In this project I create a 360 video VR tour using Unity. This required me to have a VR headset to test the project therefore I used an inexpensive option was Google Cardboard.
- What is 3DOF vs 6DOF
- What VR headsets are on the current market and how to target them
- What is 360 video and what are its potential use cases
- What is the difference between monoscopic and stereoscopic 360 video
- What are render textures
- How to use Unity’s Video Player component
Music from https://filmmusic.io
Theme: "Tech Live" by Kevin MacLeod
License: CC BY (http://creativecommons.org/licenses/by/4.0/)
For me developing this project was very interesting and enriching, I was able to learn the first steps to do VR projects, for me one of its most difficult parts was finding a way to load the videos in 360 mode, as well as correctly locating each interactive element to generate an excellent user experience.
In regards to future features, it would be interesting to add the option to select different videos and made a tour by different places.
I am a Systems Engineer with emphasis in Software 👨💻, ITIL Foundation certificate, CompTia Network+ certificate, PMP project management training, SCRUM Foundation certificate, proficient in the use programing languages like C, C++, Python, REACT, JavaScript, CSS, HTML, SQL
, as well Flutter, Linux/Unix systems, bash, scripting, GIT, Windows Server, GCP, frameworks like Node.js
and Flask, NGINX,
currently going in-depth in Augmented and Virtual Reality (AR/VR) using C#
and UNITY
, huge experience working and supporting infrastructure projects related to datacenters, WLAN, LAN and Networking.