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Try to create script to query the egl device enumerations
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from os_egl import egl_context | ||
from OpenGL import EGL | ||
from OpenGL.EGL.EXT import device_query, device_enumeration | ||
from OpenGL.GL import GLint | ||
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def main(): | ||
with egl_context(output=None) as context: | ||
display,context,surface = context | ||
print("Vendor: %s"%(EGL.eglQueryString(display, EGL.EGL_VENDOR))) | ||
print("Version: %s"%(EGL.eglQueryString(display, EGL.EGL_VERSION))) | ||
print("Extensions: %s"%(EGL.eglQueryString(display, EGL.EGL_EXTENSIONS),)) | ||
print("Client Extensions: %s"%(EGL.eglQueryString(display, EGL.EGL_CLIENT_APIS),)) | ||
if device_enumeration.eglQueryDevicesEXT: | ||
devices = (device_query.EGLDeviceEXT * 5)() | ||
count = GLint() | ||
device_enumeration.eglQueryDevicesEXT( | ||
5, | ||
devices, | ||
count, | ||
) | ||
for device in devices[:int(count)]: | ||
print(device) | ||
else: | ||
print('No device_query extension available') | ||
|
||
if __name__ == "__main__": | ||
main() |
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