v0.0.3-dev
Pre-release
Pre-release
WARNING!
This release might have some issues as it is a "rewrite" of the two previous versions, so some UI changes were not carried over and there might be crashes in-game. Please report these issues by creating an issue.
Changes:
- Fix black outlines on textures. (This is related to trilinear filtering and the fact that it considers all pixels even if they have an alpha value of zero.)
- Better widescreen handling in the pause screen and menu screen.
- Improved object tagging. (Snow, etc.) [The smoke in Gourmet Submarine Castle might still have issues...]
- Better? TLB-mapped code handling. (Hopefully fewer crashes...)