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02. Importing
louriccia edited this page Jul 19, 2024
·
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Importing is the process of bringing a model from the game's asset file, out_modelblock.bin
, into Blender along with its associated spline and textures from out_splineblock.bin
and out_textureblock.bin
.
Set your import folder. You are required to provide the game files (it helps if you own the game). This folder should contain:
out_modelblock.bin
out_splineblock.bin
out_spriteblock.bin
out_textureblock.bin
For Steam installs: Steam\steamapps\common\Star Wars Episode I Racer\data\lev01
For GOG installs: GOG Galaxy\Games\STAR WARS Racer\data\lev01
Filter the Model dropdown using the Type dropdown. There are 7 types of models in out_modelblock.bin
:
- MAlt/Podd - The high/low LOD models for the pods
- Modl - Special effect models
- Part - Generic models
- Pupp - Animated characters such as racers, Watto, pitdroid, etc.
- Scen - Animated cutscenes (unused in PC version)
- Trak - Track models
Select the model you wish to import and press the big ol' Import button