-
-
Notifications
You must be signed in to change notification settings - Fork 345
New issue
Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? # to your account
Pathfinding issue: colonists trying to walk through walls and standing still #10634
Comments
That's a long list of mods, can you isolate the problem with which mod is causing this problem? |
(typically binary search, by disabling half the mods, if it works, then it was in the disabled half, disable half of those, etc). It's not a minecolonies bug most likely but something another mod does with blocks/materials/boundingboxes. We're still trying to figure out what it is and if we can circumvent it somehow. |
This comment was marked as abuse.
This comment was marked as abuse.
I also have this exact issues, but only with Panel Walls from DO! |
Do a test. /mc citizens trackPath 1 1 (colony id then citizen id) and then do /mc citizens walk 1 1 ~ ~ ~ but stand on the other sand of a panel wall, and then show me the screenshot of this. And where the citizen was when you triggered that command. (Works best on idle builders) |
It was indeed some mod that caused this. I was too lazy to do the binary search and just updated all of the available mods, and it worked, so i do not know wich one it was. Anyway, thanks for the support, only had the idea of updating because you told me the problem was in another mod. |
We did some fixes as well |
Is there an existing issue for this?
Are you using the latest MineColonies Version?
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
What were you playing at the time? Were you able to reproduce it in both settings?
Minecraft Version
1.20
MineColonies Version
1.20.1-1.1.805-snapshot
Structurize Version
1.20.1-1.0.763-snapshot
Related Mods and their Versions
Minecraft: 1.20.1
Forge: 47.3.0
Minecolonies: 1.20.1-1.1.805
Current Behavior
The majority of the citizens try to pass through more than 1 block tall walls and jump indefinetly outside and inside the buildings (job buildings or residences) during the day. During the night, same thing happens, but some can get inside the residences and keep jumping close to the bed. Other ones just stand absolutely still doing nothing in ther job buildings, regardless of the time. Sometimes punching them resolves the problem for about 1 minute, until it happens again.
2025-02-03.08-09-17.mp4
2025-02-03.08-12-06.mp4
2025-02-03.08-13-39.mp4
standing still forever
Eventually some of them are able to get in or out the structures, but most of the time 80% of the citizens stay like this.
Expected Behavior
Citizens walking in the colony, getting in and outside the buildings and sleeping normally.
Reproduction Steps
Logs
https://gist.github.com/707guilherme/75c55eaec767e2bb8a952b5e275fbdc9
Anything else?
list.txt
List of mods, if relevant. Infinity Caves is not here.
Footer
Viewers
The text was updated successfully, but these errors were encountered: