With Momentum 0.10.0 around the corner and map porting work about to pick up, we're finally getting a first full release of Lumper out. This build is relatively stable though has a few outstanding bugs, please report any issues you find on our issues board.
This release features a very simple auto-updater system, so any release downloaded from Github should keep itself up-to-date from here on out, with an update notice showing on startup. Do not ignore updates!
What's Changed
- Official Asset Detection and Removal by @tsa96 in #87
- Add Data Persistence System by @tsa96 in #80
- Fix UI exception when loading BSP passed via CLI arg by @tsa96 in #82
- Fix error saving static prop lumps if sprp gamelump empty by @tsa96 in #83
- Fix auto-updater hanging on Linux by @tsa96 in #81
- Fix very small lumps not being compressed properly by @tsa96 in #85
- Show exception stack traces in Log Viewer by @tsa96 in #86
- Fix rare UI errors in singleton services by @tsa96 in #84
- Fix NUL chars being displayed in text editor by @tsa96 in #92
Full Changelog: 0.3.1...1.0.0