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Compat for waystones and productive bees #10473

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merged 1 commit into from
Nov 24, 2024
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uecasm
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@uecasm uecasm commented Nov 20, 2024

Closes #9358
Closes discord issue

Changes proposed in this pull request

  • Compat for Productive Bees: treat wood nests as tree blocks so that the forester will cut them (and not be confused by them).
  • Improved compat for Waystones: treat new kinds of waystones as free blocks too. (It's the same set in 1.20 but there's more in 1.21.)

Testing

  • Yes I tested this before submitting it.
  • I also did a multiplayer test.

Review please (could port)

@Raycoms Raycoms added this pull request to the merge queue Nov 24, 2024
@marchermans marchermans removed this pull request from the merge queue due to the queue being cleared Nov 24, 2024
@Raycoms Raycoms merged commit 438e653 into version/main Nov 24, 2024
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@Raycoms Raycoms deleted the fix/block-compats branch November 24, 2024 12:15
Raycoms added a commit that referenced this pull request Nov 27, 2024
Compat for waystones and productive bees
uecasm added a commit that referenced this pull request Dec 22, 2024
@uecasm uecasm mentioned this pull request Dec 22, 2024
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Raycoms pushed a commit that referenced this pull request Dec 22, 2024
Port Fix bad loot table path #10529
Fix missed hunk in porting of Compat for waystones and productive bees #10473
Move a bunch of organic blocks from mechanic to fletcher for DO crafting
Add some missing blocks (mace, quartz, waxed copper) to regular crafters
@schealex
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schealex commented Dec 28, 2024

hey thanks for the work to get it more compatible to productive bees, i'm still having trouble with dark oak nests though.
Shouldn't this fix all the nests?

EDIT: i'm playing ATM10 with minecolonies-1.1.843-1.21.1-snapshot

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[BUG] Forester stops cutting down tree when encountering productive bees nest
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