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Genestealer Cults - V1.2
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korzxd committed Aug 22, 2024
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40 changes: 38 additions & 2 deletions Factions/Genestealer Cult/Changelog.md
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## Update v1.1
# Genestealer Cults Index

## Update v1.2
###### 22/08/2024
### General

The following units have been modified. (Most of these have been updated to match the Codex changes)
* Aberrants x5
* Abominant
* Achilles Ridgerunners x1
* Acolyte Iconward
* Atalan Jackals x5
* Biophagus
* Goliath Truck
* Hybrid Metamorphs x5
* Jackal Alphus
* Kelermorph
* Magus
* Neophyte Hybrids x10
* Patriarch
* Primus
* Reductus Saboteur
* Sanctus

Removed Unit Profiles
* Acolyte Hybrids x5

New Unit Profiles
* Acolyte Hybrids (Hand Flamers) x5
* Acolyte Hybrids (Autopistols) x5
* Benefictus

<details>
<summary><h2>Update v1.1</h2></summary>

###### 24/06/2024
### General
* Modified the `Readme.md` to reflect the `Psychic` Keyword.

* `Psychic` weapons/abilities added to the following profiles:
* Magus
* Magus

</details>
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33 changes: 32 additions & 1 deletion Factions/Genestealer Cult/Patches/Readme.md
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# Genestealer Cult Patch Collection
# Genestealer Cults Patch Collection
Please read the [How to apply a Patch](/Guides/Patches.md) guide for installing patches.

Patch | Compatible Data Exports
--- | ---
Patch 1 | GenestealerCult-v1.0
Patch 2 | GenestealerCult-v1.0, GenestealerCult-v1.1

## Patch 2
### 22/08/2024
*Updates v1.0/v1.1 to v1.2*

The following units have been modified. (Most of these have been updated to match the Codex changes)
* Aberrants x5
* Abominant
* Achilles Ridgerunners x1
* Acolyte Iconward
* Atalan Jackals x5
* Biophagus
* Goliath Truck
* Hybrid Metamorphs x5
* Jackal Alphus
* Kelermorph
* Magus
* Neophyte Hybrids x10
* Patriarch
* Primus
* Reductus Saboteur
* Sanctus

New Unit Profiles
* Acolyte Hybrids (Hand Flamers) x5
* Acolyte Hybrids (Autopistols) x5
* Benefictus

> [!NOTE]
> The **Acolyte Hybrids x5** profile should now be removed after applying this patch.
## Patch 1
### 24/06/2024
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68 changes: 49 additions & 19 deletions Factions/Genestealer Cult/Readme.md
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# Genestealer Cult Index v1.1
# Genestealer Cults Index v1.2
## General Information
* This Index contains all units from the current `Index: Genestealer Cult`
* This Index contains all units from the current `Codex: Genestealer Cults`

* **`Leaders`** are all separate unit profiles acting as if they were a sole unit on the battlefield, they include their **`Leader`** ability but this should only be used in an **Advanced Profile**. (Refer to [Mixing_Profiles.md](/Guides/Mixing_Profiles.md))

* All units that have the `Damaged: 1-X Wounds Remaining` ability have a `-1 to hit roll (if attacker)` ability in their unit profile that can be enabled.

* All unit profiles have the weapons shown on their datasheet unless specified.

* All unit profile weapons have the default maximum `Count per unit` for that squad size.

* Some Units have Abilities in the form of a Weapon Profile these will have `- (Ability)` at the end of their weapon name.

## Detachment: Host of Ascension
### Rule
* **`A Perfect Ambush:`** Add the following abilities to the **Global Modifiers**.
* `Sustained hits 1`
* `Ignores cover`

## Detachment: Xenocreed Congregation
### Rule
* **`Unquestioning Fanaticism:`** Add `Feel no pain 3+` to the following Profiles:
* **Acolyte Iconward**
* **Magus**
* **Primus**
Enable this ability as needed.

## Detachment: Biosanctic Broodsurge
### Rule
* **`Hypermorphic Fury:`** Add `Increase attacks by 1 (if attacker charged)` to the **Global Modifiers**.

## Detachment: Brood Brother Auxilia
### Rule
* **`Integrated Tactics:`** Add `+1 to hit roll (ranged only)` to the **Global Modifiers**.

## Units - Standard

* #### Abominant:
* **`The Chosen One:`** *Leader Ability* <br> Enable the profile ability `SUSTAINED HITS 1`.
* #### Aberrants x5:
* **`Hulking Bodyguards:`** *Leader Ability* <br> Enable the profile ability `Strength is greater than 6 : -1 to wound roll (if defender)`.

* #### Achilles Ridgerunners x1:
* **`Heavy mortar - (Indirect Fire):`** *Weapon* <br> Use these weapon profiles instead of `Heavy mortar` to simulate `INDIRECT FIRE`. (Enable `Defender in Cover` from **Global Modifiers**.)
* **`Spotter:`** *Ability* <br> Enable the profile ability `Set BS to 3 (ranged only) (if attacker)`.

* #### Acolyte Hybrids (Hand Flamers) x5:
* **`Industrialised Destruction:`** *Ability* <br> Enable the profile ability `Re-roll all possible failed wound rolls (if attacker)`.

* #### Acolyte Iconward:
* **`Nexus of Devotion:`** *Leader Ability* <br> Enable the profile ability `Feel no pain 5+`.
* **`Nexus of Devotion:`** *Leader Ability* <br> Enable the profile ability `Feel no pain 5+`, change the value to **4** when mixed with the **Hybrid Metamorphs x5**.

* #### Benefictus:
* **`Bio-horror Disruption:`** *Leader Ability* <br> Enable the profile ability `Lethal hits (ranged)`.
* **`Psionic Shield:`** *Ability* <br> Enable the profile ability `4++ invuln save`.

* #### Biophagus:
* **`Twisted Science:`** *Leader Ability* <br> Enable the profile ability `LETHAL HITS`.
* **`Alchemicus Familiar:`** <br> Enable the profile ability `Wound roll of 2+ (unmodified) : critical wound (if attacker) (INFANTRY only)`.
* **`Twisted Science:`** *Leader Ability* <br> Enable the profile ability `Lethal hits (melee)`.
* **`Alchemicus Familiar:`** *Ability* <br> Enable the profile ability `+1 to wound roll (if attacker)`.

* #### Patriarch:
* **`Might From Beyond:`** *Leader Ability* <br> Enable the profile ability `DEVASTATING WOUNDS`.

* #### Primus:
* **`Cult Demagogue:`** *Leader Ability* <br> Enable the profile ability `Re-roll all possible failed hit rolls (if attacker)`.

* #### Sanctus:
* **`Psychic Spoor:`** <br> Enable the profile ability `IGNORES COVER`.
* **`Psychic Spoor:`** <br> Enable the profile ability `DEVASTATING WOUNDS`.

* #### Acolyte Hybrids:
* **`Vile Insurrectionists:`** <br> Enable the profile ability `Re-roll all hit roll results of 1 (if attacker)`.
* **`Vile Insurrectionists:`** <br> Enable the profile ability `Re-roll all wound roll results of 1 (if attacker)`.

* #### Aberrants:
* **`Hulking Bodyguards:`** <br> Enable the profile ability `Strength is greater than 6 : -1 to wound roll (if defender)`.
* #### Reductus Saboteur:
* **`Remote explosives - (Indirect Fire):`** *Weapon* <br> Use this weapon profile instead of `Remote explosives` to simulate `INDIRECT FIRE`. (Enable `Defender in Cover` from **Global Modifiers**.)
* **`Planted Explosives:`** <br> Ranged weapon profile, when using disable all `Re-roll hit roll` modifiers.

* #### Achilles Ridgerunner:
* **`Spotter:`** <br> Enable the profile ability `Set BS to 3 (ranged only) (if attacker)`.
* #### Sanctus:
* **`Psychic Spoor:`** <br> Enable the profile abilities `Re-roll all possible failed hit rolls (if attacker)` & `Re-roll all possible failed wound rolls (if attacker)`.
10 changes: 6 additions & 4 deletions README.md
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## :loudspeaker: Latest Changes

* New Faction: Adeptus Custodes are now available!
* **Genestealer Cults** has now been Updated to the codex & Dataslate changes, the profiles are also now compatible with **Advanced Profiles**.

* New Faction: **Adeptus Custodes** are now available!

* A new User Guide has been written to help guide anyone unfamiliar with interacting between this repository and UnitCrunch.

Expand All @@ -34,6 +36,7 @@ Current list of Faction Data Exports that have been updated for use with **Advan
* **Astra Militarum**
* **Chaos Daemons**
* **Drukhari**
* **Genestealer Cults**
* **Space Marines**
* **Blood Angels**
* **T'au Empire**
Expand All @@ -48,6 +51,5 @@ If you wish to contribute please read the `contributing.md`, here we outline the
There are also quick start templates in the `Templates` directory.

## :clipboard: Todo list
- [ ] Update Existing Factions to be compatible with Advanced Profiles
- [ ] Dataslate Changes & MFM
- [ ] Genestealers Cults Codex Changes
- [ ] Update **Imperial Agents** with the new Codex changes and to become compatible with **Advanced Profiles**
- [ ] Next Faction - Orks WAAAGH!!

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