This is a mobile game made in Unity. Currently, it only runs on Android, and here's the Itch.io link. This is my final project for ITP382—Mobile Games Programming.
For this project, I solved an interesting race condition problem between Unity AI navigation and the Physics system. (Well, I just added some delays switching when the car enters physics mode vs. pathfinding mode)
I also created a custom pixel shader using HLSL to create a retro feel for this game.