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Improving retry flow #9
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golf.mp4The retry button has been moved out of the pause menu, and the intro sequence no longer plays when retrying, it just goes straight to being playable. |
This looks great! |
src/golf/ui.c
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if (_golf_ui_button_name(layout, "pause_menu_retry_button")) { | ||
_golf_ui_start_fade_out(false, false, 0, true); | ||
} | ||
//if (_golf_ui_button_name(layout, "pause_menu_retry_button")) { |
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(Small nitpick) - Don't leave commented out code, it confuses future contributors 😋
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Apparently I forgot this. Thanks for pointing it out.
Is there anything in place to prevent accidentally pressing retry and then losing your progress? If not, perhaps a confirmation popup would be a good idea... |
Makes repeating levels to get a better score a much better and more fun experience.