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Remove content from adnz. Fixes #212.
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slime73 authored Mar 2, 2022
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*Input & Binding Libraries*

* [baton](https://github.com/tesselode/baton) - Input library for LÖVE that bridges the gap between keyboard and gamepad controls.
* [boipushy](https://github.com/adnzzzzZ/boipushy) - A simple and easy to use input handler.
* [input](https://github.com/xiejiangzhi/input) - Simple and powerful input library. support check operation time, sequence.
* [love-microphone](https://github.com/LPGhatguy/love-microphone) - Simple microphone support for LÖVE.
* [LoveKeys](https://github.com/SpaceCat-Chan/LoveKeys) - A simple input handeling library that keeps track of things for you.
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* [HC](https://hc.readthedocs.io/en/latest/) - Collision detection with arbitrary polygons; allows rotation of objects.
* [loveblobs](https://github.com/exezin/loveblobs) - A softbody library with support for both dynamic and static arbitrary softbodies.
* [Strike](https://github.com/Aweptimum/Strike) - 2D collision detection library. Extendable, based on Separating-Axis-Theorem.
* [Windfield](https://github.com/adnzzzzZ/windfield) - Physics module wrapper for LÖVE.


## Platforms
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## Tutorials
*Blogs and tutorials*

* [adnzzzzZ's](https://github.com/adnzzzzZ/blog) - A blog by [adnzzzzZ](https://github.com/adnzzzzZ) with articles about game development using LÖVE.
* [learn2love](https://rvagamejams.com/learn2love/) - Book for learning programming with Lua and LÖVE (Version 11.0+).
* [Using Tiled Maps in LÖVE](http://lua.space/gamedev/using-tiled-maps-in-love) - An article about using maps created with Tiled in your LÖVE game.
* [Tutorial on making an Arkanoid-type game](https://github.com/noooway/love2d_arkanoid_tutorial/wiki) - A complete tutorial on how to make a breakout clone by nooowaay.
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