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02. Importing

louriccia edited this page Jul 19, 2024 · 2 revisions

Importing

Importing is the process of bringing a model from the game's asset file, out_modelblock.bin, into Blender along with its associated spline and textures from out_splineblock.bin and out_textureblock.bin.

Options

Import Folder

Set your import folder. You are required to provide the game files (it helps if you own the game). This folder should contain:

  • out_modelblock.bin
  • out_splineblock.bin
  • out_spriteblock.bin
  • out_textureblock.bin

For Steam installs: Steam\steamapps\common\Star Wars Episode I Racer\data\lev01
For GOG installs: GOG Galaxy\Games\STAR WARS Racer\data\lev01

Type Filter

Filter the Model dropdown using the Type dropdown. There are 7 types of models in out_modelblock.bin:

  • MAlt/Podd - The high/low LOD models for the pods
  • Modl - Special effect models
  • Part - Generic models
  • Pupp - Animated characters such as racers, Watto, pitdroid, etc.
  • Scen - Animated cutscenes (unused in PC version)
  • Trak - Track models

Model Select

Select the model you wish to import and press the big ol' Import button

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