This is Chime's (@lashtear) experimental branch of TinyMUX. It has significant differences from the normal TinyMUX development cycle but should include most of Brazil's (@BrazilOfMUX) work where applicable.
It is not appropriate for all games or environments and is currently in a very rough development stage and not expected to work as a drop-in replacement for existing MUX games. Primarily, it targets games using the Mechanipus hosting environment, but bug reports from external games are quite welcome.
Very different configuration and installation layout! See Installation.
- Include the previous Mechanipus patches as deployed on The Reach (closed 2015ish), Dark Spires(also closed), et al. See the
mechanipus-rebased-vs-git_dev
branch for more portable versions of these.BLIND
rooms for truly quiet quietrooms.- 64000 byte LBUFs, including tweaks to the Boyer-Moore-Horspool code to make this work.
- Command lookups on master room objects consider object-parents.
- Bare
think
will not adjust idle time; many clients use this as a client-to-server activity tool, rather than telnet no-ops. Unfortunate, but harmless.
- Version generated from
git describe
; see Installation for more info. - Contains @raelik's ATCP code.
See To-do list