer.Character.Powers.Gas.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "GasPower4", [3] = "StopCharging", [4] = v.HumanoidRootPart.CFrame, [5] = workspace:WaitForChild("IslandKai"):WaitForChild("Folder"):WaitForChild("FourIce"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Gas.RemoteEvent:FireServer(unpack(args)) wait() end end end) end end)

     page5:Toggle("Flare Camp",false, function(bo12oylggg)
        getgenv().ghtehjt = bo12oylggg

while getgenv().ghtehjt do wait() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == Choose2 then local args = { [1] = tonumber(serializeTable(remotes)), [2] = "FlarePower2", [3] = "StartCharging", [4] = CFrame.new(-143.0747833251953, 218, -994.1463012695312, 0.9986038208007812, -0.013327144086360931, 0.051116567105054855, 9.313225746154785e-10, 0.9676525592803955, 0.2522869408130646, -0.05282533913850784, -0.2519347071647644, 0.966301441192627), [5] = workspace:WaitForChild("IslandTown"):WaitForChild("GrassUplift"):WaitForChild("Union"), [7] = "Left" }

game:GetService("Players").LocalPlayer.Character.Powers.Flare.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "FlarePower2", [3] = "StopCharging", [4] = v.HumanoidRootPart.CFrame, [5] = workspace:WaitForChild("IslandTown"):WaitForChild("GrassUplift"):WaitForChild("Union"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Flare.RemoteEvent:FireServer(unpack(args)) wait() end end end) end end)

     page5:Toggle("Bomb Camp (Skill 2)",false, function(bo12oylggqqweg)
        getgenv().ghteqweqwehjrrt = bo12oylggqqweg

while getgenv().ghteqweqwehjrrt do wait() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == Choose2 then local args = { [1] = tonumber(serializeTable(remotes)), [2] = "BombPower2", [3] = "StopCharging", [4] = v.HumanoidRootPart.CFrame, [5] = workspace:WaitForChild("IslandCaver"):WaitForChild("Grass"):WaitForChild("Grass"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Bomb.RemoteEvent:FireServer(unpack(args)) wait() end end end) end end)

     page5:Toggle("Bomb Camp (Skill 5)",false, function(bo12oylggqweg)
        getgenv().ghteqweqwehjt = bo12oylggqweg

while getgenv().ghteqweqwehjt do wait() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == Choose2 then local args = { [1] = tonumber(serializeTable(remotes)), [2] = "BombPower5", [3] = "StartCharging", [4] = CFrame.new(-1039.5162353515625, 214, 1886.921875, 0.2717759311199188, 0.3374144434928894, -0.9012709856033325, -0, 0.9365211129188538, 0.35061126947402954, 0.9623605608940125, -0.09528770297765732, 0.254523903131485), [5] = workspace:WaitForChild("IslandCaver"):WaitForChild("Grass"):WaitForChild("Grass"), [7] = "Left" }

game:GetService("Players").LocalPlayer.Character.Powers.Bomb.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "BombPower5", [3] = "StopCharging", [4] = v.HumanoidRootPart.CFrame, [5] = workspace:WaitForChild("IslandCaver"):WaitForChild("Grass"):WaitForChild("Grass"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Bomb.RemoteEvent:FireServer(unpack(args)) wait() end end end) end end)

     page5:Toggle("Vamp Camp (Skill 5)",false, function(bo12oylvcggqweg)
        getgenv().ghteqweqwzehjt = bo12oylvcggqweg

while getgenv().ghteqweqwzehjt do wait() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == Choose2 then local args = { [1] = tonumber(serializeTable(remotes)), [2] = "VampirePower5", [3] = "StartCharging", [4] = CFrame.new(-391.38922119140625, 213, -232.140625, 0.5274614095687866, -0.7214826345443726, 0.4486061632633209, -1.4901161193847656e-08, 0.5280334949493408, 0.8492236733436584, -0.8495790362358093, -0.44793272018432617, 0.2785172760486603), [5] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [9] = "Left" }

game:GetService("Players").LocalPlayer.Character.Powers.Vampire.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "VampirePower5", [3] = "StopCharging", [4] = v.HumanoidRootPart.CFrame, [5] = workspace:WaitForChild("IslandWindmill"):WaitForChild("OutterDune"):WaitForChild("Beach"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Vampire.RemoteEvent:FireServer(unpack(args)) wait() end end end) end end)

     page5:Toggle("Chilly Camp (Skill 5)",false, function(bo12oylg22gqweg)
        getgenv().qwrehdxxxxxx = bo12oylg22gqweg

while getgenv().qwrehdxxxxxx do wait() pcall(function() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v.Name == Choose2 then local args = { [1] = tonumber(serializeTable(remotes)), [2] = "ChillyPower5", [3] = "StartCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandPirate"):WaitForChild("Base"):WaitForChild("Beach"), [7] = "Right" }

game:GetService("Players").LocalPlayer.Character.Powers.Chilly.RemoteEvent:FireServer(unpack(args)) wait() local args = { [1] = tonumber(serializeTable(remotes)), [2] = "ChillyPower5", [3] = "StopCharging", [4] = v.HumanoidRootPart.CFrame, [5] = workspace:WaitForChild("IslandPirate"):WaitForChild("Base"):WaitForChild("Beach"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Chilly.RemoteEvent:FireServer(unpack(args)) wait() end end end) end end)

page6:Line() page6:Label("┇ Spam Fruit Skill ┇") page6:Line() page6:Slider("Spam Cooldown",0,10,0,function(to) Spam1 = to end) page6:Toggle("Spam Rumble Skill V",false,function(rum4) getgenv().spamrum = rum4 while getgenv().spamrum do wait() pcall(function() local x = getsenv(game:GetService("Players").LocalPlayer.Character.Powers.Rumble) local v = x.VTCzyhf local args = { [1] = v, [2] = "RumblePower4", [3] = "Create" }

game:GetService("Players").LocalPlayer.Character.Powers.Rumble.RemoteEvent:FireServer(unpack(args)) wait(Spam1) end) end end) page6:Toggle("Spam Light Skill X",false,function(lightkey) getgenv().lightsum = lightkey while getgenv().lightsum do wait() pcall(function() local x = getsenv(game:GetService("Players").LocalPlayer.Character.Powers.Light) local v = x.VTCrv game:GetService("Players").LocalPlayer.Character.Powers.Light.RemoteEvent:FireServer(v,"LightPower2", "StartCharging",CFrame.new(Vector3.new(-1037.58544921875, 215.7229461669922, -5000.449951171875), Vector3.new(-0.7139230966567993, -0.5779988169670105, 0.39526084065437317)),workspace.IslandCaver.Stones.Stone, 100) local args = { [1] = v, [2] = "LightPower2", [3] = "StopCharging", [4] = CFrame.new(-1084.59033, -9763.44336, 501.375885, -0, 0.995015204, 0.0997241139, 0.0880244896, -0.099337019, 0.991152883, 0.996118307, 0.00877816416, -0.08758571), [5] = workspace:WaitForChild("IslandWindmill"):WaitForChild("Beach"):WaitForChild("Beach"), [6] = 100 }

game:GetService("Players").LocalPlayer.Character.Powers.Light.RemoteEvent:FireServer(unpack(args)) wait(Spam1) end) end end) page6:Line() page6:Label("┇ Auto Skill Devil Fruit 1 ┇") page6:Line() page6:Toggle("Auto Skill Z",false,function(Z) _G.SkillZ = Z end) page6:Toggle("Auto Skill X",false,function(X) _G.SkillX = X end) page6:Toggle("Auto Skill C",false,function(C) _G.SkillC = C end) page6:Toggle("Auto Skill V",false,function(V) _G.SkillV = V end) page6:Toggle("Auto Skill B",false,function(B) _G.SkillB = B end) page6:Toggle("Auto Skill N",false,function(N) _G.SkillN = N end)

page6:Line()
page6:Label("┇ Auto Skill Devil Fruit 2 ┇")
page6:Line()
        page6:Toggle("Auto Skill F",false,function(F)
        _G.SkillF = F
        end)
        page6:Toggle("Auto Skill G",false,function(G)
        _G.SkillG = G
        end)
        page6:Toggle("Auto Skill H",false,function(H)
        _G.SkillH = H
        end)
        page6:Toggle("Auto Skill J",false,function(J)
        _G.SkillJ = J
        end)
        page6:Toggle("Auto Skill K",false,function(K)
        _G.SkillK = K
        end)
        page6:Toggle("Auto Skill L",false,function(L)
        _G.SkillL = L
        end)

    spawn(function()
        while wait(.1) do
            if _G.SkillZ then
                pcall(function()
                    Skill("Z")
                end)
            end
        end
    end)
        spawn(function()
        while wait(.1) do
            if _G.SkillX then
                pcall(function()
                    Skill("X")
                end)
            end
        end
        end)
        spawn(function()
        while wait(.1) do
            if _G.SkillC then
                pcall(function()
                    Skill("C")
                end)
            end
        end
        end)
        spawn(function()
        while wait(.1) do
            if _G.SkillV then
                pcall(function()
                    Skill("V")
                end)
            end
        end
        end)
        spawn(function()
        while wait(.1) do
            if _G.SkillB then
                pcall(function()
                    Skill("B")
                end)
            end
        end
        end)
        spawn(function()
        while wait(.1) do
            if _G.SkillN then
                pcall(function()
                    Skill("N")
                end)
            end
        end
        end)
        spawn(function()
        while wait(.1) do
            if _G.SkillF then
                pcall(function()
                    Skill("F")
                end)
            end
        end
        end)
        spawn(function()
        while wait(.1) do
            if _G.SkillG then
                pcall(function()
                    Skill("G")
                end)
            end
        end
        end)
        spawn(function()
        while wait(.1) do
            if _G.SkillH then
                pcall(function()
                    Skill("H")
                end)
            end
        end
        end)
        spawn(function()
        while wait(.1) do
            if _G.SkillJ then
                pcall(function()
                    Skill("J")
                end)
            end
        end
        end)
        spawn(function()
        while wait(.1) do
            if _G.SkillK then
                pcall(function()
                    Skill("K")
                end)
            end
        end
        end)
        spawn(function()
        while wait(.1) do
            if _G.SkillL then
                pcall(function()
                    Skill("L")
                end)
            end
        end
        end)
page6:Line()
page6:Label("ABILITY")
page6:Line()
page6:Textbox("WalkSpeed", "", true, function(number)
    getgenv().speedx = number
    end)
page6:Toggle("Enable",false,function(bool)
    if bool == true then
    game.Players.LocalPlayer.Character.CharacterTrait.WS.Value = getgenv().speedx
    else
     game.Players.LocalPlayer.Character.CharacterTrait.WS.Value = 1
    end
end)
page6:Textbox("Jump Power", "", true, function(number)
    getgenv().jumpx = number
end)
page6:Toggle("Enable",false,function(bool)
    if bool == true then
        game.Players.LocalPlayer.Character.Humanoid.JumpPower = getgenv().jumpx
        else
            game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
    end
end)
page8:Line()
    page8:Label("MOBILE SUPPORT")
        page8:Line()

page8:Button("HIDE/OPEN GUI", function() game:GetService("VirtualInputManager"):SendKeyEvent(true,"F2",false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(0.1) game:GetService("VirtualInputManager"):SendKeyEvent(false,"F2",false,game.Players.LocalPlayer.Character.HumanoidRootPart)

local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/AdamFatherOfCreator/UI123/main/kavo"))() local Window = Library.CreateLib("", "BloodTheme", colors) local Tab = Window:NewTab("") local Section = Tab:NewSection("") Section:NewButton("GUI","", function() game:GetService("VirtualInputManager"):SendKeyEvent(true,"F2",false,game.Players.LocalPlayer.Character.HumanoidRootPart) wait(0.1) game:GetService("VirtualInputManager"):SendKeyEvent(false,"F2",false,game.Players.LocalPlayer.Character.HumanoidRootPart) end) end) page8:Line() page8:Label("SERVER") page8:Line() page8:Button("Low Graphic Mode", function() workspace:FindFirstChildOfClass('Terrain').WaterWaveSize = 0 workspace:FindFirstChildOfClass('Terrain').WaterWaveSpeed = 0 workspace:FindFirstChildOfClass('Terrain').WaterReflectance = 0 workspace:FindFirstChildOfClass('Terrain').WaterTransparency = 0 game:GetService("Lighting").GlobalShadows = false game:GetService("Lighting").FogEnd = 9e9 settings().Rendering.QualityLevel = 1 for i,v in pairs(game:GetDescendants()) do if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("MeshPart") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then v.Material = "Plastic" v.Reflectance = 0 elseif v:IsA("Decal") then v.Transparency = 1 elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then v.Lifetime = NumberRange.new(0) elseif v:IsA("Explosion") then v.BlastPressure = 1 v.BlastRadius = 1 end end for i,v in pairs(game:GetService("Lighting"):GetDescendants()) do if v:IsA("BlurEffect") or v:IsA("SunRaysEffect") or v:IsA("ColorCorrectionEffect") or v:IsA("BloomEffect") or v:IsA("DepthOfFieldEffect") then v.Enabled = false end end workspace.DescendantAdded:Connect(function(child) coroutine.wrap(function() if child:IsA('ForceField') then game:GetService('RunService').Heartbeat:Wait() child:Destroy() elseif child:IsA('Sparkles') then game:GetService('RunService').Heartbeat:Wait() child:Destroy() elseif child:IsA('Smoke') or child:IsA('Fire') then game:GetService('RunService').Heartbeat:Wait() child:Destroy() end end)() end)

end) page8:Button("Rejoin", function() local ts = game:GetService("TeleportService") local p = game:GetService("Players").LocalPlayer ts:Teleport(game.PlaceId, p) end) local function HttpGet(url) return game:GetService("HttpService"):JSONDecode(htgetf(url)) end page8:Button("Server Hop", function() local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() -- delfile("NotSameServers.json") AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() -- writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(.1) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end Teleport() end) page7:Line() page7:Label(" MOB BRING ") page7:Line() Distance = 0 page7:Slider("Distance",0,-50,0,function(to) Distance1 = to end) page7:Toggle("Bring Bandit",false,function(mob) getgenv().bringmob1 = mob while getgenv().bringmob1 do wait() pcall(function() for _,v in pairs(game.Workspace.Enemies:GetChildren()) do if string.find(v.Name, "Bandit")

                  and v:FindFirstChild("HumanoidRootPart") then
                    v:FindFirstChild("HumanoidRootPart").Anchored = true
                    v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
                 end
            end
end)
        end
        end)
            page7:Toggle("Bring Thief",false,function(mob)
                getgenv().bringmob2 = mob
                while getgenv().bringmob2 do wait()
        pcall(function()
                    for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
                        if string.find(v.Name, "Thief")
                        
                          and v:FindFirstChild("HumanoidRootPart") then
                            v:FindFirstChild("HumanoidRootPart").Anchored = true
                            v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
                         end
                    end
        end)
    end
end)
page7:Toggle("Bring Boar",false,function(mob)
    getgenv().bringmob3 = mob
    while getgenv().bringmob3 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Boar")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)
page7:Toggle("Bring Crab",false,function(mob)
    getgenv().bringmob4 = mob
    while getgenv().bringmob4 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Crab")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)

page7:Toggle("Bring Demon",false,function(mob)
    getgenv().bringmob5 = mob
    while getgenv().bringmob5 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Cave Demon")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)
page7:Toggle("Bring Bob",false,function(mob)
    getgenv().bringmob6 = mob
    while getgenv().bringmob6 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Bob")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)
page7:Toggle("Bring Thug",false,function(mob)
    getgenv().bringmob7 = mob
    while getgenv().bringmob7 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Thug")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)
page7:Toggle("Bring Gunslingers",false,function(mob)
    getgenv().bringmob8 = mob
    while getgenv().bringmob8 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Gunslinger")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)
page7:Toggle("Bring Bruno",false,function(mob)
    getgenv().bringmob9 = mob
    while getgenv().bringmob9 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Bruno")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)
page7:Toggle("Bring Bucky",false,function(mob)
    getgenv().bringmob0 = mob
    while getgenv().bringmob0 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Bucky")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)
page7:Toggle("Bring Buster",false,function(mob)
    getgenv().bringmob01 = mob
    while getgenv().bringmob01 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Buster")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)
page7:Toggle("Bring Gunner",false,function(mob)
    getgenv().bringmob02 = mob
    while getgenv().bringmob02 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Gunner ")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)
page7:Toggle("Bring Vokun",false,function(mob)
    getgenv().bringmob03 = mob
    while getgenv().bringmob03 do wait()
pcall(function()
        for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
            if string.find(v.Name, "Vokun")
            
              and v:FindFirstChild("HumanoidRootPart") then
                v:FindFirstChild("HumanoidRootPart").Anchored = true
                v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
             end
        end
end)
end
end)

page7:Toggle("Bring All Mob",false,function(mob)
    getgenv().bringmob04 = mob
    while getgenv().bringmob04 do wait()
pcall(function()
    for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
        if string.find(v.Name, " Boar")
        
          and v:FindFirstChild("HumanoidRootPart") then
            v:FindFirstChild("HumanoidRootPart").Anchored = true
            v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
         end
    end
    
    for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
        if string.find(v.Name, "Angry ")
        
          and v:FindFirstChild("HumanoidRootPart") then
            v:FindFirstChild("HumanoidRootPart").Anchored = true
            v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
         end
    end
    
    for _,v in pairs(game.Workspace.Enemies:GetChildren()) do
        if string.find(v.Name, "Crab") or string.find(v.Name, "Bandit") or string.find(v.Name, "Thief") or string.find(v.Name, "Bruno") or string.find(v.Name, "Bucky") 
          or string.find(v.Name, " Vokun") or string.find(v.Name, "Freddy")  
         or string.find(v.Name, "Cave ") or string.find(v.Name, "Thug") or string.find(v.Name, "Gunslinger") or string.find(v.Name, "Gunner") or string.find(v.Name, "Buster")
          and v:FindFirstChild("HumanoidRootPart") then
            v:FindFirstChild("HumanoidRootPart").Anchored = true
            v:FindFirstChild("HumanoidRootPart").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,0,Distance1)
         end
     end
end)
end
end)
end
end

if _G.WhiteListed == false and _G.kick == false then game.Players.LocalPlayer:Kick("KICKED SALUNA Notify: Go Buy Script") end

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