This repository contains sources for standart game I made based on SDL2 library.
- Simply download archieve from releases, unzip and run 'tic-tac-toe.exe'!
- Also you can download game installer from releases.
- Also you can build project by yourself, watch point 'Instalation for own use'.
Classical game "tic-tac-toe", ported on computer. Rules are simple you need to set crosses or circles at field. You goal - have pre-set number of your shape in one line/column/diagonal. As server or first player you can choose, how place first. Game have 3 mode:
- Singleplayer (only if field width equal 3);
- Local two-person mode (for two people at one machine, walking in turns);
- Intrnet two person mode (for two people at two different machines, by LAN); Also you can change numbers of width, win width and other usefull things from "settings.ini" file.
- English
- Russian (Русский)
Need external soft:
- C++ compiler (such as MSYS2);
- Make;
- CMake;
- External SDL libraries (SDL2, SDL image, SDL mixer, SDL ttf, SDL net);
- External archieve library - libzip (build by you own), required: 1. zlib, 2. bzip (came with GNU), 3. libzip;
- (Optional) Code editor Visual Studio Code (for better usage).
Need external soft: 1. 2. 3. CMake; 4. External SDL libraries (SDL2, SDL image, SDL mixer, SDL ttf, SDL net); 5. External archieve library - libzip (build by you own), required: libzip; 6. (Optional) Code editor Visual Studio Code (for better usage).
Point 3 with all last builded sources is located at releases (Development-kit).