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Fix double feeding confusion #9784
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Merge feeding children and normal feeding
Does that mean that if you enable breeding, that baby animals are also fed automatically? |
Feeding setting is gone, the herder will now always feed all animals, including children. If a child gets fed, it will trigger the aging process. However unlike the previous feeding children implementation, feeding children is not a continuous action, it will run on the same timeout as the current feeding system does, which also reduces the amount of food that is required by a bit if feeding were on. Breeding is pretty much untouched. |
since we currently have non optional interval feeding, I'm dropping the optional child feeding and allowing the already existing feeding to also feed the child |
I'd prefer if child feeding were still a setting, because I always want it to be off. I'd rather just wait the time instead of spending the food. |
with this change it does not cost any food, like this literally removes the setting and the food cost overhead |
Children would be fed with the daily feeding cost anyway, on top of what they would get fed with the separate child feeding system. So this would only remove excess wheat and clear out the confusion in the UI regarding what "feeding" does. |
Don't they just feed to breed anymore? Is it now using a custom way to breed? |
Add statistics to herders Merge feeding children and normal feeding
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Changes proposed in this pull request:
[x ] Yes I tested this before submitting it.
[ ] I also did a multiplayer test.
Review please