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Commands
Kevin Le Jeune edited this page Sep 8, 2016
·
6 revisions
Commands represent a user intention.
A command is a class containing:
- basic type parameters
- parameter and context checks
- an action to execute
Example:
private class DummyCommand : ICommand<string>
{
public static string FirstErrorMessage => "The first parameter must not be empty";
public string FirstParameter { get; set; }
public int SecondParameter { get; set; }
public bool CheckParameters(IParameterChecker _)
{
return _.Check(() => this.FirstParameter, p => !string.IsNullOrWhiteSpace(p), FirstErrorMessage)
&& _.Check(() => this.SecondParameter, p => p >= 0, FirstErrorMessage);
}
public bool CheckContext(ITeclynContext context, ICommandContextChecker _)
{
return true;
}
public void Execute(ICommandExecutionContext context)
{
this.Result = this.FirstParameter + this.SecondParameter;
}
public string Result { get; private set; }
}