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## Update v1.1 | ||
# Genestealer Cults Index | ||
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## Update v1.2 | ||
###### 22/08/2024 | ||
### General | ||
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The following units have been modified. (Most of these have been updated to match the Codex changes) | ||
* Aberrants x5 | ||
* Abominant | ||
* Achilles Ridgerunners x1 | ||
* Acolyte Iconward | ||
* Atalan Jackals x5 | ||
* Biophagus | ||
* Goliath Truck | ||
* Hybrid Metamorphs x5 | ||
* Jackal Alphus | ||
* Kelermorph | ||
* Magus | ||
* Neophyte Hybrids x10 | ||
* Patriarch | ||
* Primus | ||
* Reductus Saboteur | ||
* Sanctus | ||
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Removed Unit Profiles | ||
* Acolyte Hybrids x5 | ||
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New Unit Profiles | ||
* Acolyte Hybrids (Hand Flamers) x5 | ||
* Acolyte Hybrids (Autopistols) x5 | ||
* Benefictus | ||
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<details> | ||
<summary><h2>Update v1.1</h2></summary> | ||
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###### 24/06/2024 | ||
### General | ||
* Modified the `Readme.md` to reflect the `Psychic` Keyword. | ||
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* `Psychic` weapons/abilities added to the following profiles: | ||
* Magus | ||
* Magus | ||
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</details> |
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# Genestealer Cult Index v1.1 | ||
# Genestealer Cults Index v1.2 | ||
## General Information | ||
* This Index contains all units from the current `Index: Genestealer Cult` | ||
* This Index contains all units from the current `Codex: Genestealer Cults` | ||
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* **`Leaders`** are all separate unit profiles acting as if they were a sole unit on the battlefield, they include their **`Leader`** ability but this should only be used in an **Advanced Profile**. (Refer to [Mixing_Profiles.md](/Guides/Mixing_Profiles.md)) | ||
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* All units that have the `Damaged: 1-X Wounds Remaining` ability have a `-1 to hit roll (if attacker)` ability in their unit profile that can be enabled. | ||
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* All unit profiles have the weapons shown on their datasheet unless specified. | ||
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* All unit profile weapons have the default maximum `Count per unit` for that squad size. | ||
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* Some Units have Abilities in the form of a Weapon Profile these will have `- (Ability)` at the end of their weapon name. | ||
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## Detachment: Host of Ascension | ||
### Rule | ||
* **`A Perfect Ambush:`** Add the following abilities to the **Global Modifiers**. | ||
* `Sustained hits 1` | ||
* `Ignores cover` | ||
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## Detachment: Xenocreed Congregation | ||
### Rule | ||
* **`Unquestioning Fanaticism:`** Add `Feel no pain 3+` to the following Profiles: | ||
* **Acolyte Iconward** | ||
* **Magus** | ||
* **Primus** | ||
Enable this ability as needed. | ||
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## Detachment: Biosanctic Broodsurge | ||
### Rule | ||
* **`Hypermorphic Fury:`** Add `Increase attacks by 1 (if attacker charged)` to the **Global Modifiers**. | ||
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## Detachment: Brood Brother Auxilia | ||
### Rule | ||
* **`Integrated Tactics:`** Add `+1 to hit roll (ranged only)` to the **Global Modifiers**. | ||
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## Units - Standard | ||
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* #### Abominant: | ||
* **`The Chosen One:`** *Leader Ability* <br> Enable the profile ability `SUSTAINED HITS 1`. | ||
* #### Aberrants x5: | ||
* **`Hulking Bodyguards:`** *Leader Ability* <br> Enable the profile ability `Strength is greater than 6 : -1 to wound roll (if defender)`. | ||
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* #### Achilles Ridgerunners x1: | ||
* **`Heavy mortar - (Indirect Fire):`** *Weapon* <br> Use these weapon profiles instead of `Heavy mortar` to simulate `INDIRECT FIRE`. (Enable `Defender in Cover` from **Global Modifiers**.) | ||
* **`Spotter:`** *Ability* <br> Enable the profile ability `Set BS to 3 (ranged only) (if attacker)`. | ||
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* #### Acolyte Hybrids (Hand Flamers) x5: | ||
* **`Industrialised Destruction:`** *Ability* <br> Enable the profile ability `Re-roll all possible failed wound rolls (if attacker)`. | ||
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* #### Acolyte Iconward: | ||
* **`Nexus of Devotion:`** *Leader Ability* <br> Enable the profile ability `Feel no pain 5+`. | ||
* **`Nexus of Devotion:`** *Leader Ability* <br> Enable the profile ability `Feel no pain 5+`, change the value to **4** when mixed with the **Hybrid Metamorphs x5**. | ||
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* #### Benefictus: | ||
* **`Bio-horror Disruption:`** *Leader Ability* <br> Enable the profile ability `Lethal hits (ranged)`. | ||
* **`Psionic Shield:`** *Ability* <br> Enable the profile ability `4++ invuln save`. | ||
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* #### Biophagus: | ||
* **`Twisted Science:`** *Leader Ability* <br> Enable the profile ability `LETHAL HITS`. | ||
* **`Alchemicus Familiar:`** <br> Enable the profile ability `Wound roll of 2+ (unmodified) : critical wound (if attacker) (INFANTRY only)`. | ||
* **`Twisted Science:`** *Leader Ability* <br> Enable the profile ability `Lethal hits (melee)`. | ||
* **`Alchemicus Familiar:`** *Ability* <br> Enable the profile ability `+1 to wound roll (if attacker)`. | ||
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* #### Patriarch: | ||
* **`Might From Beyond:`** *Leader Ability* <br> Enable the profile ability `DEVASTATING WOUNDS`. | ||
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* #### Primus: | ||
* **`Cult Demagogue:`** *Leader Ability* <br> Enable the profile ability `Re-roll all possible failed hit rolls (if attacker)`. | ||
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* #### Sanctus: | ||
* **`Psychic Spoor:`** <br> Enable the profile ability `IGNORES COVER`. | ||
* **`Psychic Spoor:`** <br> Enable the profile ability `DEVASTATING WOUNDS`. | ||
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* #### Acolyte Hybrids: | ||
* **`Vile Insurrectionists:`** <br> Enable the profile ability `Re-roll all hit roll results of 1 (if attacker)`. | ||
* **`Vile Insurrectionists:`** <br> Enable the profile ability `Re-roll all wound roll results of 1 (if attacker)`. | ||
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* #### Aberrants: | ||
* **`Hulking Bodyguards:`** <br> Enable the profile ability `Strength is greater than 6 : -1 to wound roll (if defender)`. | ||
* #### Reductus Saboteur: | ||
* **`Remote explosives - (Indirect Fire):`** *Weapon* <br> Use this weapon profile instead of `Remote explosives` to simulate `INDIRECT FIRE`. (Enable `Defender in Cover` from **Global Modifiers**.) | ||
* **`Planted Explosives:`** <br> Ranged weapon profile, when using disable all `Re-roll hit roll` modifiers. | ||
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* #### Achilles Ridgerunner: | ||
* **`Spotter:`** <br> Enable the profile ability `Set BS to 3 (ranged only) (if attacker)`. | ||
* #### Sanctus: | ||
* **`Psychic Spoor:`** <br> Enable the profile abilities `Re-roll all possible failed hit rolls (if attacker)` & `Re-roll all possible failed wound rolls (if attacker)`. |
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