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bunch of fixes #9832

Merged
merged 4 commits into from
Mar 14, 2024
Merged

bunch of fixes #9832

merged 4 commits into from
Mar 14, 2024

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Raycoms
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@Raycoms Raycoms commented Mar 11, 2024

Closes #
Closes #
Closes #

Changes proposed in this pull request:

  • Not so strict on guards not eating/sick handling (as we already got an override on the AI anyway)
  • Make sure builders recalc on restart
  • Try to improve compat for enchantments, etc
  • Fix nametag rename
  • Fix crash in research window

[ x ] Yes I tested this before submitting it.
[ ] I also did a multiplayer test.

Review please

Thodor12
Thodor12 previously approved these changes Mar 11, 2024
someaddons
someaddons previously approved these changes Mar 13, 2024
@Raycoms Raycoms merged commit 7822e1b into version/main Mar 14, 2024
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@Raycoms Raycoms deleted the bunch-of-fixes branch March 14, 2024 18:35
@uecasm uecasm mentioned this pull request Mar 20, 2024
Raycoms added a commit that referenced this pull request Mar 24, 2024
Not so strict on guards not eating/sick handling (as we already got an override on the AI anyway)
Make sure builders recalc on restart
Try to improve compat for enchantments, etc
Fix nametag rename
Fix crash in research window
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3 participants