EDCarnage is a tool for tracking stacked massacre missions in Elite: Dangerous
Grab a binary from Releases
- there is a Windows installer and a stand-alone ZIP folder.
Nothing really to do, just launch it and it will parse the Elite: Dangerous journal.
As Elite Dangerous does not allow tracking which mission is currently progressing, per-hour statistics are not always accurate - if you have a high-paying and a low-paying mission, EDCarnage
will take into account only the average mission reward until the mission completes - at this point it will readjust its statistics.
Also, sometimes, Elite: Dangerous will count a mission kill but won't display a screen message or update the log - I think it mainly happens with shared kills with the police or a teammate. In this case the counter will be off by one until the mission completes.
Happy bounty hunting!
The app uses the Electron framework with a Node.js back-end and a Chrome rendering engine. The display is rendered using Handlebars. Every 5s the backend will poll the Elite journals and it will update the display. Parsing is not incremental since it uses less than 1% CPU anyway. To checkout the development version and start it type:
git clone https://github.com/mmomtchev/EDCarnage.git
npm install
npm start
If you want to debug it using your own copy of the journals, you can specify it after npm start
:
npm start test/test3
This will launch it with the journal set found in test/test3
. This does not require a working Elite: Dangerous installation and works on all OSes.
If you want to modify the journal parsing, you should add new tests and make sure everything passes: npm test
. This works on all OSes.
If you want to generate an installer or a standalone ZIP file you should run npm run dist
. This works only on Windows.